To improve Revenant Diversity, I’m just brainstorming new legends to give rev’s more abilities:
KILROY STONEKIN:
Kilroy is a secondary legendary dwarf stance. Kilroy is tied to the Retribution traitline like Jalis.
SKILLS:
1.) Battlerage (Heal, Stance): Break stun and gain immunity to damage + resistance for 6 seconds. Once in this stance, all of your abilities are locked except a basic punch. Heal and lose a condition each time you punch a foe.
2.) Reckless Leap: Leap through the air 900m to the target and daze them. Knocks down if striking the side or back of a target.
3.) Grogged Fury: Chug a dwarven brew and gain quickness for 5 seconds and swiftness for 14 seconds.
4.) “I’ll take you all on!”: AoE shout, taunt up to 5 enemies around you. Lose a condition and gain a toughness buff for each enemy hit.
5.) Killllrooooy Stonneekiinnn!!! (Elite Shout): Go into a raging spiral, knocking back any enemies you hit. You and nearby allies gain might for each enemy knocked back. You can move while spinning.
KANAXAI:
A legendary demon legend like Mallyx. Tied to the corruption trait line.
SKILLS:
1.) Sapping Nightmares (Heal): Heal a small amount and summon 3 shadow skelks. One bleeds, one weakens, and one cripples. Each time a skelk is killed it aoe heals in the area around it.
2.) Demonic Agility: Teleport 900m to the target area, chill surrounding foes when you appear. Bleed up to 5 foes between you and the target location.
3.) Oni of the Deep: Summon a stationary Oni of the Deep behind your enemy that deals bleeding with rapid attacks. Cannot be attacked or killed but appears in one spot and slashes rapidly.
4.) Nightmare Aspect (Upkeep Skill): Surround yourself with a demonic aura that stacks torment on nearby foes.
2.) Nightmare Refuge (Elite): Gain 3 shadow counters. Each time you are interrupted, launched or knocked back, you lose 1 shadow counter instead and spawn a shadow skelk that randomly deals bleeding, torment, or poison to an enemy when it attacks.
PRINCE RURIK:
Prince Rurik is a legendary swordsman like Shiro. He shares the same trait tree as Shiro.
SKILLS:
1.) Althea’s Prayer: Summons the ghost of Althea to a target location. She is stationary and channels a beam healing light to you as long as you remain within 900m. Also heals anyone between you and the beam (up to 3 targets).
2.) Surmian Charge: Break stun and rush in the target direction while evading attacks. Removes any movement impairing conditions.
3.) Ascalonian Defense > For Ascalon!: Summons the spirit of Prince Rurik in front of you to block attacks. Pressing the key again causes him to surge forward to deal damage in a line. The attack grows stronger if it blocks more attacks before surging.
4.) Shield of Rin: Cast a shield at the target, immobilizing them. The shield bounces to cripple 2 more targets and grants fury if it hits more than one target.
5.) Stormcaller (Elite) > Summons a massive storm of rain and lighting at the target location. Deals large aoe damage, lightning field, also converts conditions into boons per pulse for allies within it.
(edited by lordhelmos.7623)