Condi Stats?
IIRC, for condition builds, the general rule of thumb is:
PvE: Sinister
sPvP: Rabid
Wuv: Rabid or Dire with Dire/Rabid trinkets (as in, trinkets that have a mix of Dire and Rabid stats, which ironically enough, 3 of the possible pieces are Shiro/Factions inspired)
…and while there are definitely variants for this, nothing I’ve seen from Revenant seems to change it for them.
That being said, I think I might hold off until at least tomorrow before you start changing all your ascended zerk into Sinister. Roy has promised to post the changes planned for Revenants based on last weekend’s testing this Friday, and it might include changes that will make you want to keep that zerk set.
Also for the pvp variants, always worth testing Celestial. Not really necessary in pve, and damage can be significantly lower, but at times it can prove beneficial. Especially if you are able to stack might.
Warlord Sikari (80 Scrapper)