A Little Healing Love?
While I sort of understand the changes to Enchanted Dagger/Raising the Upkeep of Facet of Light, they came in the most nerftacular, hurtful way possible…
Okay, Enchanted Dagger was a huge damage boost, and sources of burst damage SHOULD be blockable/evadable, we get that… But why not raise the initial heal to compensate on the overall loss of healing here? Nobody would have cried foul if this was done—it would have been a way to nerf the damage of ED (the only part people QQ about), while not forcing the rev to have to play 100% defensive while in their most offensively minded stance. (Not to mention the fact that Shiro is now more of a must-have-legend due to the stability changes.)
As for Facet of Light and the raised upkeep, I guess this was intended for Raid Tanks or people playing hybrid builds, like Hybrid Sage or Power Mender. That’s all I can think of because 99% of revenants don’t have the healing power in their build to make the regeneration even noticeable. The big problem here though, is that most rev’s run passive Fact of Light in combat just to be able to pop Infuse Light while stunned. So now, effectively, we have to sacrifice a much more noticeable amount of energy regeneration to be able to have our invulnerability skill as an insta-cast. I don’t THINK that’s what they were intending to nerf here, but who knows? That’d be like if they added a cast time to Endure Pain, Elixir S, Signet of Stone, etc—or made those abilities drain adrenaline or whatever just for slotting them on your utility bar.
Confused Rev Rant Over.
Facet of Light upkeep was only for PvP.
Man, I was just trying to give them the benefit of the doubt, but wow…