Impossible Odds with other Toggles
It appears the game limits you to -10 energy/sec upkeep at the most (-5 pips). The interface isn’t designed to show energy drain at a rate faster than this, so perhaps ANet decided to prevent you from having more than -5 pips at once. I don’t know if this was intentional or not.
Astaxanthas (Revenant), Hepaticus (Engineer), Eosinophus (Thief)
It appears the game limits you to -10 energy/sec upkeep at the most (-5 pips). The interface isn’t designed to show energy drain at a rate faster than this, so perhaps ANet decided to prevent you from having more than -5 pips at once. I don’t know if this was intentional or not.
This, though I’d like to see Impossible Odds have one less pip of energy drain so it can be used with Facet of Nature.
It appears the game limits you to -10 energy/sec upkeep at the most (-5 pips). The interface isn’t designed to show energy drain at a rate faster than this, so perhaps ANet decided to prevent you from having more than -5 pips at once. I don’t know if this was intentional or not.
This, though I’d like to see Impossible Odds have one less pip of energy drain so it can be used with Facet of Nature.
Facet of Nature has -2 pips, so Impossible Odds would need to be brought to -8. Or brought to -9 and Nature brought down to -1. Unless, of course, this limitation is just a bug and not intentional by ANet.
Astaxanthas (Revenant), Hepaticus (Engineer), Eosinophus (Thief)
I would definitely prefer if activating Impossible Odds would just trigger Facet of Nature.
if i swap to shiro and i have 50 energy there is like 2.5 sec where i cant use this skill
Simple answer: you have 5 pips of energy regeneration per second, using impossible Odds requires 10 energy per second, thus it puts you into 5 energy degeneration, for IO to be usable with FoN you would need 7 pips of energy regeneration.
It appears the game limits you to -10 energy/sec upkeep at the most (-5 pips). The interface isn’t designed to show energy drain at a rate faster than this, so perhaps ANet decided to prevent you from having more than -5 pips at once. I don’t know if this was intentional or not.
This, though I’d like to see Impossible Odds have one less pip of energy drain so it can be used with Facet of Nature.
Facet of Nature has -2 pips, so Impossible Odds would need to be brought to -8. Or brought to -9 and Nature brought down to -1. Unless, of course, this limitation is just a bug and not intentional by ANet.
Its most definitely intended. Roy flat-out said that -10 is the limit during the Herald POI.