Okay, I know its been a while since HoT launched but I’d like to address an issue that’s been bugging me since the expansion launched. Revenant is not a complete profession. Although it is enough of a profession to be very playable it is by no means a complete profession and lags seriously behind the other 8. Although the revenant does have some excellent builds they are very few and lack real diversity between them. The Revenant really suffers from the same afflictions that really plagued the Paragon in Guild Wars 1 and I’d have hoped that Arena Net wouldn’t have made the same mistake with this profession being an expansion profession. So I’ll address the issues that I see with the profession and offer up suggestions that’ll help round out the profession to give real diversity that it desperately needs.
1. More Stun breaks: I know a few of you are typing away now going “WOAH WOAH WOAH! The revenant has it way too easy a time stun breaking!” And You are correct. However I’d like to point out that the only reason that the revenant can stun break so easily and frequently is because of Invocation. Empty Vessel is an absolutely amazing trait and without it the revenant has an extremely hard time dealing with CC. Outside of that they have Shiro, Jalis and Glint each having a stun break respectively. This is a major issue because this means that they pretty much have to run invocation in order to make any build effective. Each other profession has a minimum of 6 stun breaks with some having more. This means that the revenant has HALF the number of stun breaks that everyone else has(not including traits). With how limited the legends are each of them should by all rights have a stun break on them. This woudn’t improve the current builds that are currently out there much aside from Mallyx.
2. Second Ranged weapon: I think it goes without saying that everyone wants a second ranged weapon for Revenant. I DON’T agree that it should be part of an elite specialization since the revenant is so extremely limited as it is. They absolutely need a second one. Either a hybrid condi/power or pure condi weapon. As it stands the hammer does absolutely nothing for a condi build and the lack of a ranged weapon for condi seriously hurts the revenant.
3. More Skills/another legend: Again this needs to be base. Each legend should have 5 potential utility skills that they can use or they need another core legend. Either way they need something to offset the difference between them and other professions so they can absolutely keep up with them.
4. Second Underwater weapon and more usable Legends: Their spear is kind of a mess. Its trying to do too many things and falling very short of everything its trying to do. They also need more legends that are usable underwater especially considering you can’t separately set legends for land and water.
I think that’s it for the moment. I really do enjoy the profession but its just not a complete profession. I’d like to see more things added to the base profession to give it the versatility that the other professions absolutely do have at the moment. I’m looking forward to hearing from you and would love to hear from a dev, though I understand if you can’t. Do note that this criticism isn’t out of any sort of malice. I understand that you were under a pretty big time limit when HoT was supposed to be released. I do feel that these issues need to be addressed though so that it doesn’t stay in the same trap that the Paragon got stuck in. Thank you for your time.