Balance on glint
Exactly Glint is kinda perfect now, just needs a couple og bug fixes and something different on shield#5.
Overall extremely satisfied
Wat r u, casul?
I honestly think Glint is too strong. Having no energy consumption even on actives is just not right imo. There needs to be some. Energy is never an issue with glint, and I dont think that sits well with the rest of how the class works. You should be punished if you dont manage your energy well with Revenant and with Glint this never happens. The heal is also too strong, it needs either a better tell or a cast time.
I also seem to be the only who dislikes the Herald traits. No matter what build I make if I take herald I always end up using the same traits. Something’s really off here. Shield also isn’t great, at all.
TL;DR: Glint is TOO strong. Herald and shield, not so much.
You should be punished if you dont manage your energy well with Revenant and with Glint this never happens. The heal is also too strong, it needs either a better tell or a cast time.
It’s quite easy to use up all your energy regen (or even more) using facets, necessitating limited skill use to keep from running out. I would argue there is far more energy management with Glint. There simply aren’t any powers that can use 50 all at once, so you would typically have more time to realize you were starting to get low, but that doesn’t mean there is no management. Of course, if you use skills sparingly (as I tend to do), you will never have problems, but shouldn’t that be the case? But turn on a couple of facets and you could run yourself dry in no time with a weapon like staff if you wanted to. For me, Revenant isn’t about spamming skills.
The heal should definitely have a better tell, and I think that will be one of the changes we will hear about soon.
(edited by Misguided.5139)
I honestly think Glint is too strong. Having no energy consumption even on actives is just not right imo. There needs to be some. Energy is never an issue with glint, and I dont think that sits well with the rest of how the class works. You should be punished if you dont manage your energy well with Revenant and with Glint this never happens. The heal is also too strong, it needs either a better tell or a cast time.
I also seem to be the only who dislikes the Herald traits. No matter what build I make if I take herald I always end up using the same traits. Something’s really off here. Shield also isn’t great, at all.TL;DR: Glint is TOO strong. Herald and shield, not so much.
excuse me do you play Warrior? if not then allow me to educate you about an extremely worthless heal called Defiant stance. Defiant stance is just like infused light except it is a hated and UN used ability generally regarded as the worst warrior heal especially in pvp. why? well because defiant stance has a cast time and as a result is almost totally impractical to use. its a stance that’s for some ungodly reason is made vulnerable to interrupts by having a cast time. the tell on the skill alone makes it EXTREMELY EASY to counter and once its up just stop attacking and watch the warrior flounder helplessly with out a heal. so no Infused light does not need a cast time that would literally ruin the skill.
I honestly think Glint is too strong. Having no energy consumption even on actives is just not right imo. There needs to be some. Energy is never an issue with glint, and I dont think that sits well with the rest of how the class works. You should be punished if you dont manage your energy well with Revenant and with Glint this never happens. The heal is also too strong, it needs either a better tell or a cast time.
I also seem to be the only who dislikes the Herald traits. No matter what build I make if I take herald I always end up using the same traits. Something’s really off here. Shield also isn’t great, at all.TL;DR: Glint is TOO strong. Herald and shield, not so much.
I understand where you may be coming from with the energy. 2 energy for example on 20 stacks of vulnerability, or 1 for the elemental blast. In pvp however each one is pretty avoidable and works nice in pve as glint has no real aoe damage attacks. That is why they have the cooldowns, and also the sacrifice of losing the passive effects.
For an example.
Other classes have have signets that grant 180 power. Which equals 6 stacks worth of might. So glint for an example having facet of strength going equals what other classes have going without sacrificing anything at all. So why should glints active take 2 hits on our energy while other classes don’t when they use the sigs?
Shield 4 can actually be amazing for a small heal if needed, or protection on team before a big hit happens
Shield 5. Great concept behind I think, but the breakbar was bugged for sure with soft cc’s I think. Once shield 5 gets fixed it will be useable I think.
I honestly think Glint is too strong. Having no energy consumption even on actives is just not right imo. There needs to be some. Energy is never an issue with glint, and I dont think that sits well with the rest of how the class works. You should be punished if you dont manage your energy well with Revenant and with Glint this never happens. The heal is also too strong, it needs either a better tell or a cast time.
I also seem to be the only who dislikes the Herald traits. No matter what build I make if I take herald I always end up using the same traits. Something’s really off here. Shield also isn’t great, at all.TL;DR: Glint is TOO strong. Herald and shield, not so much.
excuse me do you play Warrior? if not then allow me to educate you about an extremely worthless heal called Defiant stance. Defiant stance is just like infused light except it is a hated and UN used ability generally regarded as the worst warrior heal especially in pvp. why? well because defiant stance has a cast time and as a result is almost totally impractical to use. its a stance that’s for some ungodly reason is made vulnerable to interrupts by having a cast time. the tell on the skill alone makes it EXTREMELY EASY to counter and once its up just stop attacking and watch the warrior flounder helplessly with out a heal. so no Infused light does not need a cast time that would literally ruin the skill.
The problem with warriors is not that their heals are bad, it’s that healing signet is, pretty much as the rest of the class, as brainless as it can be. Ugh, please dont compare revenants to warriors.
You know, on paper I thought Herald was going to be “set and forget”. And you could do that, but you won’t be coming close to reaching the potential. When I played in BWE2 I did a lot more toggling things off and on than I anticipated, but it was fun and even though I was still figuring it all out, not overwhelming.
The whole elite spec is great except for the “ultimate” parts oddly enough.
Shield 5 is terrible.
Herald GM traits aren’t very good.
Glint elite active is underwhelming.
The elite spec overall is great, I don’t think the things it lacks ruin it by any means. I just think the core of the spec is so good that the “best” parts of it don’t really stand out.
Jade Quarry
I’d like Shield 4 to do at least a tiiiiiny bit of damage. Y’know, so I feel like I can just toss it out there. I wanna press buttons, man.
Shield 4 could afford to either have an increase in protection duration or transfer conditions/give resistance.
Shield 4 does need an increase in the protection duration.
twitch.tv/doctorbeetus
The Elite active was AWFUL. I got hit by it in one of my fights, and I was like, “Lol, that was like a worse version of Updraft.” After learning what it looked like, I don’t think I could ever get hit by that unless I had no choice.
Shield 5 simply made the Revenant last a few more seconds, because I didn’t want to waste my cc at that point. I don’t think any Revenant would’ve willingly used Soothing Bastion and get forced to use this skill.
Looking at the other two grandmaster traits, I’m left wondering, what justified them being grandmasters?
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
#CleanTheSlate
The Elite active was AWFUL. I got hit by it in one of my fights, and I was like, “Lol, that was like a worse version of Updraft.” After learning what it looked like, I don’t think I could ever get hit by that unless I had no choice.
Shield 5 simply made the Revenant last a few more seconds, because I didn’t want to waste my cc at that point. I don’t think any Revenant would’ve willingly used Soothing Bastion and get forced to use this skill.
Looking at the other two grandmaster traits, I’m left wondering, what justified them being grandmasters?
Enhanced bulwark is strong but only if you run Jalis or retribution. The stack of stability it adds lasts longer than the ones those skills/traits give and can be boosted by f2. It’s great for stomps and generally having high stab uptime.
The damage modifier trait is just the ele arcane GM bountiful power. It’s boring, but it’s not a terrible trait for a boon spam class.
Taking a break from GW2 to play various
Nintendo games..
I honestly think Glint is too strong. Having no energy consumption even on actives is just not right imo. There needs to be some. Energy is never an issue with glint, and I dont think that sits well with the rest of how the class works. You should be punished if you dont manage your energy well with Revenant and with Glint this never happens. The heal is also too strong, it needs either a better tell or a cast time.
I also seem to be the only who dislikes the Herald traits. No matter what build I make if I take herald I always end up using the same traits. Something’s really off here. Shield also isn’t great, at all.TL;DR: Glint is TOO strong. Herald and shield, not so much.
The actives do NOT need an energy cost. They have a CD for that very reason. If you aren’t using energy in Glint then you aren’t using enough Facet’s or any Weapon Skills.
If you’re up keeping in pvp you’re doing it wrong