(edited by Saint Jabberwocky.5098)
So I know this one is a bit delayed but better late than never. I rather enjoyed the hammer when I was playing the Revenant but while I was doing it I found my usage of Glint buffs to be fairly selfish if I was attempting to range dps. With the hammer #2 ability, Coalescence of Ruin, having increased damage at medium and long ranges and the long range being totally outside the the 600 aura range.
My idea is for Facet of Nature also increase the range of all of the Revenants auras by 300 range while active for a total range of 900 on top of its current effects. This would give Revenant an option to buff allies in melee while still being able to utilize there full damage of CoR in the narrow band between 800-900 range.
It would mean not having to choose between full ranged damage and buffing your party if your use the hammer vs any other weapon. It would also make Glint buffs more useful in mobile fights and phases while allowing for more strategies that don’t involve constant tight stacking.
(edited by Saint Jabberwocky.5098)
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