Light infusion needs visual effect
It has a visual effect… a rather subtle one though.
Even Rev players have been asking for this since BWE2, so people have less reason to complain about it.
But u can clearly see it though, theres a blue white light that lits up the revs chest/head, not to mention the blue buff icon that pops up. What else do ppl want, a big sign or a screaming 13 yr old sound “DONT HIT ME FOR 3 SECONDS”.
When I burst a rev to half I keep an eye on these “signs” as it’s obvious he is suspect to pop it, and therefore I dont go for the kill just yet. This heal is built around a bad mechanic which relies on players making mistake, why make it even easier.
I used to be a power ranger, now not sure anymore
But u can clearly see it though, theres a blue white light that lits up the revs chest/head, not to mention the blue buff icon that pops up. What else do ppl want, a big sign or a screaming 13 yr old sound “DONT HIT ME FOR 3 SECONDS”.
When I burst a rev to half I keep an eye on these “signs” as it’s obvious he is suspect to pop it, and therefore I dont go for the kill just yet. This heal is built around a bad mechanic which relies on players making mistake, why make it even easier.
You will not see it in group fight.Duels dosnt count for anything even if you didnt mentioned it one must assume you talking to it cause clearly in group fight you are not always targeting the revenant and see tiny particle in a midst of 10k others
But u can clearly see it though, theres a blue white light that lits up the revs chest/head, not to mention the blue buff icon that pops up. What else do ppl want, a big sign or a screaming 13 yr old sound “DONT HIT ME FOR 3 SECONDS”.
When I burst a rev to half I keep an eye on these “signs” as it’s obvious he is suspect to pop it, and therefore I dont go for the kill just yet. This heal is built around a bad mechanic which relies on players making mistake, why make it even easier.
You will not see it in group fight.Duels dosnt count for anything even if you didnt mentioned it one must assume you talking to it cause clearly in group fight you are not always targeting the revenant and see tiny particle in a midst of 10k others
Actually if u pay attention to the rev during a 5v5 u should be able to notice his heal, even easier as the pvp numbers go down. Easier if the rev is ur actual target in said fight, as u can also see the blue buff on his bar. If u truly cannot see it then same argument can be used for other class skills, that u cannot see theirs during ‘group fights’ and u want bigger notification.
I could be fine with having a very obvious animation but then they should up the initial heal as currently one relies to much on rng and player mistakes to make it count, where one could potentially always avoid dmg him which means rev only get a 2k heal.
I used to be a power ranger, now not sure anymore
(edited by nacario.9417)
We have very noticeable wings and sounds when we cast it. What else do you want? Take control over your character so you wont attack?
Playing Smite since mid s2, f broken gw2.
We have very noticeable wings and sounds when we cast it. What else do you want? Take control over your character so you wont attack?
+1 sir for making me smile
I agree with your notion.
But u can clearly see it though, theres a blue white light that lits up the revs chest/head, not to mention the blue buff icon that pops up. What else do ppl want, a big sign or a screaming 13 yr old sound “DONT HIT ME FOR 3 SECONDS”.
When I burst a rev to half I keep an eye on these “signs” as it’s obvious he is suspect to pop it, and therefore I dont go for the kill just yet. This heal is built around a bad mechanic which relies on players making mistake, why make it even easier.
You will not see it in group fight.Duels dosnt count for anything even if you didnt mentioned it one must assume you talking to it cause clearly in group fight you are not always targeting the revenant and see tiny particle in a midst of 10k others
Actually if u pay attention to the rev during a 5v5 u should be able to notice his heal, even easier as the pvp numbers go down. Easier if the rev is ur actual target in said fight, as u can also see the blue buff on his bar. If u truly cannot see it then same argument can be used for other class skills, that u cannot see theirs during ‘group fights’ and u want bigger notification.
I could be fine with having a very obvious animation but then they should up the initial heal as currently one relies to much on rng and player mistakes to make it count, where one could potentially always avoid dmg him which means rev only get a 2k heal.
pay attantion to Revenant and the other 4 is fine but you cant have FULL attantion to Revenant all the time while have others to count too, they should make it dafiance stance like and sound is not reliable since the nature of ppl speaking on TS or other effects sounds so the comment about it pretty much not helpful.