Alright, I understand the point of removing the ‘stronger for having condis.’ However, I do have a suggestion that might allow the old Mallyx to be kept without the player hating on anyone cleansing conditions. Make a minor trait in Corruption that solves this issue. Something like, when allies attempt to remove conditions from you, you are instead given 1s of resistance per condition attempted to be removed. Maybe not the best solution, but I think someone could find a work around for this issue.