How to get the moat out of Tank/control
No1 some tipps for me?
imo still to soon, still a bit experimental, but probably goes something with vantari/herald.
staff – mace/shield
mace going with condi dmg than? or just use it for the blast and the fire field?
check this forum, there are already countless threads with builds and theorycraft.
I found in pve for tanking going jalis/glint works nicely. Then just swap when low on energy between the two. Make sure to have devastation and sword using vengeful hammers heals like crazy. Rest of time you have perma prot/sweet heal skill and other boons.
@Kidel ok thanks i looked the first 4 sites and did not found so i decided i post myselfe, maybe i was to un patient
@Kronos maybe u can link a quick build for me, i would love you
So in other words Go Glint, turn on your passives until out of Energy, then swap to Dwarf and turn on Hammers until out of energy, then rinse repeat?
i got (full stacked) 3k power, 3,6k armor, 20k hp, 20kcritchance(40 with fury) 180k crit dmg,
i have to say i am not an expert with stats and things, but for me it seems pretty good
So in other words Go Glint, turn on your passives until out of Energy, then swap to Dwarf and turn on Hammers until out of energy, then rinse repeat?
Yea exactly. As long as you have lifesteal from shiro traitline the hammers end up double/triple siphoning per hit. Also sword skill 3 gives temporary invul while siphon from attack and hammers. It works nicely so far.
Too bad the hammers are bugged. I love them.
Yea as long as aren’t against wall etc it works great. Only downside till they fix.
Not only walls. Even obstacles, bridges or a not perfectly flat ground. Today I couldn’t use them on AC spider