Mallyx the Unyielding...Yields?

Mallyx the Unyielding...Yields?

in Revenant

Posted by: Invictus.1503

Invictus.1503

So, in a shocking announcement we have discovered that the great demon Mallyx the Unyielding is having his entire theme taken from him, replaced by some standard condition dealing. For those who may not be completely in the know, Mallyx was known for welcoming conditions onto himself like no other, and then sending those conditions back out to his opponents for devastating results. He did not yield in his relentlessness and was one of the most interesting legends and play styles created to date.

Unfortunately in recent announcements it seems this did not play nice with some other support builds who would often try to cleanse these conditions (what a shocker, a demon not playing nice…who would have thought). Apparently there were complaints about this, though to be frank as an avid forum reader both here and on reddit I did not see these frustrated players that were referenced in the reasons given. My only conclusion is that the complaints were from other devs during raid testing (pure speculation here).

As a result, Mallyx has been stripped of what makes him unique, and what’s worse is that it was replaced with uninteresting torment (and some chill) applications. What a tragedy! The mighty demon was forced to Yield his ideals and not even given proper compensation with an equally interesting playstyle.

Now, I’m hoping this is just the shock of the news and will wear off soon as I’ve loved the Revenant (not only Mallyx, but all the legends) because of his unique feel, but this has turned me off to the profession for the time being.

However, there is still time my friends. Perhaps if we can offer testimony and/or alternative changes we can still help Mallyx get back his dignity before it is too late. Let’s post here fond memories of Mallyx as we knew him and also offer suggestions for how he can be given a unique feel without being disruptive to those supporty players as well. I’ll start.

Suggestions
- Mechanic/Trait/Skill that “reflects” conditions back at the person sending them so that they receive what they are trying to send out (with Mallyx’s condition stats applied)
- Mechanic/Trait/Skill that transfers conditions from allies directly to enemies
- Mechanic/Trait/Skill that heals Mallyx for every tick of a condition on him equal to twice that of the actual tick of damage (give me your conditions if you dare!)
- Mechanic/Trait that prevented conditions from being cleansed by any source other than a demon skill while in the demon stance
- Mechanic/Trait/Skill that removes all boons on Mallyx and sends their inverse condition to all enemies within a radius (a true corruption, using his own boons rather than theirs)…I like this one as it seems a very demonish thing to do “bah, I don’t need boons, but I can corrupt them into a weapon (evil laugh)!”

Please Roy, don’t let your most interesting creation be made boring and/or weak because it didn’t play nice with others. I’m sure you can work your magic to make him much more interesting than what it seems he’s turned into. I still believe!

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

(edited by Invictus.1503)

Mallyx the Unyielding...Yields?

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Posted by: savacli.8172

savacli.8172

The biggest issue I saw was the ‘not playing nice with parties’. Yes it was awesome to hoard all those conditions and inflict them upon my enemies to watch them suffer, but then this Guardian rolls around and cleanses me of my impurities…Thanks bud, no really, not like I was making use of all those.

Darn you MMO and your need to cater to the team rather than the individual!!

Back on topic though…

- Mechanic/Trait/Skill that “reflects” conditions back at the person sending them so that they receive what they are trying to send out (with Mallyx’s condition stats applied)
- Mechanic/Trait/Skill that transfers conditions from allies directly to enemies

Trait wise it might need to be something like a trait with an ICD, but that kinda takes away from the control of what/when you are reflecting conditions. That, or the trait could activate whenever a demon stance skill is used. Otherwise, it could just get tied down to a single skill similar to a Necro’s corruption but rather copies/reflects the condi of the Rev rather than the target.

- Mechanic/Trait/Skill that heals Mallyx for every tick of a condition on him equal to twice that of the actual tick of damage (give me your conditions if you dare!)

Heal skill similar to Defiant Stance/Infuse Light but works only with conditions (scaled healing ofc)?

- Mechanic/Trait that prevented conditions from being cleansed by any source other than a demon skill while in the demon stance

This one is the only one I can’t see working well. There would need to be a cue or visual of sort so that allies aren’t left in the dark as far as why their condi cleanse aren’t working. Also, there may be times where a clutch condi clear is needed for those breather moments where you can get back in a spot to manipulate conditions again. There may need to be an additional incentive for this trait such as additional condi damage or duration at the cost of not being able to be cleansed (thus making resistance uptime even more important).

- Mechanic/Trait/Skill that removes all boons on Mallyx and sends their inverse condition to all enemies within a radius (a true corruption, using his own boons rather than theirs)…I like this one as it seems a very demonish thing to do “bah, I don’t need boons, but I can corrupt them into a weapon (evil laugh)!”

This would work very well in a team setting and a solo settings. And yes, I do agree that this is a very demon-y tactic. Though I hope there’d be a little bit of scaling to match the stacks/timer of the boons being given up.

Mallyx the Unyielding...Yields?

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Posted by: Kalmlikeabomb.2674

Kalmlikeabomb.2674

I have tested the rev every BWE and did find mallyx very unique and fun, if a bit awkward at times. I have read many suggestions and much complaining on the forums about the most recent changes most of it I disagree with; but the last suggestion you make about sacrificing your own boons to put out an equal amount of corruptions sounds like it would be both fun and balanced, and have great synergy with glints auras. I would love to play that style in pvp and pve. It would also have that big wow moment the devs and players like to see happen in combat. It captures the feeling of the original play style (evil demon manipulating corruptions) with out having a strange counter synergy in group play.

Mallyx the Unyielding...Yields?

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Posted by: Starlightmagus.8654

Starlightmagus.8654

- Mechanic/Trait that prevented conditions from being cleansed by any source other than a demon skill while in the demon stance

This one is the only one I can’t see working well. There would need to be a cue or visual of sort so that allies aren’t left in the dark as far as why their condi cleanse aren’t working. Also, there may be times where a clutch condi clear is needed for those breather moments where you can get back in a spot to manipulate conditions again. There may need to be an additional incentive for this trait such as additional condi damage or duration at the cost of not being able to be cleansed (thus making resistance uptime even more important).

What about simply tying that mechanic into Embrace the Darkness? Visually speaking, that’s super obvious and it’s really the only time that you NEED those conditions on yourself. Anything else is simply mitigation of a sorts, like how the heal was.

Mallyx the Unyielding...Yields?

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Posted by: zebbers.6139

zebbers.6139

i agree with OP, perhaps make it so condis cannot be cleansed while in embrace the darkness. then there’s no fighting with allies.