Is it impossible to beat a necro now?
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Playing Smite since mid s2, f broken gw2.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You can still kill Necromancers now as Mallyx – at least as Mallyx/Glint Cele, from what I’ve tested.
Wouldn’t engage in 1v1 if they have full Shroud though. You might get outsustained.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
I’m all for the toning down of resistance spam. It was not a fun way to play. However, they should have also completed the class and given it some condi removal.
kitten class…
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
Pain absorbtion, bam corrupted or stripped. Now you used all your energy and have nothing you can do about that corrupt and any of the other condis he bombed you with.
Everytime I see someone commenting how Rev is fine, I just wonder if they ever even used it in pvp/wvw without someone following them around casting clears on em..
Everytime I see someone commenting how Rev is fine, I just wonder if they ever even used it in pvp/wvw without someone following them around casting clears on em..
Resistance says Hello.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
Pain absorbtion, bam corrupted or stripped. Now you used all your energy and have nothing you can do about that corrupt and any of the other condis he bombed you with.
That’s…why you use it after Plague Signet. That’s the only instant corruption Necros have. All other signets have 3/4 second+ cast and the condi Reaper only runs 3 total signets, one of which is their heal. Axe 5 works to interrupt the heal, and Shield 5 works to stop any other signets (sword 3 requires prediction).
Other than Signet of Vampirism, which has a long cast, all of a condi Reaper’s boon corruption can be avoided. Given this is what will kill you as a mallyx Revenant, you should be doing what you can to prevent it. Keeping yourself above 50% means their only other boon removal never happens, and condi Reaper’s direct damage is pretty weak.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistance
People really should play and learn a class first before trying to act like they know how to balance it.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistance
That’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistanceThat’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
You don’t need to corrupt through one with nature, just kit for 8 second and their resistance is free to corrupt for the next 17 seconds.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistanceThat’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
You don’t need to corrupt through one with nature, just kit for 8 second and their resistance is free to corrupt for the next 17 seconds.
One With Nature has a shorter cast time than any signet aside from Plague. You can use it in response to them casting another to corrupt.
(edited by Drarnor Kunoram.5180)
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistanceThat’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
You don’t need to corrupt through one with nature, just kit for 8 second and their resistance is free to corrupt for the next 17 seconds.
One With Nature has a shorter cast time than any signet aside from Plague. You can use it in response to them casting another to corrupt.
One with Nature has has 1/4 cast time, signet has 3/4 cast time, let’s say you see the signet the same time he uses it (which is impossible btw, that would require you to see through the future) you still have to react to it within 1/2 seconds
and let’s assume you have 50-70 ping.
that’s some next level super human stuff right there.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistanceThat’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
You don’t need to corrupt through one with nature, just kit for 8 second and their resistance is free to corrupt for the next 17 seconds.
Most necromancer builds can corrupt 6 boons in the span of 24-28 seconds. Boon corruption is regulated by RNG, meaning its completely random what gets stripped.
Your boon application is much higher as a herald with One with nature, skillful stability on dodge, and your resistance. I’m so sorry that you actually have to think about how you manage your cooldowns to beat a common build, but please don’t pretend that signet reapers are anywhere near the boon stripping machines that base cele necro with spite and curses was.
Taking a break from GW2 to play various
Nintendo games..
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistanceThat’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
You don’t need to corrupt through one with nature, just kit for 8 second and their resistance is free to corrupt for the next 17 seconds.
Most necromancer builds can corrupt 6 boons in the span of 24-28 seconds. Boon corruption is regulated by RNG, meaning its completely random what gets stripped.
Your boon application is much higher as a herald with One with nature, skillful stability on dodge, and your resistance. I’m so sorry that you actually have to think about how you manage your cooldowns to beat a common build, but please don’t pretend that signet reapers are anywhere near the boon stripping machines that base cele necro with spite and curses was.
…..You say boon application is much higher, but your liste of boon is saying the same as i’m saying, when one with nature is off, you are free to corrupt everything and the effect is deadly.
(edited by lighter.2708)
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistanceThat’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
You don’t need to corrupt through one with nature, just kit for 8 second and their resistance is free to corrupt for the next 17 seconds.
One With Nature has a shorter cast time than any signet aside from Plague. You can use it in response to them casting another to corrupt.
One with Nature has has 1/4 cast time, signet has 3/4 cast time, let’s say you see the signet the same time he uses it (which is impossible btw, that would require you to see through the future) you still have to react to it within 1/2 seconds
and let’s assume you have 50-70 ping.
that’s some next level super human stuff right there.
50-70 ping is .05-.07 seconds. Average human reaction time is .24 seconds. .24+.25+.07=.56 seconds total time, giving you quite a reasonable time frame in total. No precognition necessary.
(edited by Drarnor Kunoram.5180)
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistanceThat’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
You don’t need to corrupt through one with nature, just kit for 8 second and their resistance is free to corrupt for the next 17 seconds.
One With Nature has a shorter cast time than any signet aside from Plague. You can use it in response to them casting another to corrupt.
One with Nature has has 1/4 cast time, signet has 3/4 cast time, let’s say you see the signet the same time he uses it (which is impossible btw, that would require you to see through the future) you still have to react to it within 1/2 seconds
and let’s assume you have 50-70 ping.
that’s some next level super human stuff right there.50-70 ping is .05-.07 seconds. Average human reaction time is .24 seconds. .24+.25+.07=.56 seconds total time, giving you quite a reasonable time frame in total. No precognition necessary.
in the optimal settings, ok, while necro doesn’t have this kind of requirement to win
also i can just insta corrupt your stab with plague then overload you with chill and poison on top of stuns and fear when you are in mallyx
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistanceThat’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
You don’t need to corrupt through one with nature, just kit for 8 second and their resistance is free to corrupt for the next 17 seconds.
Most necromancer builds can corrupt 6 boons in the span of 24-28 seconds. Boon corruption is regulated by RNG, meaning its completely random what gets stripped.
Your boon application is much higher as a herald with One with nature, skillful stability on dodge, and your resistance. I’m so sorry that you actually have to think about how you manage your cooldowns to beat a common build, but please don’t pretend that signet reapers are anywhere near the boon stripping machines that base cele necro with spite and curses was.
…..You say boon application is much higher, but your liste of boon is saying the same as i’m saying, when one with nature is off, you are free to corrupt everything and the effect is deadly.
You don’t understand that necromancer boon removal isn’t high enough to counter this. I mean with shared empowerment you get a cover boon in the form of might that buffers the list of the key boons to be corrupted and makes it harder. And like I said, even if I do corrupt resistance, you’re still able to reapply it if you’ve been managing your energy in a wise way.
I don’t mean to sound condescending, but if you practice I’m sure you can stand a fair chance against the necro. It just won’t be a hardcounter to condition reaper anymore.
Taking a break from GW2 to play various
Nintendo games..
Good necro can pretty much eat alive rev now and im not sure what you even discussing here. -Diamond soloq.
Playing Smite since mid s2, f broken gw2.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
doesnt matter if we hit pain absorption or not, just use another signet to corrupt the resistance
not to mention, necro can easily set up plague by corrupting one of the stab on dodge to fear then plague, shiro mallyx only have one chance to cover the resistance with one with nature for 8 seconds, every 25 seconds.
necro can easily chill or tickle the rev with bleed or weapon swap easy chill to force the mallyx resistanceThat’s really not that easy to do, but it also requires blowing two signets, which have the same cooldown as Facet of Nature.
Which means yes, you can counter it just fine.
You have the tools to beat a condi Necro in the meta build, but it requires more thought and planning now. Using conditions to try to take down a Necro has always been an uphill battle by design, but far from impossible.
You don’t need to corrupt through one with nature, just kit for 8 second and their resistance is free to corrupt for the next 17 seconds.
Most necromancer builds can corrupt 6 boons in the span of 24-28 seconds. Boon corruption is regulated by RNG, meaning its completely random what gets stripped.
Your boon application is much higher as a herald with One with nature, skillful stability on dodge, and your resistance. I’m so sorry that you actually have to think about how you manage your cooldowns to beat a common build, but please don’t pretend that signet reapers are anywhere near the boon stripping machines that base cele necro with spite and curses was.
…..You say boon application is much higher, but your liste of boon is saying the same as i’m saying, when one with nature is off, you are free to corrupt everything and the effect is deadly.
You don’t understand that necromancer boon removal isn’t high enough to counter this. I mean with shared empowerment you get a cover boon in the form of might that buffers the list of the key boons to be corrupted and makes it harder. And like I said, even if I do corrupt resistance, you’re still able to reapply it if you’ve been managing your energy in a wise way.
I don’t mean to sound condescending, but if you practice I’m sure you can stand a fair chance against the necro. It just won’t be a hardcounter to condition reaper anymore.
to counter what? One with nature? it’s 25 cooldown with 8 second duration, after that you have 17 second to corrupt three boons(might, resistance, stab) to completely turn the table..
As we debate, keep in mind that corrupting Resistance, even without One with Nature, is still often RNG with Signet corrupts, which remove 2 boons each (for total of 3 signets in most builds). Condi Rev often has 3 boons on himself, (Stab, Resistance, Might) so you have 33% chance your Resistance won’t get corrupted.
Also, with boonspam in teamfight, Resistance is much harder to boonstrip with standard 3 sig Reaper build.
One advice I’d give is – try to stay above 50% health when fighting Reaper/Necromancer. If you get below, Spinal Shivers will start to proc and these can really screw you up.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
It’s pretty simple: Don’t stack more condis on the necro than you can personally deal with. You should always expect your condis to be returned to you.
Or, you can just play another build. Condi transfer necro is supposed to be a hard counter to condi spammers. Condi transfer skills do nothing vs power builds.
I swear if revs get necros nerfed ill walk to anet myself and go full chuck norris
I swear if revs get necros nerfed ill walk to anet myself and go full chuck norris
No no no no. You, me, set of X-01 power armor, fatmans and laser minguns. We’ll level the place.
I for one want necros buffed not nerfed.
I swear if revs get necros nerfed ill walk to anet myself and go full chuck norris
No no no no. You, me, set of X-01 power armor, fatmans and laser minguns. We’ll level the place.
If im taking a partner in battle
youre the man id take
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
Duuhm Fire with no ICD helps too.
People were complaining about old Duuhm Fire and Incendary Powder, but now Necro has a 2nd perma burning called chill, on top of AOE attack frequency burning from Reaper’s shroud. Stacking 7 stacks of Torments or 12 stacks of poison in ONE cast doesn’t help either.
Not to mention they can deal with conditions while spamming them like crazy while you can’t do anything about it.
You could try…I don’t know..avoiding some of the attacks? Soul Spiral should always be gotten out of ASAP since it hits as hard as Gravedigger before accounting for the poison. Executioner’s Scythe should also be avoided and don’t stand in the ice field. That is where the Chill comes from. This seems obvious, but I see people doing it all the time.
I know Mallyx Revenants have gotten used to just ignoring condition attacks, but it really isn’t impossible to beat a condi Necro with any profession. Mallyx Heralds should still have a strong shot at it, since they only observe the conditions about 40% of the time anyway. Necro boonstrip has cooldowns, after all.
doesn’t matter if you avoid executioner’s scythe or chill shout or all the reaper attacks
you die by no cast time plague signet, which transfer 5 conditions also corrupt 2 boons and it’s 1200 range…
So once that pops, hit Pain Absorption. Bam, you aren’t dying to those (up to) 7 condis. The more allies in the area, the less you have to worry about it. If they’re running Curses with Plague Sending, that one can be baited out with a single stack of 3 different condis. You know it’s coming, so save some energy for when it does. Or bait its stunbreak functionality early so they can’t use it for 24 seconds.
And yes, you can see when Plague Signet pops, as the icon appears over the Necro’s head.
Basically it means Mallyx Rev need to outplay Reaper by 300% to remotely have a chance of beating it right now. On similar skill level, Reaper should never lose to condition Rev.
You have a 30 cd oh-kitten bottom, one chance of beating Reaper. If you mess one thing up, or he removes that long duration resistance from you, you’re a goner since you have no other tool to deal with condition anymore.
Let’s be honest, even strong condition cleansers like DH and Druid has some trouble against the massive Reaper’s condition spam. A one-trick ponny spec which its trick is being taken away with no compensation has no place in the current Meta.
Btw, Idk what build you’re facing, but how on earth do I see GRAVEDIGGER, a useless GS from Reaper in one of your posts? Condition reaper uses Scept+dagger with staff.
Btw, you way underestimate the chill source of Reaper. The good ones utilize combo field and staff. And chill is not even the biggest problem of Reaper.
Have played most of my league matches on either reaper or mallyx revenant. As a Condi reaper even before the resistance nerf I did not mind 1v1ing a mallyx revenant. The chain cc you can throw on a revenant as a necro is real. Now in teamfights that is were mallyx revenants still are broken.
Basically it means Mallyx Rev need to outplay Reaper by 300% to remotely have a chance of beating it right now. On similar skill level, Reaper should never lose to condition Rev.
You have a 30 cd oh-kitten bottom, one chance of beating Reaper. If you mess one thing up, or he removes that long duration resistance from you, you’re a goner since you have no other tool to deal with condition anymore.
Let’s be honest, even strong condition cleansers like DH and Druid has some trouble against the massive Reaper’s condition spam. A one-trick ponny spec which its trick is being taken away with no compensation has no place in the current Meta.
Btw, Idk what build you’re facing, but how on earth do I see GRAVEDIGGER, a useless GS from Reaper in one of your posts? Condition reaper uses Scept+dagger with staff.
Btw, you way underestimate the chill source of Reaper. The good ones utilize combo field and staff. And chill is not even the biggest problem of Reaper.
You have a 25 second cooldown to counter their 24 second cooldown. That sounds quite reasonable to me without requiring a massive skill difference to win.
Clearly, though, you didn’t actually read my post or you would have known that me mentioning Gravedigger was purely for a damage comparison, not as something to watch out for from a condi Reaper. Basically, Soul Spiral is always something you want to limit your exposure to, regardless of what build the Reaper has.
I don’t understimate a Reaper’s chill application at all either. I use it quite frequently. However, it does nothing to a Revenant’s Resistance uptime, since Chill does not increase trait recharge and Pain Absorption has no cooldown to increase. Yes, it will increase Facet of Nature’s cooldown, but it’s possible instead to dodge Signet of the Locust and save FoN for Signet of Vampirism (which can’t be dodged) with a comfortable enough margin, even with chill.
You can also cleanse the chill with Riposting Shadows.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Is it impossible to beat a necro now as mallyx
it’s just so hard..
you can but you need allot of cc. I would suggest adding bonus condi resources and use sunless rune + carrion or you can go Sinister with a malyx and shiro combo.
Youre not supposed to beat necro with condi.
Olny necro is supposed to faceroll condi builds with condi -Anet 2015
The irony
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia
Necro is in no way OP or UP. imo they’re in a good spot. They can compete in the meta, but in no way do they lead it like DS ele, bunk mes, and mallyx condi rev.
When you’re fighting a condi necro, they HAVE to go full on condi build. That mean’s they’re running 2+ sigs, scepter/x + staff, and they WILL be using reaper shroud to apply poison and burning. It’s gonna happen.
But that’s it. Same goes for power necros, they have very hard counters. You can drop a pile of condis on a power necro and watch it melt.
What you’re asking is for a class that was DESIGNED TO BE THE ATTRITION CLASS to be nerfed so that you can continue to faceroll without having to watch condition control?
seriously?
rev vs. necro 1v1 comes down to the better player. Who knows when to pop/drop their key utilities before the other.
every single fight against a rev I’ve done..
spam, spam, triple dodge stab, shiro spam, gets me really low from the DPS.
I drop into shroud. Get the interrupt in, put down the poison to pressure them.
They will either cleanse or convert to boons/heal. phase 2 of fight begins.
Drop down all the marks to spike the rev. Get that LF back up, get back into shroud 50%. Put down a scythe, try to interrupt for space and timing, they will most likely waste more dodges from the scythe.
Get them low, they don’t have heal up, they don’t have endurance up, so they pop the regen block.
I HAVE TO INTERRUPT WITH WARHORN. 90% of the time, you’ve got that 1 stack of stab and that’s my only chance of winning the fight is kok blocking the shield block.
Want to win vs. a necro? simply outlast it. Kite it. evade smart. don’t let it freaking touch you with spiral. wait for the necro to waste plague sig, it’s super obvious. It goes over their head and under their HP bar on the screen.
Then you waste them. full pressure, balls to the wall. We don’t have active mitigation. You just have to spank us.
this thread is a L2P issue
seriously.. stop going toe to toe with a necro and freaking kite us. We have staff 2, 3, and scepter auto as our main condition damage out of shroud, and it hits like a noodle. It’s something like 3k bleed, 2.5k chill, and 500dmg bleed every 2.5 seconds from scepter auto. 100% of the time, that damage is mitigated with a cleanse/convert/transfer halfway through and that damage alone represents half of our damage output toolset out of shroud.
stop trying to touch necros while they’re shrouding. you can let them reaper charge you, then double dodge, and then walk in a circle. you’re welcome. you win. kiting necros 101.
Necro is in no way OP or UP. imo they’re in a good spot. They can compete in the meta, but in no way do they lead it like DS ele, bunk mes, and mallyx condi rev.
When you’re fighting a condi necro, they HAVE to go full on condi build. That mean’s they’re running 2+ sigs, scepter/x + staff, and they WILL be using reaper shroud to apply poison and burning. It’s gonna happen.
But that’s it. Same goes for power necros, they have very hard counters. You can drop a pile of condis on a power necro and watch it melt.
What you’re asking is for a class that was DESIGNED TO BE THE ATTRITION CLASS to be nerfed so that you can continue to faceroll without having to watch condition control?
seriously?
rev vs. necro 1v1 comes down to the better player. Who knows when to pop/drop their key utilities before the other.
every single fight against a rev I’ve done..
spam, spam, triple dodge stab, shiro spam, gets me really low from the DPS.
I drop into shroud. Get the interrupt in, put down the poison to pressure them.They will either cleanse or convert to boons/heal. phase 2 of fight begins.
Drop down all the marks to spike the rev. Get that LF back up, get back into shroud 50%. Put down a scythe, try to interrupt for space and timing, they will most likely waste more dodges from the scythe.
Get them low, they don’t have heal up, they don’t have endurance up, so they pop the regen block.
I HAVE TO INTERRUPT WITH WARHORN. 90% of the time, you’ve got that 1 stack of stab and that’s my only chance of winning the fight is kok blocking the shield block.
Want to win vs. a necro? simply outlast it. Kite it. evade smart. don’t let it freaking touch you with spiral. wait for the necro to waste plague sig, it’s super obvious. It goes over their head and under their HP bar on the screen.
Then you waste them. full pressure, balls to the wall. We don’t have active mitigation. You just have to spank us.
this thread is a L2P issue
This is a L2P issue? Really? I’ve been playing the wrong class. kitten. I never knew we had Boon converts or a godlike conversion. Mallyx Condi rev? hmmm let us see this build. Nope, nope…. still nope. Alrighty we have found a cleanse! Riposting Shadows! (It removes that OP Chill, That Kinda acts like the old Dhuumfire which got toned down that was kinda… Strong) but it costs 35 energy.
You should really know a class before you go on to post. Rev vs Necro should Always end up with 100%-0% to the Necro if both players have the same skill level and what not, even moreso if it is a condi rev and you have 2 Transfers up (plague, staff 4) which makes the necro naturally strong versus ANY condi class, Versus a Power rev? Dear Lord help the rev he will melt, the Moment a necro gets any form of Chill on the power rev, he knows he has kittened up.
This is not a L2P issue, if a necro has problems with a rev, the necro is just bad. Regardless if the reaper is OP or not (I do not think it is) is besides this thread anyways.
No.2 Warrior NA/Irl behind Mr Kitten.7359
seriously.. stop going toe to toe with a necro and freaking kite us. We have staff 2, 3, and scepter auto as our main condition damage out of shroud, and it hits like a noodle. It’s something like 3k bleed, 2.5k chill, and 500dmg bleed every 2.5 seconds from scepter auto. 100% of the time, that damage is mitigated with a cleanse/convert/transfer halfway through and that damage alone represents half of our damage output toolset out of shroud.
stop trying to touch necros while they’re shrouding. you can let them reaper charge you, then double dodge, and then walk in a circle. you’re welcome. you win. kiting necros 101.
Well that doesn’t help when you are trying to defend or capture a point, now does it? Also doesn’t help a melee class to constantly stay at range. Hammer doesn’t play very well in sPvP.
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.
try against one of that cheesy burnguards…the very second you got no resistance you die to that 20stacks of burn
I’ve beaten a couple simply by being better at the game, but yes. Necroreapers are probably next to the nerf block.
Still, I love that Revenants can have the audacity to call any other class cheesy.
It’s the hardest class to fight, I can deal with them 1v1 and have 50-50 chance but against two of them I literally explode. It’s also hard to disengage with all the chill, if I swap shiro for glint I can survive longer but sacrificing a lot.
Necro is in no way OP or UP. imo they’re in a good spot. They can compete in the meta, but in no way do they lead it like DS ele, bunk mes, and mallyx condi rev.
When you’re fighting a condi necro, they HAVE to go full on condi build. That mean’s they’re running 2+ sigs, scepter/x + staff, and they WILL be using reaper shroud to apply poison and burning. It’s gonna happen.
But that’s it. Same goes for power necros, they have very hard counters. You can drop a pile of condis on a power necro and watch it melt.
What you’re asking is for a class that was DESIGNED TO BE THE ATTRITION CLASS to be nerfed so that you can continue to faceroll without having to watch condition control?
seriously?
rev vs. necro 1v1 comes down to the better player. Who knows when to pop/drop their key utilities before the other.
every single fight against a rev I’ve done..
spam, spam, triple dodge stab, shiro spam, gets me really low from the DPS.
I drop into shroud. Get the interrupt in, put down the poison to pressure them.They will either cleanse or convert to boons/heal. phase 2 of fight begins.
Drop down all the marks to spike the rev. Get that LF back up, get back into shroud 50%. Put down a scythe, try to interrupt for space and timing, they will most likely waste more dodges from the scythe.
Get them low, they don’t have heal up, they don’t have endurance up, so they pop the regen block.
I HAVE TO INTERRUPT WITH WARHORN. 90% of the time, you’ve got that 1 stack of stab and that’s my only chance of winning the fight is kok blocking the shield block.
Want to win vs. a necro? simply outlast it. Kite it. evade smart. don’t let it freaking touch you with spiral. wait for the necro to waste plague sig, it’s super obvious. It goes over their head and under their HP bar on the screen.
Then you waste them. full pressure, balls to the wall. We don’t have active mitigation. You just have to spank us.
this thread is a L2P issue
This is a L2P issue? Really? I’ve been playing the wrong class. kitten. I never knew we had Boon converts or a godlike conversion. Mallyx Condi rev? hmmm let us see this build. Nope, nope…. still nope. Alrighty we have found a cleanse! Riposting Shadows! (It removes that OP Chill, That Kinda acts like the old Dhuumfire which got toned down that was kinda… Strong) but it costs 35 energy.
You should really know a class before you go on to post. Rev vs Necro should Always end up with 100%-0% to the Necro if both players have the same skill level and what not, even moreso if it is a condi rev and you have 2 Transfers up (plague, staff 4) which makes the necro naturally strong versus ANY condi class, Versus a Power rev? Dear Lord help the rev he will melt, the Moment a necro gets any form of Chill on the power rev, he knows he has kittened up.
This is not a L2P issue, if a necro has problems with a rev, the necro is just bad. Regardless if the reaper is OP or not (I do not think it is) is besides this thread anyways.
https://wiki.guildwars2.com/wiki/Empowering_Misery
https://wiki.guildwars2.com/wiki/Pain_Absorption
https://wiki.guildwars2.com/wiki/Demonic_Defiance
https://wiki.guildwars2.com/wiki/Riposting_Shadows
https://wiki.guildwars2.com/wiki/Pulsating_Pestilence
https://wiki.guildwars2.com/wiki/Eluding_Nullification
I’m sorry, what was that now? Yes. L2P.
Look, most of the classes and their builds are somewhat counters to themselves. If you want to say that power rev should 100% always beat condi necro regardless of skill, that’s stupid. power necro can’t even hold a candle to power rev, so you want it so necro 100% of the time can’t compete vs. a rev? Really?
L2P. There are Revs out there that can destroy reaper completely. Stop letting them touch you. I’m not joking. I’m telling you how to beat us. we have 1 mobility skill which has a long cooldown. once it happens, double dodge and walk in a circle.
I’ve beaten a couple simply by being better at the game, but yes. Necroreapers are probably next to the nerf block.
Still, I love that Revenants can have the audacity to call any other class cheesy.
Exactly. Revenants can beat reapers 1v1 if they simply stop relying on their cheese rotation and actually pay attention to the opponent class mechanic that has a meta build designed to curb the rev.
but god forbid counterplay in the meta, right?
It’s the hardest class to fight, I can deal with them 1v1 and have 50-50 chance but against two of them I literally explode. It’s also hard to disengage with all the chill, if I swap shiro for glint I can survive longer but sacrificing a lot.
I don’t think any class should be able to skilllessly win reliably in 1v2’s. That’s a clear indication of balance issues. That being said, reapers also have this issue. against 2 opponents, 1 reaper can only survive for so long before getting wrecked.
May the hotjoin be with you.
Playing Smite since mid s2, f broken gw2.
seriously.. stop going toe to toe with a necro and freaking kite us. We have staff 2, 3, and scepter auto as our main condition damage out of shroud, and it hits like a noodle. It’s something like 3k bleed, 2.5k chill, and 500dmg bleed every 2.5 seconds from scepter auto. 100% of the time, that damage is mitigated with a cleanse/convert/transfer halfway through and that damage alone represents half of our damage output toolset out of shroud.
stop trying to touch necros while they’re shrouding. you can let them reaper charge you, then double dodge, and then walk in a circle. you’re welcome. you win. kiting necros 101.
Well that doesn’t help when you are trying to defend or capture a point, now does it? Also doesn’t help a melee class to constantly stay at range. Hammer doesn’t play very well in sPvP.
I guess because you can’t spam hammer 2 and faceroll necros that means it takes too long and therefore they should be nerfed because you can’t /afk on a cap and take it from them like candy from a baby?
wow.
I’ve played with revs that use hammer in forest and wreck mid fights just because of how spammable it is. It puts down a lot of damage and a lot of rev players even say it should be toned down if you’re playing power rev.
It sounds like these revs just don’t like how necro is the class they just can’t walk all over since I don’t see any “waah ele and mes and engi not killable?”
dear god, those other classes have way more utility and mobility than necro. I can see all these revs trying to push their face into a necro’s chest midfight going “oh god, why isn’t he falling? ugh, he’s just chilling me and staying in shroud!”
We have scythe, which is probably the most obviously telegraphed skill in game right now and should be blocked/dodged, we have on-swap sigils that do maybe .5-1 second of chill in an AoE, and we have chillblains, which is a mark on long cd.
any other sources of chill are from traits that people take only if they have crit, which is very few.
Well, i guess all those other condition management tools are invisible, right?
roflmfao, you must be that one guy who can’t figure out how rev works.
plenty of good rev players out there.. plenty of OP revs out there… then occasionally you get the one rev who looks like he’s watching reruns of the teletubbies on another monitor in ranked matches trying to cap far.