Animation is clunky and annoying

Animation is clunky and annoying

in Revenant

Posted by: Rhizo.5089

Rhizo.5089

Since I have not researched in depth about the Revenant, I do not know what skill it is that brings about a brick laying road animation. This animation needs to be simplified down to a road appearing like any other ground target ring. In its current design state, It just looks awful, clunky, and annoying. Just get rid of the rocks flying down from the sky should be enough.

(edited by Rhizo.5089)

Animation is clunky and annoying

in Revenant

Posted by: Knighthonor.4061

Knighthonor.4061

It’s cool to me.

Animation is clunky and annoying

in Revenant

Posted by: xarallei.4279

xarallei.4279

I disagree, I actually like the road animation for inspiring reinforcement.

Animation is clunky and annoying

in Revenant

Posted by: Rhizo.5089

Rhizo.5089

Road is fine but rocks flying down is too busy esp for a wvw situation.

Animation is clunky and annoying

in Revenant

Posted by: ShadowCatz.8437

ShadowCatz.8437

There are other animation that might need to be tuned down considering how often there are problems during large fights in WvW or where there are several player stacked together like world bosses during PvE events. Better hardware on players side doesn’t necessary translate to that we would want fancy effects all the time, if it means skills will be delayed, environment will be hard to read for what is going on and in general stuttering/lag would show its ugly face.

I don’t have a problem with those bricks so far, but have to see how it will work when there are several player at one spot or Revenants that might make those animation to become a problem.