RE:Before anything, please keep in mind that I plan on keeping this build updated here and will be changing it from time to time, so keep an eye on it if you’re interested!
Last update:12/3/2015
Added: PvP Build, 1v1 vids of the build w/different weapons, minor changes to pure offense build.
This is my latest build and working like a charm right now.
PvE, WvW, and sPvP.
Keep in mind the damage I mention here is strictly to this build, not in general for the revenant.
WvW:
Only down fall is not having many methods to survive heavy condi bursts, your best thing to do is to simply kite and when ever pressured, simply go to shiro legend and kite them and begin using Hammer 1# and 2#
How good is the build? Fairly well, had my moments where you simply stomp them and other moments where they can stomp you.
Please keep in mind that this is a pure offense build, put heavy pressure before they do it to you.
Sword:
Auto Attack - Highly have to say to use it constantly as it not only saves you energy but does high dmg, lowest I’ve ever seen was 1,7k and only once, rest are usually 2k-6k, all depends on your might and vulen stack.
Precision Strike - HIGHLY recommend using this ONLY for catching up to players when Phase Traversal isn’t needed, not to mention you can crit for 2k-3k easily with it.
Unrelenting Assault - Not the best skill for source of DPS but it does really help provide more might for you, thanks to that skill+sigil of strength, I’m easily stacking for 20+(thanks to all this, you easily hitting 3,279 power, highest it can go is 3,429 power) NOT including bloodlust sigil
Shield:
Envoy of Exuberance - Simply use it when ever you need a heal, and please use it on top of you, not some where else, otherwise you’ll get Protection only.
Crystal Hibernation - One of the best skills to avoid a condi bomb, just involves predicting it, or being quick enough to use it before they throw them at you.(do keep in mind of the unblockable ones).
Axe:
Frigid Blitz - I’d say its one of the best gap closer aside from Shiro’s Phase traversel, but also saves you energy compared to that utility skill, and does easily 6k dmg!
Temporal Rift - Only meant for interrupting/CCing him down and follow it up with some thing else immediately to secure that hit.
Hammer:
Hammer Bolt - A decent auto attack that deals from 1,7k-8k
Coalescene of Ruin - One of the BEST skills for DPS on hammer, not only does it provide good dmg, but a low CD as well, not to mention most never avoid it, so that’s a plus!(you’re better off using this and not the AA) on average it does 5k-17k.
Phase Smash - One of my favorite skills, when entering hibernation from shield, immediately swap to hammer and use this, nuking him for 1k-2k from sigil+XX if you hit him with this one(usually around 2k-3,5k)Only do this when he’s near you waiting for the hibernation to end.
Field of the mists - Pretty straight forward skill, so no need to explain this really.
Drop the Hammer - Only use this on some one that’s down and when his ally is trying to ress him, or see if you can force a dodge roll out of them, other than that, don’t bother using it.
Shiro:
Enchanted Daggers - Best healing skill that can be used offensively, highly recommend using this when missing some HP, to do a bit more dps, or when you plan on using UA(sword 3#) If possible, always use this as an opener or force some dodge rolls before doing it to secure some more hits on them.
Phase Traversel - Not only is it an insanely good gap closer, but also for running away, always keep an eye on ambients/mobs, anything to use it on when being heavily pressure to reset fight or wait for those important skills to go off CD.(keep in mind it wont save you every time).
Riposting Shadows - Not only is it an amazing break stun, but removes condis such as immob, cripple, chill, and on top of that, it gives you 50 endurance back to you(perfect for those sticky situations)
Impossible Odds - Got some energy to burn? Use this with Sword AA and you’ll be bringing his HP down in no time, no really. Now keep in mind you can combine this with Drop the Hammer, making it quicker and have a higher chance of knocking that player down for 2sec, or simply doing a quicker stomp.
Jade winds - Has to be one of the best CCs in this game in my opinion, always recommend using it when fighting 2+, swap legends(if you have no energy left) and burst out the squishy target immediately.
Glint/Herald:
Face of Light - Only recommend using it when you get bombed from condis to have a slight chance of surviving or when predicting a heavy burst incoming that you wont be able to avoid, the way I love to use this build is to use it when the enemy is gonna burst you down, having no worries of losing hp, but healing instead while going ALL out on that player when he’s not playing defensively.
Face of Darkness - Great break stun and a blind, on top of that a reveal, what’s not to love? Just do keep in mind the radius for it is a little small, so do try getting into a good spot before using it if you plan revealing some one.
Face of Elements - ALWAYS keep this one on CD as it does easily 1,7k-4k per pulse, a really great skill to use for that extra dps
Facet of Strength - Always keep this one on much as you can to stack might and keeps it high amount of might(easily provides 10 for a good duration), if you’re running low on energy, simply use it, 15sec cd, its really no big deal if you have it off for that duration, but once its up, activate it and repeat if you’re in this legend.
Facet of Chaos - Only use this if you plan on interrupting an enemy when he’s reviving a down ally(saves you energy from hammer or from swap if you don’t really need it).
Facet of Nature - I can’t stress this enough, I see so many revenants that rarely use this, ALWAYS use this before entering combat, its an insane facet that grants a very good amount of boons(mainly want it for the protection it provides its 6sec!)
ALWAYS keep face of strength, darkness and elements on before fighting to keep those boons for a good duration, before entering a fight, those seconds you get out of them really help!
(UPDATED!!)
Pure offense build
[CHANGES] Some small trait changes, removed calvalier for berserker ring, swapped Shield to Axe, sigil of air was replaced by sigil of force, swapped Truffle Ravioli for Omnomberry Pie as it works perfectly with the traits for more healing to keep you in the battle longer with out losing any dps
For those that don’t like to much offense
PvE Build
Also keep in mind that you can swap shiro to Ventari for those pesky bosses/dungeons
when needing reflect, making your run a whole lot smoother.
Hope you enjoy.
PvP Build
A build meant for bursting down enemies quick while having a good amount of sustain, giving hp steals from rune, sigil, along with 2 traits.
In Devastation trait line, you can swap Vicious Lacerations for Malicious Reprisal(used this trait for a while and has proven to be extremely useful for bringing down enemies when using shelter/blocks, crystal hibernation.)
WvW 1v1s, 1vX will be added later on as well.
Demonstration videos on the potential of the build its self with different weapons and sigils.
For the sustain to keep your self in the fight and keep adding pressure to enemies
Sword/shield + Staff
s/sh> Sigil of Strength, Sigil of air, Stafkittenigil of Energy, Sigil of Hydromancy.
More offense style, for those who like to go crazy on dps
Sword/Axe + Hammer
Sword/Axe>Sigil of strength, Sigil of Force, Hammer>Sigil of Fire, Sigil of force.
(edited by Rhovanion.8234)