(edited by Krysard.1364)
Glint ground aura
There are many who agree with you, and there has been quite a few threads and feedback about it. Those in charge def have seen that feedback, but I guess they chose to prioritize whats most important based on the time they had/have. One can only hope itll be revised if enough feedback is given. There are those who like the ground icon, but there should be a middle ground to appease the masses, like add more transparency to it for instance. That should take away much of the unneeded focus it draws in combat.
I used to be a power ranger, now not sure anymore
There are many who agree with you, and there has been quite a few threads and feedback about it. Those in charge def have seen that feedback, but I guess they chose to prioritize whats most important based on the time they had/have. One can only hope itll be revised if enough feedback is given. There are those who like the ground icon, but there should be a middle ground to appease the masses, like add more transparency to it for instance. That should take away much of the unneeded focus it draws in combat.
I’ve opened a thread about this during BWE2. I like the facet designs,but make them transparent instead of a glowing stuff
I like the Aura. Its unique
There are many who agree with you, and there has been quite a few threads and feedback about it. Those in charge def have seen that feedback, but I guess they chose to prioritize whats most important based on the time they had/have. One can only hope itll be revised if enough feedback is given. There are those who like the ground icon, but there should be a middle ground to appease the masses, like add more transparency to it for instance. That should take away much of the unneeded focus it draws in combat.
I’ve opened a thread about this during BWE2. I like the facet designs,but make them transparent instead of a glowing stuff
Forgetting about the aesthetics, the issue with it is it covers other ground effects which makes no sense and is against the philosophy posted pre-HoT by reducing in game effects to see more of what is going on.
The rev already knows what’s happening for facets, the opposing player can see them on their boons on the bar and the Herald icon near the portrait so it isn’t even necessary from a game info aspect.
And the chiming…dear gods, the chiming…
I LOVE THE AURA. IT’S SO kitten BEAUTIFUL
I LOVE THE AURA. IT’S SO kitten BEAUTIFUL
it burns my eyes………
-Total War: Warhammer
-Guild Wars 2
It gives me a headache. I love the Revenant but some of these effects are very unappealing
I’d like them to be MUCH more faint, black and red instead of rainbow colored, or a combination of both. Preferably both.
Oh and no more humming sound to go along with it.
I don’t mind it as such, as it kinda displays what you have active, but i hate when it clips really badly on sloped terrain. It looks so wonky then XD
(edited by Amethyst Lure.5624)
I like that it makes my character stand out, but If it there is a small change that can be made to improve it then go ahead.