Glint > Jalis

Glint > Jalis

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Posted by: Tzozef.9841

Tzozef.9841

I think Jalis is too undertuned, and Glint is just a better version of Jalis.

Jalis needs to be adjusted to be on the level and uniqueness Glint is.

Right now its just a competition, and Glint is winning.

Glint > Jalis

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Posted by: gannondorf.7628

gannondorf.7628

Well i’m agree. I already have post my point of view in some topics. For me Jailis has not the tanky vibe that fit with a tank legend. Glint is much more better with this heal and acces to protection. In general Glint is just a 200% legend, she can tank, support and dps. She’s clearly the better legend and it’s kinda sad that some legends like jailis, who is suppose to be tank and isn’t and mallyx with the rework don’t have a true determined place.
Shiro and Ventari work well and have a role, place (mobility and heal)

Please Roy give Mallyx and Jailis a little love. They deserve it. It’s a pity that a versatile class is going to be struck on Shiro/Glint coz they are the best legends.

(edited by gannondorf.7628)

Glint > Jalis

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Posted by: Kidel.2057

Kidel.2057

jalis elite… 50 energy… for 5s of a boon. Ok a strong boon, but 5s is not enough to appreciate it imo. And yes, the wiki says 40, but it’s 50 again, just checked.

Mallyx has low damage, Ventari is so inferior to Druid there is no point in using it, Jalis is just useless.

Basically our only legends will be Shiro and Glint, except those time when we are forced to use Mallyx (like in the first raid).

Glint > Jalis

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Posted by: Burtnik.5218

Burtnik.5218

Jalis lack stability (road doesnt count)
Jalis lack tankiness – 50% dmg reduction for 5sec inst a lot, slighty better than protection
Jalis lack stunbreaks (locked behind useless rite)
Jalis hammers – they keep disappearing (howered they are great in pve against group of mobs)
Jalis heal – too slow casttime, doesnt heal enough to sustain ourself.
Jalis taunt – feels much better now but the projectile is still too slow

Shiro is tankier..Glint is tankier.. Theres no place for Jalis in current state. I feel underpowered when i try to pick up dev+retri+invo lines with shiro/glint. At this point i really hope they make Jalis elite an upkeep like Mallyx.. That alone will improve him by 1000000000%.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Glint > Jalis

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Posted by: Kidel.2057

Kidel.2057

Yeah, I was going to unlock Mallyx for last in order to get Herald with no Hero Point farming. Changed my mind now. Jalis is last. Eventually.

Glint > Jalis

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Posted by: mexay.3902

mexay.3902

Yeah seriously feeling Jalis is underwhelming.

Here’s how I think it needs to be fixed:

1. Halve the cast time on the heal
e
2. Add an initial AoE 3 stacks of stability to the road for ~3 – 5s. Turn the road “paving” into a .5 or .25s cast. Atm it takes far, far too long to be useful for anything.

3. Double the projectile speed for Forced Engagement, maybe even just a 50% increase.
4. Turn Vengeful Hammers into a PBAoE/not projectiles. That or find a way to have them not disappear through terrain and walls.

5. Slightly increase the buff time of RotGD. It’s in a really good spot with it’s cast, but the duration is just a little too short considering it’s only a 50% damage reduction. Around 8 seconds would be ideal.

Other than that, I actually really like Jalis and what it’s meant to do. It just isn’t quite there and I really want it to be. Revenant is looking like my new main so I want all of it to be really effective and Jalis/Ventari are kind of letting it down.

noice

Glint > Jalis

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Posted by: Kidel.2057

Kidel.2057

Glint > Jalis

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Posted by: mexay.3902

mexay.3902

Great minds think alike

noice

Glint > Jalis

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Posted by: Kodiak.3281

Kodiak.3281

Jalis is 100% situational at this time.

Inspiring Reinforcements only is effective if you need to avoid CC and stay in a specific area. That’s it. Any other scenario where mobility is required it’s garbage.

Forced Engagement is useless outside of PvE taunting. The slow does nothing to a target that’s basically a zombie attacking at you not using abilities.

Vengeful Hammers only work in the open field. Any kind of physical object around and it cancels. This sucks because there’s numerous world design where this simply cancels out right. Not sure why it’s designed this way except maybe to curb exploit hitting through walls or something. Regardless it makes it’s use literally hit or miss depending on location.

Rite of the Great Dwarf pretty much has to be used only during light CC as even the 1s cast time has potential for you to be interrupted during it. I can’t possibly describe how throw-your-keyboard-against-the-wall rage inducing it is to get interrupted while casting a defensive skill let alone one with such a heft cost in the first place.

Heal is alright, that’s about it. Most cases it’s flip Jalis, Rite, Heal, and wait till your other legend is back up.

Kodiak X – Blackgate

Glint > Jalis

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Posted by: Kronos.2560

Kronos.2560

Jalis is 100% situational at this time.

Inspiring Reinforcements only is effective if you need to avoid CC and stay in a specific area. That’s it. Any other scenario where mobility is required it’s garbage.

Forced Engagement is useless outside of PvE taunting. The slow does nothing to a target that’s basically a zombie attacking at you not using abilities.

Vengeful Hammers only work in the open field. Any kind of physical object around and it cancels. This sucks because there’s numerous world design where this simply cancels out right. Not sure why it’s designed this way except maybe to curb exploit hitting through walls or something. Regardless it makes it’s use literally hit or miss depending on location.

Rite of the Great Dwarf pretty much has to be used only during light CC as even the 1s cast time has potential for you to be interrupted during it. I can’t possibly describe how throw-your-keyboard-against-the-wall rage inducing it is to get interrupted while casting a defensive skill let alone one with such a heft cost in the first place.

Heal is alright, that’s about it. Most cases it’s flip Jalis, Rite, Heal, and wait till your other legend is back up.

-Forced engagement is just.. not useful most the time. But not much can change that.
-Forced engagement has such petty duration’s it might not give stabil even when on road.
-RotGD is still way too short in my opinion for the cost. I would bump it up to 8 seconds. (Its not like its endure pain or some invul skill)
To me it feels like the warrior trait “Rousing Resilience”. But the old version where the duration was too short. Just bump it up a little and I think it’ll see a lot more use.

Glint > Jalis

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Posted by: Misguided.5139

Misguided.5139

Yeah, I love the idea of Jalis. I intend to use it as an off-legend for Glint.

I made or supported a number of suggestions after BWE2 and those still stand for the most part. For me, the heal and elite are in decent spots, so I will focus on the utilities.

Inspiring Reinforcement: apply multiple stacks of stability in an area at start of cast. Road pulses swiftness.

Vengeful Hammers: ideally changed to be a non-projectile AoE. Would love to see hits cause .5-1 sec weakness or (if changed to AoE) revert size decrease and apply damage reduction to allies standing in radius.

Forced Engagement: would still love to see a pull or shadowstep added to this. As of now, I don’t see using it. When I have tried, it doesn’t seem to do anything.

(edited by Misguided.5139)

Glint > Jalis

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Posted by: gannondorf.7628

gannondorf.7628

Jailis is the legend that need the more rework i think. It’s the only one who is really useless. Mallyx changes are not so good and need tweeks (mallyx is becoming a condition dealer and no more a condition eater so change traits according to this AND go back embrace the darkness copying conditions coz the new version is pretty useless) but for now mallyx still have utilities sometimes when jailis is take 10% of the time in very limited situations. I think the legend need to be rework, particulary inspiring renforcement and forced engagement. ROTGD need adjustements. The healing is good but maybe can we change glint heal and jailis one? I know some people are not agree with, but facet of light is clearly the thing that make glint tanky.
For Tanky vibe of Jailis we need:
Stability (so rework the inspiring enforcement for something like the reaper shroud, pulsing stab for some seconds)
Dammage reduction or absorbing the dammages (so rework of hammer coz the skill is pretty buggy and 7 upkeep is pretty high for the effect)
More powerfull healing?
More ROTGD duration
What you think about guys? I would like more feedback of Jailis here coz i’m pretty sure this legend need a rework.

(edited by gannondorf.7628)

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Two different legends. Glint is more about boons. Jalis is more about tanking, but I do agree that there needs to be more tweaking to jalis. Less energy consumption on some of the skills, and RotGD needs to last a couple more seconds longer.

“Be like water” – Bruce Lee

Glint > Jalis

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Posted by: Burtnik.5218

Burtnik.5218

Comprasion Glint/Jalis comes from the fact that Glint..is tankier. They may be two diff but GLint does better job at tanking that the legend which was supposed to be a tank – Jalis. And its not problem on Glint, but Jalis being underpowered.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Glint > Jalis

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Posted by: gannondorf.7628

gannondorf.7628

Two different legends. Glint is more about boons. Jalis is more about tanking, but I do agree that there needs to be more tweaking to jalis. Less energy consumption on some of the skills, and RotGD needs to last a couple more seconds longer.

That’s what it’s supposed to be. But in reality Jailis is don’t tanky at al, Glint is way more tanky than him (with Facet of light, acces to protection and blind). That’s why i think he need a more tanky side. Glint is, in fact, too much powerfull. Normally she is designed for boon sharing but in reality she’s the tanky, support and dps legend. If revenant don’t have acces to legend swapping glint alone can make revenant fairly decent. She hold 80% of the revenant power. Jailis is clearly underpowered and very situational.

Glint > Jalis

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Posted by: Kidel.2057

Kidel.2057

Yeah, I can’t see why RotD can’t be 7 seconds. It’s not an invuln and has a huge cost.

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Posted by: Kodiak.3281

Kodiak.3281

Or make it instant cast so like every other stun break in the game it casts and the effect goes off.

Kodiak X – Blackgate

Glint > Jalis

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Posted by: Arkantos.7460

Arkantos.7460

well I used Jalis with glint in pvp …. jalis skills are very situational in using
I already told in preview comment Inspiring Reinforcements needs a faster stabi gain, it takes to long to cast a road then standing 1 sec on it to gain stabi …. T_T
Forced Engagement is OK
Hammers is OK , use them often on downed players
the elite is fine , wished a higher range … 900 would be ok

to resume, I had a very good feeling in using skills wisely …. well… I feel OP sometimes ….if you know the builds and gameplays of other classes I can counter them very easily …. I feel more often OP, the only downside is condi

I wish Cleasing Channel would remove 3 condis instead of 1 but im ok atm with Reve because there was no class I couldnt counter ^^

Good Thiefs are average,
Skilled Thiefs are dangerous