(edited by Invictus.1503)
Mallyx the Unyielding...Yields?
The biggest issue I saw was the ‘not playing nice with parties’. Yes it was awesome to hoard all those conditions and inflict them upon my enemies to watch them suffer, but then this Guardian rolls around and cleanses me of my impurities…Thanks bud, no really, not like I was making use of all those.
Darn you MMO and your need to cater to the team rather than the individual!!
Back on topic though…
- Mechanic/Trait/Skill that “reflects” conditions back at the person sending them so that they receive what they are trying to send out (with Mallyx’s condition stats applied)
- Mechanic/Trait/Skill that transfers conditions from allies directly to enemies
Trait wise it might need to be something like a trait with an ICD, but that kinda takes away from the control of what/when you are reflecting conditions. That, or the trait could activate whenever a demon stance skill is used. Otherwise, it could just get tied down to a single skill similar to a Necro’s corruption but rather copies/reflects the condi of the Rev rather than the target.
- Mechanic/Trait/Skill that heals Mallyx for every tick of a condition on him equal to twice that of the actual tick of damage (give me your conditions if you dare!)
Heal skill similar to Defiant Stance/Infuse Light but works only with conditions (scaled healing ofc)?
- Mechanic/Trait that prevented conditions from being cleansed by any source other than a demon skill while in the demon stance
This one is the only one I can’t see working well. There would need to be a cue or visual of sort so that allies aren’t left in the dark as far as why their condi cleanse aren’t working. Also, there may be times where a clutch condi clear is needed for those breather moments where you can get back in a spot to manipulate conditions again. There may need to be an additional incentive for this trait such as additional condi damage or duration at the cost of not being able to be cleansed (thus making resistance uptime even more important).
- Mechanic/Trait/Skill that removes all boons on Mallyx and sends their inverse condition to all enemies within a radius (a true corruption, using his own boons rather than theirs)…I like this one as it seems a very demonish thing to do “bah, I don’t need boons, but I can corrupt them into a weapon (evil laugh)!”
This would work very well in a team setting and a solo settings. And yes, I do agree that this is a very demon-y tactic. Though I hope there’d be a little bit of scaling to match the stacks/timer of the boons being given up.
I have tested the rev every BWE and did find mallyx very unique and fun, if a bit awkward at times. I have read many suggestions and much complaining on the forums about the most recent changes most of it I disagree with; but the last suggestion you make about sacrificing your own boons to put out an equal amount of corruptions sounds like it would be both fun and balanced, and have great synergy with glints auras. I would love to play that style in pvp and pve. It would also have that big wow moment the devs and players like to see happen in combat. It captures the feeling of the original play style (evil demon manipulating corruptions) with out having a strange counter synergy in group play.
- Mechanic/Trait that prevented conditions from being cleansed by any source other than a demon skill while in the demon stance
This one is the only one I can’t see working well. There would need to be a cue or visual of sort so that allies aren’t left in the dark as far as why their condi cleanse aren’t working. Also, there may be times where a clutch condi clear is needed for those breather moments where you can get back in a spot to manipulate conditions again. There may need to be an additional incentive for this trait such as additional condi damage or duration at the cost of not being able to be cleansed (thus making resistance uptime even more important).
What about simply tying that mechanic into Embrace the Darkness? Visually speaking, that’s super obvious and it’s really the only time that you NEED those conditions on yourself. Anything else is simply mitigation of a sorts, like how the heal was.
i agree with OP, perhaps make it so condis cannot be cleansed while in embrace the darkness. then there’s no fighting with allies.