My first impressions from Revenant

My first impressions from Revenant

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Posted by: Ilmatar.6709

Ilmatar.6709

Revenant is not bringing anything new to the game. It is like mixture of Warrior/Guardian/Elementalist and Necromancer at this moment. It is way underpowered. I know that it is unfinished profession, but still it should bring something new to the game.

Legends

Legends bring different variation of utility skills which are at this moment Jalis: meant to be DPS? Mallyx: Condition damage and Ventari: healer.

Jalis is not feeling very good DPS at all. It brings stability, what works really good, but DPS is not working as good as it should. It feels that foes are hitting me with frying pan and I am hitting foes with feather. Jali’s elite skill says under the information text: Rite of the Great Dwarf (5s): ((441252)). It should be done something, but it is hard to test is it working as intended if there is only a code in there.

Mallyx is working pretty good, but it feels too much like Necromancer with wells. Condition damage is stacking pretty good way, but still it feels that I am only spraying pepper gas to foes eyes and I lost all my powers to this action. This pepper gas makes foes to weap and more angry, while I am trying to get back my powers for next pepper gas usage.

Ventari is feeling bit too weak for healing. It is slow and even I put traits to support healing skills it didn’t worked very good. Regeneration what it gives with every pulse is too short and too weak. Condition removing is too narrow area. I really had to put that Ventari’s Tablet to stand on target’s head that condition remover was worked properly. It feels clumsy way mixture of elementalist water spells and Engineer Healing turret.

Weapons

Hammer feels way underpowered and really slow. I think it is made for DPS maker. Now the feeling is like foes are hitting me with Iron Hammer to the head and I am hitting them with knitted hammer what are filled with soft cotton balls. Yes it is only tickeling foes and I am getting beaten up with iron hammer. 2nd skill should creating cascading eruption of power to damage to foes. Now it is just creating cascading eruption of power and mild breeze is coming from the ground.

Staff is feeling underpowered too. Maybe it ment to be supporting weapon, but it’s 4th skill what should be healing, makes your knee ache go away, otherwise it is not giving aid at all. 5th skill is pretty good, but it should push foe even further.

Mace and Axe, finally weapon set what worked fine. Power was good, it was fast, it did damage and felt that I was beating up foes and giving them back what they deserve.

Summary

Revenant is totally unfinished profession and there is a lot of to do for it. It gives a feeling that there is a long way until this profession is ready. Yes, it is long and hard road to make new profession to fit with other professions. It is profession what copycat warrior, guardian, elementalist and Necromancer and their working models. Maybe there is coming more weapon sets and legends what makes it copycat all the other profession. That makes me wonder what is the new element what this profession is bringing to the game. It is not flying and poke foes eyes from above them and dazzle them, it is not using Mists powers and shifting between Mists and reality to make foes puzzled. If this profession would really shapeshifting to those Legends what they call for, that would be something new. If they could really shapeshift to Jalis Ironhammer, a stone dwarven, they would be really hard to hit. Or if they really shapeshift to Mallyx the Unyielding and using same skills what he used in DoA in GW1. Awesome. Or if they really could shapeshift to Ventari with all it’s weakness and powers. That would bring something new to the game. But now how this profession has been implemented, it makes a feeling that it is only made for because some of the playerbase have asked for new profession. It has been implemented lazy way.

My first impressions from Revenant

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Posted by: Sinope.5630

Sinope.5630

I agree what OP says in here. Revenant is not bringing anything new to the game.

Shapeshifting would be nice to have tho. In Guild Wars 1 I loved to play Dervish and shapeshifting to the Balthazar or Dwayna. So I will give +1 to idea of Shapeshifting.

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Posted by: macon.4065

macon.4065

You know after looking at some of the Revenant material as I have with the other Elite Specializations I am just seeing that what I think GW2 is creating is a reason for dual classes again. In GW1 we could choose what mixture we want but it seems that GW2 is going to choose for us as well as the builds we can do. When the change came they auto matched our builds with what they felt was working. Really our choices were taken out of our hands. But I am just seeing rinse and repeat here with these additions and really nothing new or even worthwhile with. Its unfortunate that we all can see this but they can’t and I can’t see a kid paying out the money they want for the expansion for something folks are saying is still not working right and lots of the forums are saying that many things are broken. I hope they make repairs on the regular world before the expansion or this could be very bad indeed.

My first impressions from Revenant

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Posted by: ProtoGunner.4953

ProtoGunner.4953

Good post, I agree with the underwhelming feel etc. I have even problems to kill the veteran giants in Orr which are a cakewalk with most other professions.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

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Posted by: Juliaana.7610

Juliaana.7610

Oh dear, +1 to idea for Shapeshifting. That would be so HoT

I want to see something new in this game too. I agree with OP that Revenant is not bringing any new aspect to the game. And most of all, I agree with the underwhelming feel.

I have tried to figure out what would bring something “new” to Revenant, and yes Shapeshifting would be one of them. Revenant’s utility skills are already locked with those Legends. That is not bringing any diversity to the playing. Anet dictates so narrow utility skills to Revenant. They should give some purpose for that, like shapeshifting. Think about it like Caithe’s story in Living Story 2. Revenants are getting Jalis Ironhammer’s skills or Mallyx the Unyielding’s skills or Ventari’s skills to use. Revenant would be at it’s normal form and race when he/she is out of combat, but when ever that combat starts, Revenants shapeshifting to active Legend. And Revenant is able to change his/her’s appearance during the fight by changing Legend.

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Posted by: Jax.4903

Jax.4903

I agree what OP says in here. Revenant is not bringing anything new to the game.

In the Revenant’s current state, the only new thing they are bringing to the game is the first truly broken and ineffective class. Basic mob fights feel like trying to solo elites and revenants are nothing but cannon fodder & free kills in PvP.

I was so excited and couldn’t wait until this beta weekend. After playing the revenant for a few hours, I’m done and have experienced my biggest disappointment in video game history.

My first impressions from Revenant

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Posted by: Tyyni.2954

Tyyni.2954

+ 1 for shapeshifting

But it is just a dream what will not come true. Anet bring rather broken copycat profession, than something new to this game. They are never implement these Legends as they did Caithe’s story, because there would be so much work with balance in that way. Anet want to go where fence is most lowest as we all do. It would be something awesome and fancy to have that kind of profession who is acting like Caithe’s story. But as I said, it will never happen to be true.

I have to admit, it made me disappointed to see what kind of copycat profession Revenant was and how broken that profession was.

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Posted by: Silverkey.2078

Silverkey.2078

The shapeshifting idea is about what we are discussing in “Secondary Weapon and 4th Utility”