Impossible Odds Superspeed Buff

Impossible Odds Superspeed Buff

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Posted by: Icethorn.6570

Icethorn.6570

Most classes have a 25% buff which stays on at all times. However the Revenant requires that you apply the over and over again manually. This is annoying, I timed it and it only lasts for about 8 seconds, then wastes another 8 seconds recharging. The way it currently is, you would have to tap this button 3 times EVERY MINUTE. In order to have the same speed as other classes are naturally given.

Instead, treat this ability as a 2 part system

1) Quickness: Skills and action speeds are increased
2) Superspeed: Movement is increased

Apply a buff, the usual 25% increase to movement speed without draining endurance.
If the ability is activated then Quickness is applied to enhance skills.

Doing it this way, only quickness will drain which is a much more enjoyable experience.

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Posted by: Cameron.6450

Cameron.6450

Or you could just swap to glint, and have perma swiftness? swiftness alone is 33%, which is a greater increase than all the +25% that other classes have.

Tomeslave and others – [RISE], [xDDD]

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Posted by: Malchior.5732

Malchior.5732

Or you could just swap to glint, and have perma swiftness? swiftness alone is 33%, which is a greater increase than all the +25% that other classes have.

Unfortunately it forces Herald + Glint
Base Rev should have a +25% speed trait.

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Posted by: Cameron.6450

Cameron.6450

Unfortunately it forces Herald + Glint
Base Rev should have a +25% speed trait.

And? Any class that wants a permanent speed boost is forced to run a certain trait or utility that could be used for something else. Even your suggestion of a 25% trait would force a revenant to run that trait for the speed boost (and a lesser speed boost at that, in a place that is much harder to hotswap in/out).

Tomeslave and others – [RISE], [xDDD]

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Posted by: Taldren.7523

Taldren.7523

Unfortunately it forces Herald + Glint
Base Rev should have a +25% speed trait.

And? Any class that wants a permanent speed boost is forced to run a certain trait or utility that could be used for something else. Even your suggestion of a 25% trait would force a revenant to run that trait for the speed boost (and a lesser speed boost at that, in a place that is much harder to hotswap in/out).

None of which requires you to pay for an expansion to do so.

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Posted by: Cameron.6450

Cameron.6450

None of which requires you to pay for an expansion to do so.

Yes, but if you haven’t bought the expansion, you’re not likely to be playing a revenant anyway…

Edit: Also, the chronomancer 25% movement trait kinda does require the expac as well.

Tomeslave and others – [RISE], [xDDD]

(edited by Cameron.6450)

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Posted by: Burtnik.5218

Burtnik.5218

Pretty much everyone except guard has +25% move speed by now on top of kittenload of swiftness. Maybe you didnt realized but not everyone wants to run Glint just so they can have swiftness.

Devastation is a traitline that focus on damage, mobility and Shiro according to wiki but i dont see anything related to mobiltiy there, meanwhile in adept we have 2 traits that does exactly the same – one raise dmg by 10% based on stacks and another 10% crit dmg.. both of them are useful only with sword. We have a place to put +25% move speed trait right there replacing vicious trait. Core rev needs that.

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Playing Smite since mid s2, f broken gw2.

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Posted by: Cameron.6450

Cameron.6450

Pretty much everyone except guard has +25% move speed by now on top of kittenload of swiftness. Maybe you didnt realized but not everyone wants to run Glint just so they can have swiftness.

And what about the people who want to run neither glint, nor whatever trait line the hypothetical 25% trait would be put in? There’s already a solution to the problem, there’s no need for a second one.

It’s a build choice either way. If you want more movement speed, you build so that you have more movement speed, regardless of class. If you want to run the 25% movespeed trait/signet, you have to give up some other trait line/utility that you might want. For revenant, this means you need to give up a trait line for glint, use (or just hotswap) glint stance, or just move slower/superspeed toggle/phase traversal hop. Just like for engineer, having the 25% movespeed trait forces you to take inventions instead of something else, same with every other class.

We already have our permanent movement speed traits, it’s just a matter of choosing them if you actually want it enough.

Edit: I just also want to stress that perma swiftness is actually better than a passive 25% trait, and that movement speed boosts don’t stack, so if you have a 25% from any source (runes, signets, traits) the second you have swiftness or superspeed, the 25% becomes completely useless.

Tomeslave and others – [RISE], [xDDD]

(edited by Cameron.6450)

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Posted by: Malchior.5732

Malchior.5732

It’s basic logic.
Revenant needs to run a specific trait line + a specific legend (which means an entire set of utilities).
Necromancer can take either Signet of the Locust, a trait line, or trait line + Warhorn.
Almost every other class, if not all of them, have a trait that increases base speed by 25%, a Signet that also does that, or a trait + weapon/utility combo for perma-swiftness.

Do you not see the problem? There’s no choice. You HAVE to choose Herald, but that’s also not enough, you also NEED Glint, which is even worse than the other classes because Legends are ENTIRE sets of utilities.

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Posted by: Cameron.6450

Cameron.6450

Specific trait line, yes, but the legend you can easily hotswap. And cut the “entire set of utilities” rubbish, because you know as well as I do that on legend change all utilities change at the same time, with a single button press, ignoring their cooldown. Which is not worse than other classes, it’s actually better. If any other class hotswaps utilities for swiftness, they need to wait for each of those utilities to cooldown, and for them to be off cd before they are put into combat. Hotswapping from glint requires two clicks, nothing more.

There is no problem. You do have a choice. You can run glint, or you can run shiro and spam movement abilities, or you can run at an unboosted speed. The op clearly doesn’t like the second option, so the obvious solution is to simply take something that already exists, and use that.

As for necro, yes, it has a few different options. But signet of the locust is trash and is basically just a waste, the trait requires you to trait for it (same as glint) AND run a dagger/be in deathshroud, one can’t be hotswapped at all, and one is a finite resource if you are just running from point a to b, and all of these are worse than a glint revenant. The only way for a necro to keep up is to have warhorn (which will put you in combat half the time), specifically traited for warhorn, and running spectral walk, which has a 60s cd you have to swap out if you happen to get in a fight. As someone who has spent a great deal of time on both classes, revenant is better off by a mile. I’d rather have one good option, and one solid option, than one good-but-irritating-to-use option and a bunch of bad options.

Tomeslave and others – [RISE], [xDDD]

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Posted by: Malchior.5732

Malchior.5732

Specific trait line, yes, but the legend you can easily hotswap. And cut the “entire set of utilities” rubbish, because you know as well as I do that on legend change all utilities change at the same time, with a single button press, ignoring their cooldown. Which is not worse than other classes, it’s actually better. If any other class hotswaps utilities for swiftness, they need to wait for each of those utilities to cooldown, and for them to be off cd before they are put into combat. Hotswapping from glint requires two clicks, nothing more.

There is no problem. You do have a choice. You can run glint, or you can run shiro and spam movement abilities, or you can run at an unboosted speed. The op clearly doesn’t like the second option, so the obvious solution is to simply take something that already exists, and use that.

As for necro, yes, it has a few different options. But signet of the locust is trash and is basically just a waste, the trait requires you to trait for it (same as glint) AND run a dagger/be in deathshroud, one can’t be hotswapped at all, and one is a finite resource if you are just running from point a to b, and all of these are worse than a glint revenant. The only way for a necro to keep up is to have warhorn (which will put you in combat half the time), specifically traited for warhorn, and running spectral walk, which has a 60s cd you have to swap out if you happen to get in a fight. As someone who has spent a great deal of time on both classes, revenant is better off by a mile. I’d rather have one good option, and one solid option, than one good-but-irritating-to-use option and a bunch of bad options.

Wow, you really just want to ignore issues just because.
Literally nothing you said changes the fact that we’re being forced into Glint for a permanent increase in speed (worse actually, because you need to keep the facet active and stay in Glint for a bit to even get a decent amount of Swiftness)
Every other class has multiple options.
Necromancer is just one example of a class and Warhorn swiftness is NOT an issue outside of PvE and in some areas of WvW.
Every other class has multiple options, but we don’t. There’s nothing else to argue. Forcing a single legend is BAD. Forcing an Elite for basic features is BAD.

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Posted by: Burtnik.5218

Burtnik.5218

Signet of the locust is trash? Oh my lord. That thing that can corrupt 2 boons, heal up to 5k on 24cd is trash? Please give me that “trash” utility, i wont complain at all.

To get swiftness we have to go into herald and pick up Glint. Also i wish you good luck swapping in ranked spvp match a traitline and legend as you clearly dont know what you talking about. Not everyone want to be forced into traveler runes or Glint just so they can get bonus speed that basically all classes has for free. Difference between other utility skills and Glint is that i have to pick up 5 skills whenever i want it or not. 25% move speed trait should be on rev since day 1.

Salt, salt, moar salt. So salty like fries from McDonald!
Playing Smite since mid s2, f broken gw2.

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Posted by: MercenaryNote.8506

MercenaryNote.8506

Want to get the superspeed without waiting as long?

Use IO
When you run out, press Shiro’s icon and switch it to any other legend (DO NOT PRESS F1, you need to click that arrow, and swap it out with Ventari/Jalis/Mallyx/Glint. Preferably to the legend in your other slot so if you go into combat, you’re not stuck with a legend you do not want.)
Switch back to Shiro pressing the arrow above the legend you just switched to. If done correctly (meaning NOT PRESSING F1) your legend swap won’t be on cooldown.
you now have full energy and can use IO again.

I reported this a while ago and it was never addressed which I find hilarious as it was the exact reason why legend swap cooldown out of combat was added, because of IO spam.

Anet 10/10

(edited by MercenaryNote.8506)

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Posted by: Cameron.6450

Cameron.6450

Signet of the locust is trash? Oh my lord. That thing that can corrupt 2 boons, heal up to 5k on 24cd is trash? Please give me that “trash” utility, i wont complain at all.

To get swiftness we have to go into herald and pick up Glint. Also i wish you good luck swapping in ranked spvp match a traitline and legend as you clearly dont know what you talking about. Not everyone want to be forced into traveler runes or Glint just so they can get bonus speed that basically all classes has for free. Difference between other utility skills and Glint is that i have to pick up 5 skills whenever i want it or not. 25% move speed trait should be on rev since day 1.

First of all, I was only really considering pve, since that’s where most pure landspeed issues occur, and it seemed like that was the op’s concern. But locust signet in pvp is only taken for its interaction with a grandmaster trait, not for movement speed. In pve, it’s trash.

And please tell me, what class gets a movement speed buff for free? Like I said earlier, every single one has to build a certain way to get them. That’s not free, it’s actually exactly the same as revenant. You want a trait, you have to trait for it. The only one that could really be argued as “free” would be mesmer, since theirs is a minor trait in the chrono line, which basically every mesmer should run because it’s a straight upgrade to the class. But you know what? The same thing goes for the herald line, especially if you’re talking about ranked pvp. If you’re not taking glint in pvp, you’re just making yourself weaker.

Tomeslave and others – [RISE], [xDDD]

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Posted by: Cameron.6450

Cameron.6450

Wow, you really just want to ignore issues just because.
Literally nothing you said changes the fact that we’re being forced into Glint for a permanent increase in speed (worse actually, because you need to keep the facet active and stay in Glint for a bit to even get a decent amount of Swiftness)
Every other class has multiple options.
Necromancer is just one example of a class and Warhorn swiftness is NOT an issue outside of PvE and in some areas of WvW.
Every other class has multiple options, but we don’t. There’s nothing else to argue. Forcing a single legend is BAD. Forcing an Elite for basic features is BAD.

I’m not ignoring it “just because”, I said it’s a non-issue because solutions already exist. Two of them, and yet you keep ignoring anything i say about shiro.

I’ll say it again for you. You can choose. Run glint, or spam shiro abilities. Take your pick. Both are already better than any movespeed signet or trait.

The fact of the matter is that here is a class, with access to perma swiftness with a single button press, ~50% superspeed uptime, a targeted 1200 teleport on a five second cd, and a leap on two weapons (although one does put you in combat). That is already more mobility/speed that any other class except thief. It really doesn’t need any more.

Tomeslave and others – [RISE], [xDDD]

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Posted by: Malchior.5732

Malchior.5732

Wow, you really just want to ignore issues just because.
Literally nothing you said changes the fact that we’re being forced into Glint for a permanent increase in speed (worse actually, because you need to keep the facet active and stay in Glint for a bit to even get a decent amount of Swiftness)
Every other class has multiple options.
Necromancer is just one example of a class and Warhorn swiftness is NOT an issue outside of PvE and in some areas of WvW.
Every other class has multiple options, but we don’t. There’s nothing else to argue. Forcing a single legend is BAD. Forcing an Elite for basic features is BAD.

I’m not ignoring it “just because”, I said it’s a non-issue because solutions already exist. Two of them, and yet you keep ignoring anything i say about shiro.

I’ll say it again for you. You can choose. Run glint, or spam shiro abilities. Take your pick. Both are already better than any movespeed signet or trait.

The fact of the matter is that here is a class, with access to perma swiftness with a single button press, ~50% superspeed uptime, a targeted 1200 teleport on a five second cd, and a leap on two weapons (although one does put you in combat). That is already more mobility/speed that any other class except thief. It really doesn’t need any more.

Shiro abilities? IO, unless you abuse that legend swapping trick, isn’t infinite and drains all your energy fast. Riposting Shadows is also expensive. Phase Traversal only works if there are enemies to teleport towards and in certain areas, that’s almost guaranteed to put you in combat.

So that only leaves you with Herald + Glint. That’s awful just because of how the Revenant works.

The mobility we have is almost strictly for getting INTO combat.
We want movement speed OUTSIDE of it.
The only real option is Glint. Shiro simply doesn’t do enough. It’s essentially 50% up-time on Swiftness. That forces you to take Glint to not be a turtle.
If you want to argue semantics, then fine. We have “options”, but both are bad.
One of them doesn’t even give us a permanent speed boost and the other forces a set of 5 utilities + a trait line.

It makes zero sense to argue against having a +25% movement speed trait. We have a need for it and we have the room for it too. I’ll say it again: Revenant has good IN-COMBAT mobility, but really bad options OUTSIDE of combat. This is BAD for open world traveling. It means we don’t even have BASIC class features. Almost every other class ALSO has access to permanent Swiftness (I have trouble thinking of one that doesn’t actually), but they don’t need to sacrifice all their utilities to do so. It’s either an off-hand, a single utility slot, a single trait, or at worst, a trait + weapon/utility.
However, Revenant’s only real option is a trait line + 5 utility slots! (just disregard Shiro, really. Superspeed is just a fancier Swiftness and you only have 50% uptime at best)

This is a problem that is going to become even worse later on when the next Elite spec gets released. Unless it has its own source of perma-Swiftness, we’re going to either be as slow as old Necro or still forced into Glint for it.

EDIT: Locust Signet isn’t trash at all, even in PvE. It’s used for the speed boost there and pretty much NOTHING else. That’s its only real use and I used it a ton and I’m sure many other Necros did too.
Now, in instanced content (aka Raids), yea, it’s kinda useless, but you don’t really need speed boosts in small arenas.
In WvW, the Signet can be used for multiple things and isn’t useless in the slightest unless you’re doing big zerg fights. For running around though, it’s invaluable.

(edited by Malchior.5732)

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Posted by: OtterPaws.2036

OtterPaws.2036

Guardian doesnt have any movement speed passive and doesnt get swiftness unless they have a staff or use retreat.

Stahp complaining

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Posted by: Hexalot.8194

Hexalot.8194

Or you could just swap to glint, and have perma swiftness? swiftness alone is 33%, which is a greater increase than all the +25% that other classes have.

Guardian would like a word with you.