Jalis change
rite of the great dwarf is the only reason for choosing jalis in wvw. I agree with the second one, vengeful hammers is crap.
I actually think Jalis is just a few slight buffs away from being competitively viable.
-Inspiring Reinforcement shouldn’t take so long to lay out all the bricks and start pulsing stability. Considering it’s a very awkwardly shaped and small aoe, it should be faster.
-Vengeful Hammers still need to be fixed to stop turning off on environment.
-Rite of the Great Dwarf should have the condition damage resistance baseline instead of being forced to slot the now lame Retribution line just to survive condies.
That’s IMO what could make Legendary Dwarf pretty usable in PVP as you would provide excellent group support and not just a ton of boons while still being able to run full damage traits to still be a big threat in group fights.
I actually think Jalis is just a few slight buffs away from being competitively viable.
-Inspiring Reinforcement shouldn’t take so long to lay out all the bricks and start pulsing stability. Considering it’s a very awkwardly shaped and small aoe, it should be faster.
-Vengeful Hammers still need to be fixed to stop turning off on environment.
-Rite of the Great Dwarf should have the condition damage resistance baseline instead of being forced to slot the now lame Retribution line just to survive condies.That’s IMO what could make Legendary Dwarf pretty usable in PVP as you would provide excellent group support and not just a ton of boons while still being able to run full damage traits to still be a big threat in group fights.
In addition, Retribution should have a hammer trait. Obviously Ret is separate from Jalis but they’re actually supposed to go together, the way hammer functions atm it benefits more from extra dodges and damage reduction than sword or staff does. Invocation doesn’t work as well and so what else are you supposed to use with a hammer build?
I actually think Jalis is just a few slight buffs away from being competitively viable.
-Inspiring Reinforcement shouldn’t take so long to lay out all the bricks and start pulsing stability. Considering it’s a very awkwardly shaped and small aoe, it should be faster.
-Vengeful Hammers still need to be fixed to stop turning off on environment.
-Rite of the Great Dwarf should have the condition damage resistance baseline instead of being forced to slot the now lame Retribution line just to survive condies.That’s IMO what could make Legendary Dwarf pretty usable in PVP as you would provide excellent group support and not just a ton of boons while still being able to run full damage traits to still be a big threat in group fights.
In addition, Retribution should have a hammer trait. Obviously Ret is separate from Jalis but they’re actually supposed to go together, the way hammer functions atm it benefits more from extra dodges and damage reduction than sword or staff does. Invocation doesn’t work as well and so what else are you supposed to use with a hammer build?
Yeah that would be pretty awesome! Having Retribution grant you stability and something else for successfully evading while wielding a hammer would be pretty nice.