Coalescence and shield block?

Coalescence and shield block?

in Revenant

Posted by: LionChain.7694

LionChain.7694

Please, Anet, please fix Coalescence of Ruin so that the skill doesn’t get screwed up by terrain/wall issues. Some terrain, or changes in terrain, will cause CoR to stop progressing toward its target. Also, in WvW, if a wall’s been broken down and you try to use CoR across the broken wall, it will not progress toward its target; it will still act as if there is still a wall there. Please, you’ve nerfed the CD, you’ve fixed it so it doesn’t hit unlimited targets, you’ve fixed it so targets on the edge of the skill get hit, and you’ve fixed it so that the same target can’t be hit twice by the same CoR within 0.5 seconds. Now, please, please fix this terrain/wall issue since it has been a problem since day one; please fix this skill so that it works the way it’s supposed to.

Also, please, please, let heralds move with their shield blocks. I really don’t get why we can’t move with our shield blocks. It’s not like it does anything special; it’s a regular block and a small heal. Everyone else can move with their shield blocks, why can’t heralds? If it did something special like make heralds invulnerable instead of actually blocking (like Mesmers’ distortion) so that they can’t be interrupted/hit by unblockable attacks, then I’d understand. But it’s just a regular block. Please, for the love of Tyria, let us move with our shield blocks. It would be such an awesome and overdue quality of life change for heralds.

Coalescence and shield block?

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Posted by: LionChain.7694

LionChain.7694

So I guess from reading a previous post that CoR can’t even be used by two different heralds on the same target at the same time because one of them will cancel out the other due to the whole ‘0.5 second’ nerf. If this is a bug, please fix it ASAP. If not, then this is a terrible idea and please remove this nerf as a 4-second CD is enough of a nerf.

Coalescence and shield block?

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Posted by: lighter.2708

lighter.2708

you do realize you have a sword offhand which you can move with block..

Coalescence and shield block?

in Revenant

Posted by: LionChain.7694

LionChain.7694

That’s really not the point. Most classes have more than one weapon with blocks on them and they can move with all of those blocks (i.e. mesmer sword block and shield block and scepter block). What I’m bringing up here is that there really isn’t a reason why heralds can’t move with shield block. Saying that it’s okay to not be able to move with herald’s shield block because they can move with their sword block is not a very good point to make. Besides, what should heralds do then if they want a block they can move with? Stop using shields and use other weapons instead? If we did that, then doesn’t that point out that shields need reworking so that it’s got better functionality? So that if I choose to use a staff or offhand sword over shield, it’s not because of the movement problem, but because the staff offers repositioning, or offhand sword offers a pull?

And the problem actually also goes a little bit deeper into traits, specifically Soothing Bastion. It’s a trait that seems good on paper, but it actually screws up players more often than it saves them. The reason for this is because if you’re trying to disengage from a fight but someone hits you at that health threshold, all of a sudden you stop running and bunker down; even if you interrupt it and keep running, that one second that you’re forced into a bunkering position will most likely allow enemy players to catch up with you and cut you down. But you know what? Don’t worry about it. Thank you for your condescension and for not really adding anything to the thread.

Coalescence and shield block?

in Revenant

Posted by: Yamato.8932

Yamato.8932

That’s really not the point. Most classes have more than one weapon with blocks on them and they can move with all of those blocks (i.e. mesmer sword block and shield block and scepter block). What I’m bringing up here is that there really isn’t a reason why heralds can’t move with shield block. Saying that it’s okay to not be able to move with herald’s shield block because they can move with their sword block is not a very good point to make. Besides, what should heralds do then if they want a block they can move with? Stop using shields and use other weapons instead? If we did that, then doesn’t that point out that shields need reworking so that it’s got better functionality? So that if I choose to use a staff or offhand sword over shield, it’s not because of the movement problem, but because the staff offers repositioning, or offhand sword offers a pull?

And the problem actually also goes a little bit deeper into traits, specifically Soothing Bastion. It’s a trait that seems good on paper, but it actually screws up players more often than it saves them. The reason for this is because if you’re trying to disengage from a fight but someone hits you at that health threshold, all of a sudden you stop running and bunker down; even if you interrupt it and keep running, that one second that you’re forced into a bunkering position will most likely allow enemy players to catch up with you and cut you down. But you know what? Don’t worry about it. Thank you for your condescension and for not really adding anything to the thread.

Agreed. I’m using Soothing Bastion right now, and it feels like a self-targeting Panic Strike. Sword it is! Or maybe abandoning Rev for the time being…