Ferocious Strikes VS Assassin's Presence

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Mor The Thief.9135

Mor The Thief.9135

So after trying the Revenant again in this week’s BWE, I still feel that Assassin’s Presence is way too good an option to not take it(unless you’re going condition, in which case this trait line, other then maybe 2 traits, isn’t good). It doesn’t have any requirement other then being in combat, while the other alternative is Vicious Lacerations, which requires you to both use a sword AND hit a foe to receive the buff(which also takes time to build up as it is stackable), while as another fact is that that buff affects only the Revenant, while Assassin’s Presence affects the entire party. NOTE: Vicious Lacerations is a good trait when soloing but in groups will almost never be taken(unless 2 revenant’s in the party)

Also the Master trait Ferocious Strikes is very weak and I wonder how come it’s a master while Assassin’s Presence is adept. It gives the very same bonus that Assassin’s Presence gives, while unlike Assassin’s Presence, it requires you to Dual-wield(which with this kind of buff, only swords can really enjoy this bonus to the fullest) and it only affects the Revenant, unlike Assassin’s Presence which affects the entire party. This trait with the fact that its name had been generalized for any dual-wielding setup, should had given a bonus that any dual-wielding setup should enjoy. Mace/Axe are considered condition weapons and therefore will enjoy this trait much less than Swords

With this fact the trait should either be changed completely or otherwise it could have been made completely exclusive for swords as only that setup would enjoy it to the fullest. While at that, swap it with Assassin’s Presence. That way, Assassin’s Presence would be at its rightful place as a master trait(same as any other profession’s party wide stat buffs), and the adept traits would have more viable options to take(only if
Ferocious Strikes will be changed).

A proposed change to Ferocious Strikes that I came up with: While Dual-wielding, you have a 33% chance(can be on critical hit or just on a regular hit, depends on how good it can be) to steal life from your enemy(I believe 150 hp is a good amount?) with an ICD of 1 second(maybe 2 seconds, if 1 second is not enough to not make this trait op). By doing this change, both swords and mace/axe will be able to take this trait to enjoy a nice spike/heal so long as the revenant keeps attacking. Also this change fits the Life stealing aspect of the devastation line.

What do you guys think? If you have a better proposal or opinion regarding Ferocious Strikes and Assassin’s Presence please write it.

(edited by Mor The Thief.9135)

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Sylent.3165

Sylent.3165

Really just depends on playstyle in my opinion like most other traits in the game

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Mor The Thief.9135

Mor The Thief.9135

Really just depends on playstyle in my opinion like most other traits in the game

What traits you would have taken then that aren’t just because they are better?

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Sylent.3165

Sylent.3165

Well I use assassins presence

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Mor The Thief.9135

Mor The Thief.9135

Well I use assassins presence

You’re taking Assassin’s Presence because it is better or because you like it more?(please say your opinion for both solo and groups). Also what master trait are you taking?(because is it better or for personal preference?)

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Sylent.3165

Sylent.3165

I simply use it because I find 10% more damage better then 150 ferocity

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Kain Francois.4328

Kain Francois.4328

150 Ferocity IS 10% damage. So it makes Ferocious Strikes kind of useless.

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Zenith.7301

Zenith.7301

They should move ferocious strikes to the master trait slot.

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Fade.1743

Fade.1743

150 Ferocity IS 10% damage. So it makes Ferocious Strikes kind of useless.

It’s 10% crit damage. This isn’t multiplied by the other damage modifiers. So, it doesn’t work out the same as a pure 10% damage buff.

Magichemist Zeke – Asura Elementalist [TC]
An Insane(ly Intelligent) Genius!
“Did you just tell me the rules? Never tell me the rules!”

Ferocious Strikes VS Assassin's Presence

in Revenant

Posted by: Zenith.7301

Zenith.7301

150 Ferocity IS 10% damage. So it makes Ferocious Strikes kind of useless.

It’s 10% crit damage. This isn’t multiplied by the other damage modifiers. So, it doesn’t work out the same as a pure 10% damage buff.

If Assassins’ Presence even benefits 1 other person you’ve already contributed far more damage than with Ferocious Strikes.

It’s really no contest, and unless all you do is look for 1v1’s, I don’t see a group who’d be happy taking you knowing you are choosing to not give them 150 ferocity.