Q:
List of changes I'd like to see.
hammer 4 is perfect how it is. jade winds is absolutely perfect how it is.
sword 2 could use a slight buff.
youre not giving any info on mallyx or ventari
the rest i dont agree with at all
I only see straight up buffs, most of them nonsensical, without any reasoning behind them.
Is really hard to take this thread seriously this way.
(edited by Pumpkin.5169)
Shiro Teleport working without a target would be a really nice change now that it has a cooldown.
Jade winds is great skill. We should risk for stun, unlike thief. And this not bad!
Shiro Teleport working without a target would be a really nice change now that it has a cooldown.
It’s great but other builds will be useless again (can’t run away). Need more mobility at weapon (better change axe 4 to that)
-Allow to move while under the effect of crystal hibernation.
definitely not. honestly adding a taunt to it would be a more interesting option.
-Rework sword 2
No. What it needs is a tweaking, like an increase to the chill effect and any of its bugs removed so that it is more dependable.
-Rework energy and skills cost.
that is an extremely vague statement. Which skills? What is your reasoning behind the change?
-Rework Jalis Malyx and Ventari.
Honestly I think Jalis sits at a great spot currently, though maybe it overlaps a little too much with Glint. That is my one and only complaint. Again, extremely vague statement.
-Phase Traversal remove cd, is enough ending without energy, we don’t need more limits. Although 3s CD seems fair. Also make it if you use it with no target it just ports you towards the direction of your cursor.
So many different threads on the topic. My stance is no, the spell is extremely potent the way it is.
-Jade winds to work like basilisk venom or usable from range.
No, Jade Wind is very strong. It may need a slight reduction in energy cost to make it more usable for in-game situations and not just in a vacuum.
The rest I won’t even reply to. all of them are nopes.