Playing Smite since mid s2, f broken gw2.
Decap/bunker rev build
Playing Smite since mid s2, f broken gw2.
I cant access gw2skill from work but even tho I really like the concept of this build, my greatest fear is the CC weakness…how you fare with this? still feels “stable” enough?
Wat r u, casul?
I cant access gw2skill from work but even tho I really like the concept of this build, my greatest fear is the CC weakness…how you fare with this? still feels “stable” enough?
From what I’ve seen, it runs Retribution with Enhanced Bulwark. No Shiro, but Energy sigil. Shouldn’t be that bad.
Now, I had very similar build in the past and the CC is indeed quite amazing (I believe there’s still a clip of me defending Hero channel on Stronghold 1v3 for a minute or sth), but there’s are two problems with it:
1. It does absolutely no damage and isn’t that great bunker.
2. 9/10 times there will be a Condi Rev or Reaper on the other team. And they will obliterate you.
I will say though, I wouldn’t completely diss Ventari or decap builds. It has some potential.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
(edited by Rym.1469)
Theoretically the build should be good, but the greater issue is that its weakness is a very painfully large weakness. The condi pressure is top of meta right now, not just from reapers. I can see good scrappers and tempests besting this build as well as condi revs.
ArenaNet has stated before that they think the nature of conditions is inherently too strong in the PvP environment. They’ve done a couple things such as introduce ICDs to both the hydro/earth sigils and added resistance to the game. I don’t think they have completely finished their movement to round out and balance condition damage, but its a slippery slope because one change can completely eradicate many currently viable builds from the meta.
I like seeing something (like this) a little different from the usual shiro/glint or mallyx rev Ctrl+V builds out there.
I think if they re-tweak resistance to instead be a short immunity to be more of a long-duration condition duration reduction boon, we would start seeing better active mitigation of both condition damage and their cc effects in the PvP meta without making them useless, which would probably bring this sort of build up to par in the competitive levels.
That’s pretty much my build.
2. 9/10 times there will be a Condi Rev or Reaper on the other team. And they will obliterate you.
I’ll add to that reapers are a hard counter You can stale for some time in 1v1 and you’ll get killed fast if there are multiple of them. Condi revs in 1v1 can be handled with smart cleansing.
1. It does absolutely no damage and isn’t that great bunker.
Indeed you are unlikely to be able to kill anything you can finish off others of though.
This build can also reliaby stomp/ress.
Herald of Ventari
(edited by Varezenem.2813)
I cant access gw2skill from work but even tho I really like the concept of this build, my greatest fear is the CC weakness…how you fare with this? still feels “stable” enough?
If you dont stand in gravity well/trapped by dh you should be fine xD
Sadly there is no reason to take this build..cus its balanced unlike druids/temp/chrono that also can deal some serious damage. Real bunkers shouldnt be able to kill anyone 1v1. But as a decapper and annoy kitten it works great! As i said its not easy to play tho due to Ventari tablet nature+low heals on yourself. I feel like this legend could be awesome without the tablet (wont happen) stunbreak and no cd’s on skills.
Playing Smite since mid s2, f broken gw2.