My way of fixing Jalis in 5 steps

My way of fixing Jalis in 5 steps

in Revenant

Posted by: LiQuid.3958

LiQuid.3958

How to fix Jalis in 5 steps!

Some of these suggestions are mentioned in other topics while some of them are brand new. Instead of a pure tank I want it to become a nuisance in battle. Below, you can find the five changes that would make me love using current Jalis skills.

  1. Activating Soothing Stone will give flat 3 seconds retalliation and more retalliation for each condition removed. Recharge duration down to 20-25 seconds. Activation time to 3/4 seconds.
    Reason: As all other revenant healing skills, this one is also very underwhelming. I agree with most other posts out here and this is my way of fixing it.
  2. *Inspiring Reinforcements AoE marker will always keep its original length but start to form up to 200 units farther than normal if the cursor is pointing away and in front of the caster. *
    ASCII Representation: If o = revenant, [||||||] = road and x = cursor:
    o[x||||]
    o [||x||]
    o [||||||] x
    Reason: If the caster is moving, caster often misses the road completely or gains only 1 stack of stability.If the caster is waiting for other more important combo fields to end, by the time the caster has to start moving, it’s too late to cast the road as the caster will leave the aoe long before road is formed. This change solves the problem of messing up other fields and missing your own stability.
  3. Vengeful Hammers upkeep cost to -3 from -7, activation time to 10 from 5, energy cost to 10 from 5, damage should be adjusted accordingly, self or area weakness can be applied as an end effect to maintain balance.
    Reason: As a GW veteran I’m against high upkeep costs, skills should have less power and easier to maintain and punishing to end early by end effects or cooldowns. This skill should either be used to increase close range damage or sacrifice some ranged damage for close range damage depending on revenant’s selection of ranged or melee weapon. Upkeep skills makes other skills less spammable not unusable.
  4. Rite of the Great Dwarf should be reworked. You guys could do something creative for such a thematic elite skill. Two Guild Wars skills are very suitable and can act as a replacement which are Protective Spirit and Bonetti’s Defense. Protective Spirit will be AoE and Bonetti’s Defense will have 3 seconds of self-slow end effect and maybe AoE protection. Don’t forget to lower the cast time and adjust the energy cost.
    + You guys could do something creative for such a thematic elite skill. These are just suggestions. I’m just shocked to see such a simple elite for such an historic event.

Thanks for reading!