My impressions for the class

My impressions for the class

in Revenant

Posted by: Vukorep.3081

Vukorep.3081

Havent plaid that much yet,and i didnt go to pvp in order to try out all the skills yet buuut..

It feels like im playing a warrior with some cool utilities that arent as passive as the ones form warrior. Let me explain.

*Weapon skills:

Most weapon skills are similar to warriors as in most of them just deal plain damage.
damage,condition with damage, leap with dmg, whirl with dmg, some cc with dmg.

Most of the time i dont get to place some sort of fields or give buffs to my allies (there are a few exception tho yes i know)

Utility skills:

This obviously depends on what stance you are in considering each stance has its own theme and a set of abilities that you (mostly you) or your allies can benefit from.

The utilities in general become stronger and slightly more complex if combined with traits. However ,even with the ability to switch around stances and weapons ..and traits i felt like i was limited in my playstyle somehow.

If i wanted pure condi i had to take mallyx and its appropriate trait line, if i wanted support i had to take ventari and its trait line. Yes, i can have up to 2 stances and i can combine them how i wish (condi+healing, or condi +dps ,or condi +tanky ect) but it still felt kinda restrictive compared to what im used with other professions.

I guess thats how i feel about a class that lets you play with builds that are kinda premade (can only use 2 premade utility skills that cant be changed and 2 weapon sets that are kinda pushing you towards the stances you are using…

Anyway, those are just my thoughts about the revenant. Ill be looking into other professions elite specializations for now. Till then ill lvl my revenant some more.

If theres something i missed or got wrong please let me know. I wish to learn more about the class.

My impressions for the class

in Revenant

Posted by: Drayos.8759

Drayos.8759

Well in a aspect, i can agree, the Rev does feel like a Suited up Warrior With a add of glazing.

Warrior, imho i feel is VERY Rigid, it is a Pure in all Weapons master, the abilities following are basic but rigid in their uses, which is the classical warrior realistically.

The Revenant has abit of rigidness laying there no choice in utilities as their static to stances stops different playstyles lapping over one another and has more of a direct path through to what ur actually wanting to be, rather then this kinda hybrid styled proffession.

But its attacks do have quite abit of Leaning in them, for Example, Staff it offers u support in Heals etc etc, but it offers Damage and Mobility still within it, the Sword, it has Immunity with Unrelenting assault it has both Melee and Ranged capability allowing u to attack fleeing targets or while avoiding Damage zones.

The Weapon Combinations also allow for more flexible play allowing you to take on a Second Sword to pull players in giving u nice combos with unrelenting assault and things, it gives u a offensive block which gives defence, you can also go Axe giving you a teleport Condi Damage and Chill u have Shield for Support within ur DPS of the Sword. this allows u to kinda bend the proffession in a way to give you something else to support what you already have, and it even has Mulitple off hands which are viable allowing you to pick from a range rather then pidgeon holed.

Now the Rigidness in lack of Utility choice… Lack of Capability to build Condi into Power or have some sort of Synergy in Multiple sources of damage will as u said Restrict you in a more hybrized playstyle, however i do think the Rev wasnt built to be a jack of Trades… More directly Good at one thing and bad a other, the playstyle will suit some and not others.

I personally Love the Revenant, Im currently running Sword+Axe / Staff with Herald and Shiro, Sure it offers very little but Directly what it is which is Power, but it does the job well and tbh the Skills look and feel awesome, Does it slightly feel like a Warrior, yes but tbh its hard not to make a melee plate wearer feel like a Warrior without adding the hybridized Caster/Fighters Such as the ShadowKnight Paladin and things. the proffession has alot to go for it and tbh its defintly my new main

(off subject) If your looking for something with more Utility within it and Less Defining maybe the Scrapper or Tempest maybe in ur street? the two base proffessions are a Jack of trades in heart and their Elites still very much involve their Old Traits and Utilities giving them a Less Restrictive feel (dont mean it as in oh welp u have it there, just ment as a Suggestion as U said u’ll be looking into other Elites )

I cant disagree with ur statement on it being abit more restrictive in what it does and can provide, but i guess thats the difference in playstyles between players.

My impressions for the class

in Revenant

Posted by: Vukorep.3081

Vukorep.3081

tnx for the reply.

In short, i was comparing the feel of playing revenant with other professions and i said the skills are kinda rigid like warriors (with a few exceptions) and builds feel restrictive since you cant have a bit of this and a bit of that (switch all 5 utility skills instead of 1 or two).

As for me preferring the “jack of all trades” yes, ele and engie would be great ( i plaid all classes before for quite a while (mostly ele, guard, thief, warrior)

But to be honest, im looking into all elite specializations and their ability to combo with other trait lines. I wanna see if the core classes got a new “role” in their kitten nal.

I mean, kinda hard to explain… Its not just the basic dps,condi,control,support/heal skills that i can press and make them more powerfull with stats that im looking for.

Lets take a ranger for example. His “roles” of gameplay can be :
-Ranged dps/condi
-Melee dps/condi
+Beast master
+Spirit supporter with querky healing
+Trapper

And now with his ability to play as a druid he can also be a full on healer/cc/support role.

Another example would be a Necro:
-close dps
-mid range dps
-conditions
+Minion Master
+Vampiric necro

Reapers can become a heavy close range “aoe” dps, as well as minion masters and vampiric healing.

I understand that some roles arent efficient like a pure dps build and stuff like that…. but i still enjoy playing a class with several roles and playstyles that dont rely purely on stats

My impressions for the class

in Revenant

Posted by: DresdenAllblack.1249

DresdenAllblack.1249

Use hammer with Jalis and back that up with Ventari and staff.

Then tell me it feels like Warrior.

Jalis & Ventari= healing rock.
Shiro & Jalis=self-sustain murder machine
Mallyx when specced right can condi burn ‘most’ classes.
Glint can do almost anything.

Now if you want lots of swiftness, I don’t have an answer for you, but the versatility is definitely there.

Angelina is free game again.
Crystal Desert

(edited by DresdenAllblack.1249)