revenant – Hoogles Von Boogles
Mesmer – hoogelz
Let me be the millionth person to say that “Renegade needs a fix.” Not a buff, a fix. This is the most minimal, plausible fix I could think of. I doubt any of this will be seen by anyone that needs to see it, but hey why not?
Kalla’s Fervor is the closest thing Renegade has to a mechanic so I’m using this as the driving focus of the rework. It’s currently generated by critically hitting and flanking, which isn’t total crap so we’ll use that as the guide. I would like a UI for it like Malice has though. Potentially add a 1s ICD to accommodate it’s new use.
These abilities are… bad. Just scaling them up wouldn’t be fun to play and they’d still cost precious energy and basically work as more utility skills right now.
Shortbow is a condition weapon, so critical hits aren’t a guaranteed way to get Fervor. Flanking should be the focus of the weapon and considering that it’s already quite weak, adding effects on flank won’t make the weapon overpowered.
Minimal change, except for GM traits. GM traits now effect Fervor and one of the orders.
TL;DR -Dear Anet – https://youtu.be/jl17CYYSzUw?t=1m34s
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