Hey Roy, can we change UA?

Hey Roy, can we change UA?

in Revenant

Posted by: Sylent.3165

Sylent.3165

I do love the skill a lot for some good single target damage, but I feel when using the skill it should filter out any ambient creatures that are in the area. It’s pretty annoying if 2 or 3 are in the area just wasting an attack

Hey Roy, can we change UA?

in Revenant

Posted by: YuiRS.8129

YuiRS.8129

That’s kinda the whole point of the mechanic.

Hey Roy, can we change UA?

in Revenant

Posted by: Burtnik.5218

Burtnik.5218

That’s kinda the whole point of the mechanic.

Except it even attack some invisible objects with no hp. Try on walls in wvw, enemy sentries near medkit or hammer in skyhammer. Its hilarious to waste so much dps. I found myself to casting it less and less as often its just a waste of energy. If it wont break for literally no reason then it hit some random stuff. Its simply broken.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

Hey Roy, can we change UA?

in Revenant

Posted by: Pumpkin.5169

Pumpkin.5169

Well, I know the skill is strong, but I gotta agree with OP on that.
The skill is supposed to hit enemies. Is okay hitting people you don’t want to, but at least they should be enemies. AKA players/npcs with red names.
Right now it hits everything in its radius. Ambient creatures, structures etc. With walls in WvW specifically the skill goes nuts. More times than I wish to I targeted a enemy on the top of the wall and I got teleported on the last hit to the base of the wall.

Pumpkin – Mag