Hey Roy, can we change UA?
That’s kinda the whole point of the mechanic.
That’s kinda the whole point of the mechanic.
Except it even attack some invisible objects with no hp. Try on walls in wvw, enemy sentries near medkit or hammer in skyhammer. Its hilarious to waste so much dps. I found myself to casting it less and less as often its just a waste of energy. If it wont break for literally no reason then it hit some random stuff. Its simply broken.
Playing Smite since mid s2, f broken gw2.
Well, I know the skill is strong, but I gotta agree with OP on that.
The skill is supposed to hit enemies. Is okay hitting people you don’t want to, but at least they should be enemies. AKA players/npcs with red names.
Right now it hits everything in its radius. Ambient creatures, structures etc. With walls in WvW specifically the skill goes nuts. More times than I wish to I targeted a enemy on the top of the wall and I got teleported on the last hit to the base of the wall.