Celestial: How Viable?
IMO:
You have to have a build in mind that can actively and often benefit from 7 or 8 of the stats provided in order to be worthwhile.
Also your stat choice can be made on more practical grounds- how you intend to play your character, how good is you ping, what kind of people do you play with, and what you like to do when you’re out soloing- not to mention how many sets of armor you want to tote around in your bags.
Rev can definitely make use of Celestial stats for a number of different reasons:
Usually Healing power is the biggest waste of points on Celestial. And while I agree most of the time, with the right build, ventari, staff, pulsing regen from herald, etc etc. it has a place. Not a great place but a place.
Condition damage is also somewhat weak if running full celestial compared to Rabid, Carrion etc. However Celestial is all about hybrid damage output. Revenant also has good synergy between the boon sharing talent, sword, herald, mallyx, and mace.
You can easily stack up a ton of might in herald with sword#3, F2, switch to mallyx, swap to mace, and stack huge torment with a temporarily very well buffed condition damage stat. In Embrace the darkness with full might stacks, and celestial stats, you are pretty durable for little while too, and can dish out a not-insignificant amount of damage.
One of the deficiencies of Celestial over your typical Berserker stats is the loss in power and the loss in precision. However with the talent that doubles benefit from Fury, and all the easy access to Fury in Herald, it is given that you will have 80% crit in Celestial which is more than enough of that. And the loss in power from Berserker stats, is partially balanced by the conversion of those stats into condition damage.
Alot of people seem to suggest mixing up stats- celestial + other stuff -but that seems to me to defeat the whole purpose of it. If you mix stats then your condition damage or healing power or toughness, usually ends up so small its completely negligible. I think it is this practice of mixing gear stats is what leads to such a negative opinion of Celestial. If you’re going to use celestial then use celestial.
I would not fret over lost stats comparing to Berserker gear.
In your average pug, all berserker gear is good for is wiping on the Mai Trin fractal repeatedly :-\
That said, if you’re not pugging and do play with well coordinated groups often etc, then you do what they tell you to do. IF you do that ,then I’d suggest zerker-Shiro with sword/impossible odds spam, or Cleric-Ventari and spam the snooze button on your alarm to stay awake.
Alot of people seem to suggest mixing up stats- celestial + other stuff -but that seems to me to defeat the whole purpose of it. If you mix stats then your condition damage or healing power or toughness, usually ends up so small its completely negligible. I think it is this practice of mixing gear stats is what leads to such a negative opinion of Celestial. If you’re going to use celestial then use celestial.
I can confirm this from running celestial on both my mains. Mixing celestial with other gear will give really disappointing results, but a full set is amazing. The more you have the better it works (Traveler’s/Divinity runes are great).
Celestial works great for rev, I’m running it on mine.
I am going 2 Cleric/4 Zealot with Jalis/Ventari. Soothing stone self-heals for around 7k and wipes 3 conditions. That coupled with that wonderful elite that doesn’t have a cooldown and I am having a blast in VB. The zealot armor gives me enough power to make the hammer a threat.
IMO healing power is certainly viable for us if specced correctly.
Crystal Desert