Bug: walls

Bug: walls

in Revenant

Posted by: Kidel.2057

Kidel.2057

Unrelenting assault and Vengeful hammers still fail close to walls.
Phase smash still fails on enemies too much below the character, even if aim ring is green and AA connects.

Bug: walls

in Revenant

Posted by: Sylent.3165

Sylent.3165

Unrelenting assault really had issues with walls and ledges for sure. I’d hope this would be fixed for beta this weekend

Bug: walls

in Revenant

Posted by: Kidel.2057

Kidel.2057

It’s not. Log in and try

Bug: walls

in Revenant

Posted by: PlasticHippo.8934

PlasticHippo.8934

personally I would love it if this doesn’t change. having one class that’s better if their target is wide open, rather than against a wall or a cliff is great gameplay. that way, people can have their backs against a wall to make fighting a rev easier, yet it still makes it harder to fight some other professions. normally trying to fight at the edge of a cliff is suicide, having reason to get close to death without actually falling off is a good change of pace every now and then.

Bug: walls

in Revenant

Posted by: Kidel.2057

Kidel.2057

So if the room is not large, or has obstacles, jalis is useless and our highest dps skill too. Sure, keep it this way

Bug: walls

in Revenant

Posted by: PlasticHippo.8934

PlasticHippo.8934

So if the room is not large, or has obstacles, jalis is useless and our highest dps skill too. Sure, keep it this way

you were giving an offhand sword for a reason, would be a useless #5 skill if it wasn’t for stuff like this

Bug: walls

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Posted by: Warulfen.6549

Warulfen.6549

you were giving an offhand sword for a reason, would be a useless #5 skill if it wasn’t for stuff like this

Not quite. Sword #5 was, in my mind, meant for dragging out enemies from a larger group in order to burst with Unrelenting Assault, not for trying to keep people away from walls.

Besides, in caves, houses, or other tighter areas like the Clocktower, skill 5 doesn’t do much at all. In those cases, having Unrelenting Assault be blocked by moving next to a wall would basically remove two of our skills from play.

That said, I have yet to test the issue in the current beta. Here’s hoping for a quick fix!

Bug: walls

in Revenant

Posted by: Sylent.3165

Sylent.3165

I did some testing today. Sword 3 felt much better. I didn’t have walls and ledges mess with it many times

Bug: walls

in Revenant

Posted by: xarallei.4279

xarallei.4279

I hit a mob next to a wall with UA and promptly got stuck in the wall. lol.

Bug: walls

in Revenant

Posted by: Kidel.2057

Kidel.2057

Even worse if you consider that rotating hammers fall off small bridges… They fall.