Have Zerk set, Which would be better?

Have Zerk set, Which would be better?

in Revenant

Posted by: AehAZE.1867

AehAZE.1867

As mentioned, I had crafted a full zerker ascended set in anticipation of “Shiro”. However I realized just how squishy the class was in WVW with said gear. So I’m looking to grab some tanky rings, ammy and earrings to help try to give it some survivability.

With that said. I have a couple Celestial pieces laying around, And I’m leaning towards it just for the added healing power. Or should I go with something that is Power / Toughness / Vitality.

In reality, Its only like 40 less toughness / vitality per piece. Spread across 5 pieces though, Would that make a huge difference?

Have Zerk set, Which would be better?

in Revenant

Posted by: savacli.8172

savacli.8172

What does the rest of your build look like: traits, sigils, runes, etc?

Raw stats are only a part of the equation so know what the rest of you looks like will help us point you in the right direction.

Have Zerk set, Which would be better?

in Revenant

Posted by: AehAZE.1867

AehAZE.1867

Devastation / Herald / Invocation. Though I might swap Invocation for Corruption for the condi cleanse.

Runes will probably be Runes of Rage or Hoelbrak, And Sigils are still undecided.

(edited by AehAZE.1867)

Have Zerk set, Which would be better?

in Revenant

Posted by: savacli.8172

savacli.8172

If you would go ahead and map out your build using the following tool:

http://en.gw2skills.net/editor/

Have Zerk set, Which would be better?

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Posted by: Shiro Tegachii.5619

Shiro Tegachii.5619

as a maurader revenant is very survivible

Have Zerk set, Which would be better?

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Posted by: Tora.7214

Tora.7214

this is a build i did combining zerker and valkyry gear with cavalier accs. achieves 20k hp with 3k armor for nice survivility, while also having over 200% ferocity with 80% crit chance thanks to the rolling mist trait

http://en.gw2skills.net/editor/?vlAQNAscin3gWNSuQrJRbo/ksP0gS4I6QJ4EdrkFNFitMppNtBIBNwugJshA-TlCBABXqWRXKJqUVl0UC6lyMAeAAZpUgm9HC4EAon+gAAHA/23Awv/+7v/+bpAYVYE-w

downside is that your power rests on the 2200 mark, however this is compensated by having a pasive perma 14% dmg increase thanks to ferocious agresion and targeted destruction traits. wich becomes a woping total of 40% dmg under targets bellow 50% hp when we add the swift termination trait and superior rune of the eagle.

sum to that an additional 2% dmg increase for each boom on you thanks to Elder“s force trait

(edited by Tora.7214)