Champion Paragon
Let's talk Ventari(PvP)
Champion Paragon
I do agree that orbs (from tablet and staff) should stick around for 10 seconds rather than 5.
I also agree that every legend needs a stunbreak. Mallyx and Ventari do not have one, and Jalis’ is too expensive to be reliable in an emergency.
Astaxanthas (Revenant), Hepaticus (Engineer), Eosinophus (Thief)
There is an imperfection in revenant balance in PvP, Every build uses the same two utilities, shiro, and glint, with the very rare occurrence of mallyx. I will explain this later but for now lets talk what can be done to improve Ventari for PvP.
One: every utility set in PvP needs a stun break, not having one, especially against a chronomancer instant well bomb is deadly.
Two: moving the tablet shouldn’t take a cast, trying to get a res on an ally I cant bring my tablet to come heal or protect us. Using Renewing Wave(staff 4) in combination with moving the tablet will interrupt renewing wave. The cast only increases how difficult it is for the tablet to go through someone.
Three The active healing orb duration is too low and should be increase to 10 seconds. Energy Expulsion, despite its long cast time and cost is a strong healing CC. However by the time my team mates can finally see the orbs, and walk toward them the orbs disappear. Now let us observe a similar skill Fragments of Faith, a dragon hunter trap that produces 5 fragments which give aegis, each fragment last 10 seconds. And yet the fragments from Energy expulsion last 5 seconds, Aegis has the potential to prevent more damage than a heal from one of the orbs, and the dragon hunter trap isn’t even an elite skill.
Final thoughts To be completely honest the weapons are the biggest thing restricting the revenant’s playstyles. The staff is the only healing set, making it difficult to have a good experience playing a ventari. The revenant would need a main hand support weapon in order to to truly be played as a support class.
I would like to point out that shield is on the same level as staff for support.
Herald of Ventari
I would like to point out that shield is on the same level as staff for support.
I agree shield is a great support weapon. I specifically stated it would be nice to have a main hand support, shield is an off-hand.
Edit: the reason a main hand is better is the support from shield is a fairly large cooldown, meanwhile on staff weakness/interrupts and healing from auto attacks are very frequent.
Champion Paragon
(edited by D best.3547)
Sorry didn’t notice.
Herald of Ventari
ventari has no sustain in pvp because no self-heal and no stun break. Needs a stun-break and/or for all heal/utilities/elite to be usable while CCed, maybe also a small heal when moving the tablet.
the tablet should also summon when switching to the legend, there is too high of a cost to switching into/away from ventari.
As far as the ventari utility skills. Im of the mind that all 5 of ventari’s skills should be usable while stunned.
I.E. Ventari doesn’t get stunbreaks But instead can continue to function even while stunned. By moving and utilizing the tome to respond threats.
Your being stunlocked? Move the tablet to you and detonate it to buy you time to get away. Or use it to burst heal you or cleanse condis off you. Or even to stop the arrows of that ranger pew pewing you while your stunned. Thats the kind of gameplay I REALLY want to see from revenant.
It will take more skill than your typical stunbreak. But it leaves the option there and gives you further methods of mitigating effects without simply copying every other pattern out there.
As far as the ventari utility skills. Im of the mind that all 5 of ventari’s skills should be usable while stunned.
I.E. Ventari doesn’t get stunbreaks But instead can continue to function even while stunned. By moving and utilizing the tome to respond threats.
Your being stunlocked? Move the tablet to you and detonate it to buy you time to get away. Or use it to burst heal you or cleanse condis off you. Or even to stop the arrows of that ranger pew pewing you while your stunned. Thats the kind of gameplay I REALLY want to see from revenant.
It will take more skill than your typical stunbreak. But it leaves the option there and gives you further methods of mitigating effects without simply copying every other pattern out there.
I’ve asked for a stun break on ventari#9 (condi remove) but THIS, this is a great idea!
Wat r u, casul?
As far as the ventari utility skills. Im of the mind that all 5 of ventari’s skills should be usable while stunned.
I.E. Ventari doesn’t get stunbreaks But instead can continue to function even while stunned. By moving and utilizing the tome to respond threats.
Your being stunlocked? Move the tablet to you and detonate it to buy you time to get away. Or use it to burst heal you or cleanse condis off you. Or even to stop the arrows of that ranger pew pewing you while your stunned. Thats the kind of gameplay I REALLY want to see from revenant.
It will take more skill than your typical stunbreak. But it leaves the option there and gives you further methods of mitigating effects without simply copying every other pattern out there.
I think this is a good idea. Most of Ventari’s skills would be an odd place to put a stunbreak anyways.
Astaxanthas (Revenant), Hepaticus (Engineer), Eosinophus (Thief)
As far as the ventari utility skills. Im of the mind that all 5 of ventari’s skills should be usable while stunned.
I.E. Ventari doesn’t get stunbreaks But instead can continue to function even while stunned. By moving and utilizing the tome to respond threats.
Your being stunlocked? Move the tablet to you and detonate it to buy you time to get away. Or use it to burst heal you or cleanse condis off you. Or even to stop the arrows of that ranger pew pewing you while your stunned. Thats the kind of gameplay I REALLY want to see from revenant.
It will take more skill than your typical stunbreak. But it leaves the option there and gives you further methods of mitigating effects without simply copying every other pattern out there.
Would depend so much macromanagement and have a high skill celling, but soooo rewarding when it succeded! Yes make it like this!
hum… are you sure op that ventari is designed for spvp? I’m don’t really sure. I think it is most designed with Wvw and Raids in mind. For sustained heal to mutiples targets But yes, even with this he need some adjustments.
Summoning the tablet when switching and making the move skill instant cast would go a long way towards making it more viable. It feels rather clunky for any use the way it is right now.
hum… are you sure op that ventari is designed for spvp? I’m don’t really sure. I think it is most designed with Wvw and Raids in mind. For sustained heal to mutiples targets But yes, even with this he need some adjustments.
well it would a big error to have a whole legend not even worth to bring into pvp… :/
Wat r u, casul?
As far as the ventari utility skills. Im of the mind that all 5 of ventari’s skills should be usable while stunned.
I.E. Ventari doesn’t get stunbreaks But instead can continue to function even while stunned. By moving and utilizing the tome to respond threats.
Your being stunlocked? Move the tablet to you and detonate it to buy you time to get away. Or use it to burst heal you or cleanse condis off you. Or even to stop the arrows of that ranger pew pewing you while your stunned. Thats the kind of gameplay I REALLY want to see from revenant.
It will take more skill than your typical stunbreak. But it leaves the option there and gives you further methods of mitigating effects without simply copying every other pattern out there.
I’ve asked for a stun break on ventari#9 (condi remove) but THIS, this is a great idea!
totally agree with either choice, a tablet is an independent entity than the player so it would make sense it could move and act of its own accord, as ranger pets do, or any type of non-player entities do. This would also fix the problems of needing a sun break by using energy to heal the damage that you would take while stunned.
However if the above balance is not done I like Gaaroth’s idea of a Purifying Essence also having a stunbreak, it would be even better if it heals on stun break a small amount.
Champion Paragon
hum… are you sure op that ventari is designed for spvp? I’m don’t really sure. I think it is most designed with Wvw and Raids in mind. For sustained heal to mutiples targets But yes, even with this he need some adjustments.
Blocking off a play style for a game type is due to a lack of balance, bunker guards, and shout bow warriors are examples of a support classes that has done very well in sPvP as they greatly affect team fights with AoE healing and boons. I also am a big GvG/WvW player and I know that even in those game types not having a stun break is death.
Champion Paragon
hum… are you sure op that ventari is designed for spvp? I’m don’t really sure. I think it is most designed with Wvw and Raids in mind. For sustained heal to mutiples targets But yes, even with this he need some adjustments.
Blocking off a play style for a game type is due to a lack of balance, bunker guards, and shout bow warriors are examples of a support classes that has done very well in sPvP as they greatly affect team fights with AoE healing and boons. I also am a big GvG/WvW player and I know that even in those game types not having a stun break is death.
Exactly! Point is i can understand such weakness if Ventari Pony was OMGamazing and no stunbreak would compensate for that, but actually, Pony (in healing power) is mediocre at best due to clunkyness/energy cost. I use it around only for the proj-hate on demand… and this is sad
Wat r u, casul?
(edited by Gaaroth.2567)
As far as the ventari utility skills. Im of the mind that all 5 of ventari’s skills should be usable while stunned.
I.E. Ventari doesn’t get stunbreaks But instead can continue to function even while stunned. By moving and utilizing the tome to respond threats.
Your being stunlocked? Move the tablet to you and detonate it to buy you time to get away. Or use it to burst heal you or cleanse condis off you. Or even to stop the arrows of that ranger pew pewing you while your stunned. Thats the kind of gameplay I REALLY want to see from revenant.
It will take more skill than your typical stunbreak. But it leaves the option there and gives you further methods of mitigating effects without simply copying every other pattern out there.
Unit micro usually works this way. The tablet should work like that imo. Anet has no experience with unit micro, so the tablet is an unique thing in gw2 and needs some work.
As far as the ventari utility skills. Im of the mind that all 5 of ventari’s skills should be usable while stunned.
Yep this is the obvious thing to do IMHO. Make the delay between moving slightly shorter, the tablet movement a bit snappier and tablet insta-summon on switching into ventari and we have a pretty good legend.
Besides that, we just need some tweaks to the trait line to make it play better with other legends and Ventari is basically there.
Unit micro usually works this way. The tablet should work like that imo. Anet has no experience with unit micro, so the tablet is an unique thing in gw2 and needs some work.
actually rangers have pet micro, their f2 pet skills can be used while the ranger is CC or downed. They can even swap pets while downed, guild wars 2 does have subtle micro mechanics.
Champion Paragon
Unit micro usually works this way. The tablet should work like that imo. Anet has no experience with unit micro, so the tablet is an unique thing in gw2 and needs some work.
actually rangers have pet micro, their f2 pet skills can be used while the ranger is CC or downed. They can even swap pets while downed, guild wars 2 does have subtle micro mechanics.
Hahahah thats not micro. Its a F skill with a different point of origin, whos origin is ai. Unit micro requies the units not to have ai.
Removing the Animation on moving the tablet would do much wonderz.
Lets move it with our miiiind. Not pointy fingerz.
One thing I’d love to have in ventari too is more combo fields since it’s a support legend that doesn’t really have a very reliable heal unless you keep moving it around and it’s hard to do this sometimes because the 2 best sources of healing are Ventari’s Will, which I feel like 10 energy is a bit too much for a 120 radius pass through skill that’s very hard to use when fighting because, more often than not, people won’t stay still, and Natural Harmony that has a 2 seconds delay and, again, people will probably be moving around and miss the healing. I think both skills could get a -5 energy, bigger radius on Will and lower or no delay on Harmony. Staff needs a rework asap, #2 is probably the worst skill in the game with an effective 20 energy cost for a rather medium damage and a negligible 3s weaken and a laughable 0.5s daze, a #4 that doesn’t really work most of the time and a #5 that, despite of being an amazing dps for a good energy cost and cd, it’s pretty much just a dodging skill vs most of the pve content since almost all the major mobs are immune to knockback and if you don’t drag the target with you through the whole “journey” the damage isn’t really that high. Salvation spec should also be changed, if not reworked at least they could put the Natural Abundance trait in the first line with Nourishing Roots and Blinding Truths because that could maybe improve ventari heals a little.