I have collected some bugs from the revenant class and I hope that you people will expand this thread.
- Staff 4 condi removal skill not always removing conditions from the revenant.
- After the trait, Soothing Bastion procs, using the skill Crystal Hibernation right after has no affect. You would still be rooted in place doing the animation (50% slower), but you will not block, or heal for the duration. It’s full cool-down time will go off as well.
- Soothing Bastion trait also activates when you are downed and go below 25% hp.
- If you have the trait Soothing Bastion and the crystal hibernation procs during slow, you can’t cancel the animation and the shield will expire while you are still in the animation causing you to take damage. Same thing happens with shield skill but you can cancel it.
- Swapping legend with 4 active facet makes energy start at 50 with negative pip for 1+ second, going to 49-43 before restoring the neutral pip.
- You can’t use energy drain skills immediately after swapping legends, you have to wait 1-2 seconds before you can use those. Apparently it affects at least impossible odds and jade wind.
- Unrelenting Assault cast animation is delayed while revenant is slowed and the skill does no damage or evade at all. Apparently it’s same with quickness if the source is other than shiro.
- Standing next to a wall makes the skill Unrelenting Assault cancel.
- Slick Shoes interrupts Unrelenting Assault causing problems with the fact that there’s no way to cancel this skill by yourself (weapon swapping/stow weapons).
- Unrelenting Assault doesn’t work on treb if you have it targeted.
- Unrelenting Assault sometimes targets dead targets.
- Hammer skills not hitting the intended range due to environment.
- Hammer skill 3 Phase Smash: The stated range is 1200 and can be targeted as such; however, you will only leap 900 range and deal damage at 900 range. The blast finisher will take place at the targeted location (i.e. if you target 1200 away, you will blast finish at 1200 range, but deal damage at 900 range).
- Taunt + Resistance causes every enemy to become untargetable (yellow) for the rest of the match.
- Impossible odds has delayed animation on quickness stomp.
- Glint’s Facet of Nature is fully functional underwater, every other Facet can’t be selected.
- When you are launched, the Shiro stunbreak Riposting Shadows is deactivated in the utility bar like all other skills, however you can still use it to stunbreak. This is only when you are launched, knockdown/stun works normally.
- Embrace the Darkness can be activated at the same time you swap Legends and it’ll persist.
- Sword skill Grasping Shadow (5) was very hard to hit and often didn’t pull the target.
Edit:
- Gaze of Darkness Reveal duration is 5s while other reveal skills have 6s duration.
- Ventari Legend: Changing legends while the missile destroying bubble is up will make the tablet and the bubble go away, but the effect will still be up invisibly (for how long I’m not sure, maybe 20 seconds), thus destroying projectiles.
- Legend swapping: Normally swapping legends out of combat results in a 10s cooldown. This can be avoided by cliking on the legend selection arrow above your current legend, and picking your secondary legend. This method will allow you to switch between legends while OOC with no CD.
- Stealth breaks Unrelenting Assault (i don’t know if this is intended or not).
(edited by The Ace.9105)