Healing traits on revenant.

Healing traits on revenant.

in Revenant

Posted by: Kronos.2560

Kronos.2560

So I did a couple quick tests to make sure this hasn’t been changed but so far some of the healing traits need to be reworded or changed to make work.

-Tranquil Balance only effects OTHER allies, it does not increase heal to self.
-Serene Rejuvenation only increases healing to OTHER allies, it does not increase heal to self.
These need to be specified that it is outgoing healing, not just healing to allies. Allies includes you in that group. (unless you are your own enemy which in that case I can refer you to a good psychologist)

-Shrouded Mists increasing of healing at 50%+ energy does not work. Tested on multiple different people and npcs it made no difference. (I did not test the damage reduction under 50% because the numbers vary and I am too lazy to test it).
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I also noticed that healing power scales very poorly on revenant with siphoning.
Lifesteal is supposed to scale off healing so I’ve been told.

Devastation’s
Focused Siphoning trait at 0 healing power leeches 57 hp per hit.
With full clerics armor w/monk runes giving 1357 healing power. It siphons 65. Feels a bit low considering not many people are going to be running full clerics. And even then its very weak.

Jalis’s Vengeful hammers start leech at 56 hp per hit.
With the full clerics/1357 healing power it changes to siphon of 64.

I’ll be honest that ridiculous
Tested with 0 healing power glints regens give self 140 per second.
With 1357 healing power glints regens 324 per second to self.

If regen doubles why is siphon only getting an extra 5? (mind you this isn’t the damage dealt its simply the heal it gives)

I’ll add more quirks I find as a keep testing this out. Also if you notice anything as well please do post =).

Healing traits on revenant.

in Revenant

Posted by: Miru.9573

Miru.9573

All skills have skill-specific scaling factors, and can scale to stats very differently depending on that factor. For example, regeneration has a scaling factor of 0.125. It is intended that some skills scale better or worse with healing power (and any other stat).

Healing traits on revenant.

in Revenant

Posted by: DiogoSilva.7089

DiogoSilva.7089

All skills have skill-specific scaling factors, and can scale to stats very differently depending on that factor. For example, regeneration has a scaling factor of 0.125. It is intended that some skills scale better or worse with healing power (and any other stat).

Intended, yes, but as for that being a good thing, it may not always be.

Healing traits on revenant.

in Revenant

Posted by: Kronos.2560

Kronos.2560

I realize that, but a siphon gaining 5 hp from 1357 healing power is a bit low on the scaling line. Thats pretty much all I was stating with last part. Otherwise just want the skills labeled/working correctly.

Also Vengeful hammers still disappear if you get near any and everything