So this is my thoughts over Glint and the shield after a day of playing the second BWE.
Glint:
Facet of Nature – This was bugged for most of yesterday, but when we did get it back up, I found I was using the facet whenever I switched legends to Shiro or Ventari or Jalis depending on what I was doing to get the boons to last longer then would terminate it once I was in Glint again because it consumed too much energy with the other facets active.
Facet of Light – Soooo much fun to play with this heal skill. It is a challenging one to us making it hard to stay up with Shiro as your second legend, but I adore the challenge. I found during the wyvren fight I would have the facet active, but low on health and use it before running into the fire fields. The moment I was in one I was back up to max health and could dodge out or even just run out after I got the timing down. Or I could use the heal and stand where I knew an enemy would hit me to get back up to max health instead of being one shot. The timing is kitten this so I did end up going down a lot, but I liked that a lot about the heal so would rather not see it changed.
Facet of Darkness – The Gaze of Darkness I find okayish, but I use more just to cut the fury short than anything else and without runes of rage it’s harder to test what I was most excited about this facet with. But it does do what was promised and it is interesting to use to try and get blindness on the enemy targets. 74% crit with valkyrie armor without food. Pretty good and the reason to just leave the facet active when running around in PvE
Facet of Elements – Swiftness, I managed to get the swiftness to stack to 44s once without trying too hard. I love having some speed buff on the slow toon and this has improved the rev (herald) a lot. Element Blast, oh my god, I love this aoe. I’ve not tried in a condi build mainly because I have no more armor sets I can use for one, but the raw damage out put is amazing by itself even in Valkyrie armor! I love just throwing the blast down when I enter combat then using skill 3 on the sword. So much fun to see all those numbers flying up.
Facet of Strength – It is funny when you have more than one herald with this facet on. 25 stacks of might easy in open world content without grouping up just because of the outgoing boon share. With runes of strength this is even more amazing (which i was running in place of rage runes). I found because of how easy it was to keep might on my toon I would activate it to get the might then when I hit around 20 stacks I would hit Burst of Strength for the damage and vulnerability. Damage is all right on the facet and it is nice to have it with Elemental Burst.
Facet of Chaos – painful to use this facet. It drains energy too quickly and has more use as just staying active in tanky build along with the Facet of Light (which together causes negative energy drain). I was using it more for Chaotic Release which needs a little boost to the damage for the energy cost and cool down for just activating the facet, but that might just be me. Comparing it to Jade Winds, it’s not as good cc wise but it does have a higher damage base that I wasn’t feeling at all when I moved between Glint and Shiro.
Shield:
Envoy of Exuberance – Love the heal on this especially when running a Ventari/ Glint heal spec. The only problem I had with it was hitting targets because people kept running away from me during events when they were really low on health… which defeated the purpose of playing a heal spec in the first place. I was chasing them around more than I was participating in the event. But that’s not a problem with the skill just people XD
Crystal Hibernation – Err, yeah, this skill needs something done to it. It hurts a lot more than helps even in PvE content. I avoided using the skill after the first few attempts resulted in death to near death. It’s not worth it to use the skill and means that I also avoid taking the trait in the trait line which places you into the stance.
I haven’t tested to see if the traits are activating yet, but I do know Hardening Persistence works. And think that Shared Empowerment is well which is why I kept getting more and more might on me even without the Facet of Strength active. I’ve not checked Elder’s Force yet. Bolster Fortifications was working fine from what I could tell when playing the heal spec.
Hopes:
Ventari/ Glint will have use in raids at this point. It’s useless in open world content if it means I spend more time chasing people than to heal them than helping in the event and end up with a silver in every event because of it. It was the most dissatisfying experience I’ve had so far. I want to play this spec. As someone who mained a healer in both WoW and TOR, I find I enjoy seeing the massive green numbers over the damage numbers more than anything else. I like sharing boons and bolstering my allies and to know I get hurt more because I want to play this way makes me shy away from it to play dps again.
Thoughts:
Glint/ Jalis – You can still deal a lot of damage running these two as your legends simply because of the output on Glint alone. Jalis’s Vengeful Hammers still deal dps and when I was having a hard time staying alive I would switch out Shiro for Jalis simply because Vengeful Hammers had more overall and longer sustained damage than the burst damage on Jade Winds. Coupled with Soothing Stone it was easier to deal that damage and heal up then switch back to Glint for more more damage. I was bursting down enemies faster than if I went into Shiro: used Jade Winds, Enchanted Daggers, and then hit Unrelenting Assault for the burst dps that gave all without dying because of the heal on Jalis as well as having access to Rite of the Great Dwarf… Only deterrent from running it this way for damage right now is One with Nature gets cut short unless you are paying very close attention to energy.
Anyway, that’s my thoughts over everything I’ve tested so far. The event has been a blast to run