Energy mechanic only for herald slot skills

Energy mechanic only for herald slot skills

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Posted by: Swagger.1459

Swagger.1459

I strongly dislike the Rev energy mechanics because I’m more focused on managing resources as opposed to combat. It’s also limiting too, at times, because when I need a particular skill it’s not available… Overall, Rev would be a lot better if you removed the energy mechanic from all but herald slot skills and put everything else on cool down.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

Energy mechanic only for herald slot skills

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Posted by: akaCryptic.2389

akaCryptic.2389

This would cause some problems for pvp/wvw. Even now revs are one of the strongest professions, such a change would further buff their boon output and sustain considerably. Imagine if thief had its initative pool or regen increased.

Energy mechanic only for herald slot skills

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Posted by: ErebusVindictus.6514

ErebusVindictus.6514

While I think that the Weapon skills should have energy cost lowered or removed, but removing the energy cost from legend skills would make Rev completely OP, even with some cooldowns. Not to mention, most legend skills don’t have CDs, so good energy management is rewarded with more access to come boons or stun breaks.
And as Thief main, I know how bad it could get lol.
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Energy mechanic only for herald slot skills

in Revenant

Posted by: Swagger.1459

Swagger.1459

I understand what you all are saying, but obviously changes would need to be made to accommodate such a change.

You slap appropriate cool downs to all non herald skills. Herald facets (toggle skills) and consuming facets have energy costs balanced for use around the energy mechanic.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

(edited by Swagger.1459)