Decap revenant

Decap revenant

in Revenant

Posted by: runeblade.7514

runeblade.7514

Anyone going to see decap revenant as a future major problem?

  • Unyielding Anguish is spammable.
  • Everyone cried about decap engineers when it was at prime.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Decap revenant

in Revenant

Posted by: Rym.1469

Rym.1469

Not really.

And if you spam UA you’re already dead.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

Decap revenant

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Posted by: runeblade.7514

runeblade.7514

Not really.

And if you spam UA you’re already dead.

You can take advantage of the spammability by using UA when the enemy tries to get on the point. By then, you have some energy restored. No need to spam 2 UA on top of each other.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Decap revenant

in Revenant

Posted by: Sylent.3165

Sylent.3165

I can see this being extremely annoying in pve if people use this in events.

Decap revenant

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Posted by: Rym.1469

Rym.1469

Not really.

And if you spam UA you’re already dead.

You can take advantage of the spammability by using UA when the enemy tries to get on the point. By then, you have some energy restored. No need to spam 2 UA on top of each other.

UA doesn’t cover whole point. You can still easily contest that.

Besides, let’s say you use UA every 7 seconds. What’s your defense? UA may give you 2s of Resistance and you can hardly afford Facet of Nature upkeep.

Most PvP builds have mid or range options. You have Hammer and that’s it, everything else is Melee. So no pressure. While you are defenseless. Mallyx isn’t packed with Blocks and other useful stuff like Decap Engi was.

I’ll say that – I tried “Decap” strategy with Revenant in both betas. Best result I had was stalling for 3 more seconds and that’s partly because Stability was bugged against this skill.

It’s not a concern. It does much better job at denying stomps and rezzes or in WvW.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

Decap Engineer was a bunker with killing potential due to the sheer amount of CC and boons ontop of the damage via turrets being actually somewhat high.

A revenant spamming UA is sacrificing his Energy to merely keep you off a point, his ranged combat isn’t the best, meaning you can just pester him until he’s forced to start utilizing energy for defence, or forced to engage you close up.

It looks like a problem on paper, but it really isn’t, even with it currently ignoring stability.

(I disagree with people stating it doesn’t cover an entire point, it was covering entire points for me when i was using it.)

Dump a load of condi’s on a revenant, he’s forced to pop Pain Absorption (35 energy) which is one less UA and also pushed them into going on the defensive.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

Decap revenant

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Posted by: uhohhotdog.3598

uhohhotdog.3598

You can hit someone with mace while in UA pretty easily