Herald is too necessary

Herald is too necessary

in Revenant

Posted by: Hooglese.4860

Hooglese.4860

I don’t know why it was designed the way it was. It’s too crucial for any rev build especially with the nerfs. I’m also not saying “nerf herald” but rather buff everything else.

Heres my argument for why:

  1. Radiant Revival. I like having revive traits, and they’re fairly needed in pvp. So if you’re not running herald your not reviving.
  2. Facet of Nature. Good idea, but bad implementation purely in the “get every boon every 20s” department.
  3. Everything is balanced around the +15% boon duration buff. Or at least it really seems that way, especially Mallyx now.

Tldr it improves survive, support, mobility and damage. One of those can not stay.

PvP
revenant – Hoogles Von Boogles
Mesmer – hoogelz

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Posted by: gannondorf.7628

gannondorf.7628

Yeah. Glint is by far superior to other legends we have. She can be tanky (thanks to facet of light, facet of darkness blind, facet of chaos protection and the use of shield) more than Jailis have never been. She provide strong boon support, have acces to an aoe, is the unique form to the revenant to have an improvement to base travel speed and her skills cost 0 energy. When others utilities of other legends cost utilities, making a management with weapons skills use and utilities, with glint you can spam your weapons’ skills if you’re doing good, providing by the fact, much more damage than every other legend.

Glint is the only legend we need for now, and she is the only fact that make revenant viable for now (other legends are trash and full of glitches, look at PT on shiro stance for exemple)

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Posted by: Aury.1367

Aury.1367

There are many nice Builds without Glint, it’s not necessary. You will get to the point at duells for example where you use shiro 90% of the time.
Mobility? Yea, one stunbreaker. Wow.
Survival? Yea, one easily interruptable Heal, and protection if you want to use all your energy, lel.
Damage? yep, if youre not alone. Alone its mediocre at the same level with other classes.
Glint, more pure dmg than shiro? nah.
Spamming weaponskills? Yea if you switch stances constantly, using glints skills only isnt very effective.
And Glints skills DO need energy. Facets? Ever heard of? Theyre up most of the time if you want to provide buffs to your party, the more buffs the less weaponskills can be used.

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Posted by: Azure.8670

Azure.8670

There are many nice Builds without Glint, it’s not necessary. You will get to the point at duells for example where you use shiro 90% of the time.
Mobility? Yea, one stunbreaker. Wow.
Survival? Yea, one easily interruptable Heal, and protection if you want to use all your energy, lel.
Damage? yep, if youre not alone. Alone its mediocre at the same level with other classes.
Glint, more pure dmg than shiro? nah.
Spamming weaponskills? Yea if you switch stances constantly, using glints skills only isnt very effective.
And Glints skills DO need energy. Facets? Ever heard of? Theyre up most of the time if you want to provide buffs to your party, the more buffs the less weaponskills can be used.

Can’t think of many or any really good builds without herald traitline

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Posted by: Malchior.5732

Malchior.5732

Yea, Glint isn’t necessary. Herald, however, is needed in pretty much every build, although that’s an issue that isn’t unique to Revenant right now.

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Posted by: Hooglese.4860

Hooglese.4860

There are many nice Builds without Glint, it’s not necessary. You will get to the point at duells for example where you use shiro 90% of the time.
Mobility? Yea, one stunbreaker. Wow.
Survival? Yea, one easily interruptable Heal, and protection if you want to use all your energy, lel.
Damage? yep, if youre not alone. Alone its mediocre at the same level with other classes.
Glint, more pure dmg than shiro? nah.
Spamming weaponskills? Yea if you switch stances constantly, using glints skills only isnt very effective.
And Glints skills DO need energy. Facets? Ever heard of? Theyre up most of the time if you want to provide buffs to your party, the more buffs the less weaponskills can be used.

Glint isnt what I think is overwhelmingly needed but rather the traits. It’s just better to have the trait line than anything else for what you need.

PvP
revenant – Hoogles Von Boogles
Mesmer – hoogelz

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Posted by: BunjiKugashira.9754

BunjiKugashira.9754

The problem is that each legend was supposed to fill a different role. Shiro for direct damage, Mallyx for condi control, Jalis for tanking and Ventari for support. Whether they can fulfill those roles doesn’t matter, but each Legend comes with a specialisation that in return only improves that one specific role.

When making a new build you will most likely have:
1 Specialisation that fits your build like a glove
1 Specialisation that has some odd traits that could be useful for you
Herald, since it’s the most versatile specialisation and the other remaining ones would be utterly useless to you

Imo the problem is not Herals being op, but rather the other specialisations being too specialised for one role only. Until I unlocked Herald I actually played my Rev with only 2 specialisations.

Shana Flamewielder
Sylvari Elementalist of [SFF]
Abaddons Maul

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Posted by: Infusion.7149

Infusion.7149

I actually agree with the OP.

One of the reasons herald is so strong is the utilities don’t cost a load of energy and have a passive effect similar to signets. It is very frontloaded in that respect. If you just keep the fury up and pop the swiftness/might/protection asap you lose minimal energy. Because of Ferocious Aggression and Roiling Mists there’s not as much incentive to pop the Fury (Facet of Darkness) unless you’re trying to reveal a stealthed enemy or break stun on the odd chance you lack Invocation’s Empty vessel minor trait. The only way I see to rectify this would be to halve Ferocious Aggression’s effects if you are upkeeping facets or make Roiling Mists apply only while not upkeeping facets, while lengthening duration of Fury and time between pulses of Fury.

The problem with 30+ energy utilities that are meant for engaging is for example, if you use Forced Engagement / Unyielding Anguish, plan on having in excess of 7 seconds (5 energy regen) in between unless you swap legends or don’t plan on using anything but auto and 20 energy total (i.e. sword 3+2 or staff 5+2). They’re really approximating 15-20 seconds in between. It’s the same for Purifying essence but Ventari is even worse in that respect due to having to use the tablet for every skill to work.

Dwarf sees play in WvW (stability + damage reduction), shiro sees play in pvp/wvw (stun/gap closer/), mallyx sees play (for condi). Ventari is pretty much an inferior option that needs to be looked at along with the salvation line.

The elite specs need to be re-balanced with core specs across the board, not just for revenants.

Desolation (EU) → Yak’s Bend (US)
In your backline: Elementalist+Mesmer+Necromancer

(edited by Infusion.7149)

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Posted by: TheLastNobody.8319

TheLastNobody.8319

i think herald might have been better off letting us us the Glint facets as f1-f5 abilities. Which I know sounds crazy, but herald is supposed to be more about you having upkeep and managing your abilities, rather than switching back and forth constantly between legends. Glint herself would needs one redesigns but I think that wouldn’t be too hard.

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: Aury.1367

Aury.1367

yep, and Crystal Hibernation on F6-12 each with unique cooldowns. Also we want that, if Hammer autoattack hits 3 times, the enemy dies. no downed state, simply dead.

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Posted by: Azure.8670

Azure.8670

yep, and Crystal Hibernation on F6-12 each with unique cooldowns. Also we want that, if Hammer autoattack hits 3 times, the enemy dies. no downed state, simply dead.

This is a stupid post. Hammer too underpowered, it needs bouncing as well. Also, it should give 5 stacks of burning per bounce.

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Posted by: Aury.1367

Aury.1367

10 bounces minimum

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Posted by: Ranael.6423

Ranael.6423

Yeah who wouldn’t get a party wide bonus of 750 in concentration ? In term of stat number (not effectiveness) it is 5 times worth the usual spotter, assassin presence, EA… for 2 energy pip upkeep. For you personally, with Envoy of sustenance it represents a 975 concentration attribute bonus !

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Posted by: scerevisiae.1972

scerevisiae.1972

yep, and Crystal Hibernation on F6-12 each with unique cooldowns. Also we want that, if Hammer autoattack hits 3 times, the enemy dies. no downed state, simply dead.

This is a stupid post. Hammer too underpowered, it needs bouncing as well. Also, it should give 5 stacks of burning per bounce.

5 stacks of burning is too easy to cleanse, should be 2 stacks burning, 2 stacks poison, and 2 stacks torment as well, per bounce, with a small AOE of say 1K damage, 600 radius on final bounce. Also blocking is just annoying, should be unblockable as well.

downed state is bad for PVP

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Posted by: Azure.8670

Azure.8670

yep, and Crystal Hibernation on F6-12 each with unique cooldowns. Also we want that, if Hammer autoattack hits 3 times, the enemy dies. no downed state, simply dead.

This is a stupid post. Hammer too underpowered, it needs bouncing as well. Also, it should give 5 stacks of burning per bounce.

5 stacks of burning is too easy to cleanse, should be 2 stacks burning, 2 stacks poison, and 2 stacks torment as well, per bounce, with a small AOE of say 1K damage, 600 radius on final bounce. Also blocking is just annoying, should be unblockable as well.

well now we’re onto something. I think we’ve finally got anet level balancing here guys. I would like to add boon corruption on the auto attack as well. I mean, ranged boon corruption is all the rage these days, we should get in on this while we can

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Posted by: Aury.1367

Aury.1367

yep, and Crystal Hibernation on F6-12 each with unique cooldowns. Also we want that, if Hammer autoattack hits 3 times, the enemy dies. no downed state, simply dead.

This is a stupid post. Hammer too underpowered, it needs bouncing as well. Also, it should give 5 stacks of burning per bounce.

5 stacks of burning is too easy to cleanse, should be 2 stacks burning, 2 stacks poison, and 2 stacks torment as well, per bounce, with a small AOE of say 1K damage, 600 radius on final bounce. Also blocking is just annoying, should be unblockable as well.

well now we’re onto something. I think we’ve finally got anet level balancing here guys. I would like to add boon corruption on the auto attack as well. I mean, ranged boon corruption is all the rage these days, we should get in on this while we can

Something is missing. Ah yea, it should be able to attack walls/gates.

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Posted by: gannondorf.7628

gannondorf.7628

There are many nice Builds without Glint, it’s not necessary. You will get to the point at duells for example where you use shiro 90% of the time.
Mobility? Yea, one stunbreaker. Wow.
Survival? Yea, one easily interruptable Heal, and protection if you want to use all your energy, lel.
Damage? yep, if youre not alone. Alone its mediocre at the same level with other classes.
Glint, more pure dmg than shiro? nah.
Spamming weaponskills? Yea if you switch stances constantly, using glints skills only isnt very effective.
And Glints skills DO need energy. Facets? Ever heard of? Theyre up most of the time if you want to provide buffs to your party, the more buffs the less weaponskills can be used.

When i said “no energy cost” it was because actually facet are really cheap compared to others legend utilities which consume pure energy. The upkeep cost make them really easy to manage and the upkeep cost is really week. You can hold 3 facet without a single lost of energy.
That’s give you more energy to use with your weapon’s skills. Making bigger dammage indirectly.