Lack of Condition Removal

Lack of Condition Removal

in Revenant

Posted by: BFMV.3198

BFMV.3198

I am super excited for revenant since Shiro and Sword Sword was released.

However, I noticed that there is a lack of condition removal, apart from mallyx’s control of conditions, which means traiting into 2 other legends makes our condition removal poor.

So, we have healing stone from Dwarf stance

Purifying Essence from Centaur stance

Riposting Shadows which only removes debilitating conditions

Renewing Wave From staff

So, here comes the main problem, which is the lack of removal through traits. Only Mallyx can deal with conditions properly

Devastation has no condition removal, which is mostly fine because it is a DPS line and the traits are sick

Mallyx has resistance and control

Salvation:
Eluding Nullification Dodge rolling removes a condition from nearby allies.

Retribution: None

Invocation:
Cleansing Channel Invoking a legend removes a condition.

What I would like to see here are suggestions form others on where we could add condition removal.

Impossible Odds is a good starting point because the original one transferred conditions so it would be beneficial if this skill also transferred conditions per hit, with maybe an interval of 1 second.

Enchanted Daggers:
I do like this skill, but I have a feeling it just might not provide enough sustain. I could be wrong, especially with our second heal skill.
It would be cool if while channeling, with an interval of 3 seconds, it removed conditions with every 3rd strike or something. It has 6 strikes, so on strike 1,4 and maybe 6, it removes a condition

(edited by BFMV.3198)

Lack of Condition Removal

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Posted by: Kusa.6438

Kusa.6438

Have you ever played a Mesmer? Our condi removal sucks too. Every class needs its weakness.

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Posted by: Kaizoku.1298

Kaizoku.1298

So far, condi removal isn’t a problem… We don’t want Revenants to become god-like, the only problem was DPS and now they gave us Shiro, Sword and Devastation. Like Kusa said every class has its’ weakness.

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Posted by: Kharr.5746

Kharr.5746

Have you ever played a Mesmer? Our condi removal sucks too. Every class needs its weakness.

I play a mesmer. I rarely die from conditions. Why? Because I don’t have to stand in an aoe field to do damage. Also, my clones/phantasms chew up the 5 target cap of most aoes in group fights. And, when I do have to be up close, I’m using evasion (sword #2) or distortion, or interrupting/dazing the target so he can’t spam his condi skills on me.

Mesmer doesn’t have a “weakness to conditons” since it takes quite a bit of effort to get condis on a mesmer to begin with.

Revenant is a front-line warrior/tank/support that doesn’t have any real way to deal with conditions at the moment and gets absolutely melted. The easily removable resistance boon is not a viable defense either since many condition builds feature very strong boon removal or boon corruption. Anet made condition builds punish boon-spamming builds.

I would hate to see Revenant become OP, but I was laughing at how easy it is to melt them when they were using the available trait trees (all tanky/support lines). Even when taking 3 full defensive specs, they were cannon fodder. If they take 1 offensive and 2 defensive trait lines, they will be even squishier.

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Posted by: ronpierce.2760

ronpierce.2760

I want to quote what I just said in another thread as I didn’t see this one, but it still relates. With Revenant being a VERY melee-oriented class, DPS builds DO need some access to condition removal.

“That said, I was a little sad that it didn’t hold true to it’s original design (Impossible Odds), because it’s critical for dps players to have significant condition removal, and 1 off a legend swap is pretty silly bad. Your only REAL good way to handle conditions, currently, would be Corruption Resistance which will likely get ripped right and left with how easy it is to rip boons these days. People talk about all this condition removal Revenants have but don’t consider the builds that would be required to take advantage of said condition removal, and none of which is very good on its own.
We have:
- Ventari Tablet Utility – (If you run Ventari as a DPS, I’m not real sure what to say to you, other than try some other stuff.)
- 1 on Legend swap (very very low amount of condition removal. Compare to Shrouded Removal, 1 on Death shroud and one every 3 seconds in DS, it’s a very very poor trait.
- Staff 4, which is slow, makes you stop, and assumes you’re actually running staff for a DPS build.
- Jalis Heal, which will be far less used as other legends came out. The only real reason it’s so popular as people seem to think, right now, is because the other option was Ventari… We didn’t have any other options.
- A Salvation trait that has an 10 sec ICD to remove 1 when you dodge roll, again, very poor and in the healing tree.
- Then Resistance from Corruption.
Hopefully you get the idea. Sure, tanks and support have some condi removal, and there are a few terrible traits that give a tiny bit of condition removal. Beyond that, any DPS build will be relying on a not-so-sturdy gimmick defense… the DPS builds really need a tad bit of condition removal, not the tanks and support. Remember to think of them separately, because they very much are different things.”

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Kidel.2057

Kidel.2057

Have you ever played a Mesmer? Our condi removal sucks too. Every class needs its weakness.

What? Mesmer have a skill to remove conditions from allies in an area, also pulsing.
I’d kill to have that on Revenant.

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Posted by: Rym.1469

Rym.1469

For starters, I’d like Embrace the Darkness to give you very short Resistance when you copy a condition and Shiro’s Jade Dagger heal to have lowered damage, but each Dagger cleansing a condition.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: skowcia.8257

skowcia.8257

For starters, I’d like Embrace the Darkness to give you very short Resistance when you copy a condition and Shiro’s Jade Dagger heal to have lowered damage, but each Dagger cleansing a condition.

Revenant has already poor healing abilities as it is. No need to reduce it even more.

obey me

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Posted by: Kidel.2057

Kidel.2057

For starters, I’d like Embrace the Darkness to give you very short Resistance when you copy a condition and Shiro’s Jade Dagger heal to have lowered damage, but each Dagger cleansing a condition.

Revenant has already poor healing abilities as it is. No need to reduce it even more.

I agree with skowcia

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Posted by: Rym.1469

Rym.1469

I don’t see condition removal as a nerf to healing skill.

Damage is rather insignificant anyway, we could easily drop it and, because of that, drop the 1s ICD also.

Trades have to be made.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

Have you ever played a Mesmer? Our condi removal sucks too. Every class needs its weakness.

The real difference is mesmer is too slippery for conditions to stick and accumulate with traited blinds, invulnerability, stealth and in combat mobility. plus the bag of cc they pack to stop a condi user from continuing their condi stacking.
besides if a mesmer chooses to spec for condition remove and slot in utilities to deal with conditions they suddenly have no problem clearing conditions given they give up offensive utilities and traits.
so far revenant cant spec for good condition removal and condition cleanse skills cost both energy and have a cooldown so…its a bad combo for a front line heavy class

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“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140