Duration Imbalance In Condi Traits

Duration Imbalance In Condi Traits

in Revenant

Posted by: BrokenGlass.9356

BrokenGlass.9356

Venom Enhancement provides a 50% duration buff to poison, which we only get from the third swing on mace, and once every 20 sec from this trait.

Yearning Empowerment provides 33% duration buff to Torment.

Burning is our second most frequently applied condition… and we have no burning duration trait.

There is no Torment duration weapon sigil.

How are we supposed to stack duration from items without overcapping something?

Is it worth it to overcap?

Are we supposed to raise duration close(ish) for everything?

Is it only worth it to cap torment? Doing so only requires food, and runes of tormenting. and that… overcaps by 8%

Focus on burning, requires runes of Balthazar, but that leaves torment severely lacking.

If we use viper’s, giver’s, and sigils of malice to cap burning, poison is massively overcapped, and torment is slightly.

Is there a solution, or is this bad design?

Shouldn’t the amount of torment duration from Yearning Empowerment, and Venom Enhancement be either buffed, OR nerfed to an even number for synergistic build reasons?

Shouldn’t we have more sources of poison application?

Shouldn’t we have access to a torment duration weapon sigil to even out these numbers, to work with runes of Balthazar?

I know I’m asking a lot of questions here… but it seems we need to.

Why does no other class have this issue? (they all at least have their primary two conditions with their own duration traits, or those traits break the stack cap… like Necro’s scepter trait… or, a weapon sigil can even out the traits and allow for even stacking.)

Duration Imbalance In Condi Traits

in Revenant

Posted by: BrokenGlass.9356

BrokenGlass.9356

http://gw2skills.net/editor/?vlAQRApX5unvNeNS6JvJRVlJlsryjSYW5SJYssrkFUlJNgCSgNpmmyO91nH-TxiAQBsRJIA1QAjFGAwJFIMK/GkWBQp+Dh0FEtnEQ12BQdLDQKgFVWB-e

This is the closest I’ve gotten to a workable condi duration layout…. and it overcaps torment by 3%, poison by 10% and leaves burning at 90%

…and sacrifices a lot of condition damage to do it.

Yes, yes I know, I could use Sinister for better damage. Not a change that is relevant to the topic if I do.

Duration Imbalance In Condi Traits

in Revenant

Posted by: Aazo.2841

Aazo.2841

What we need is the old Mallyx back, back from early beta. That design worked well for condi builds, not so much anymore.

Duration Imbalance In Condi Traits

in Revenant

Posted by: BrokenGlass.9356

BrokenGlass.9356

That would be a start. Tho, we still have no synergy between legends for condis. And no condition traits in any other line besides corruption. And our corruption traits, have an imbalance in duration that fails to synergize with itself. And we have some clearly weak traits.

The legend itself is not bad, if the rest were fixed.