i will start with weapons
Mace + Axe
Auto combo: it fast it stack Con pretty fast does pretty solid dps 8/10
Searing Fissure : Great fire field low cd cast time feel a little long for such a small result 5/10
Echoing Eruption : Intresting skill dmg feel way to weak on it love to see it scale in dmg, each pulse doing more dmg. or maybe even allow it slam same spot 3 times over. 4/10
Frigid Biltz love the mech idea. great cd time 10/10
Temporal Rift : Is neat i feel like we should be able to target where it casted but i like idea 8/10
Hammer
Auto combo: great range great dmg 10/10
Coalecence of Ruin the dmg on this skill is insane for it CD time 15/10 mite need to raise CD slightly
Phase smash neat mech good dmg 9/10
field of the mists: love it 10/10
Drop the hammer: great range on a knockdown 10/10
Staff
Auto combo: great it fast 10/10
Debiltrating slam / Punishing Sweep great love skill that punish other for attacking 10/10
Warding Rift : love anything block dmg 10/10
Renewving Wave: con removal an healing is always great 10/10
Surge of the mist: love the idea of CC that basically eat threw all stability stacks. 10/10
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Traits:
i am not going to get to big in this topic because it still unfinished
Mostly traits feel way to defense at moment every line no matter what you look at it just feel like i am picking up utility. basically i am saying i would love to see more dmg lines.
overall i do not think traits are in a bad place 9/10
Legandarys:
i feel cost on all the stance skill are just to much right now most them do not do enough to really help the class. in the time it take to build up source.
that being said i really like all legendary stances rate it 7/10
be for we end this i gotta say i love how fluent all the weapons are in combat are.
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