Was just thinking today What weapon would I like to see and in what style of play. And Daggers sound like a great idea. I mean no other heavy armor has daggers. I’d love for daggers to be a ranged weapon
Skill 1 throw a dagger infused with mist that goes to the range and then returns to the revenant when it goes those that it hits are poisoned and bleeding, when it comes it it gives torment and bleeding to those struck.
Skill 2 a rapid strike that hits with multiple daggers and may bleed and do torment.
skill 3 a quick dodge back and a dagger tossed that when strikes immobilizes them for a short time.
skill 4 the dagger is thrown that impacts deep into the target with force that it sticks in. this can cause torment. The dagger is connected to the revenant by a small mist cord that they can pull the target in closer to them. This may instead pull out of the target adding more bleed and torment to the target. Each would act as an interrupt.
skill 5 Two ideas one is dancing daggers. infused with Mist two daggers spin out and began to attack the target for a set time limit.
Or creates a circle of daggers around the revenant which causes damage to those that get close for the duration. each tick of the time causes one dagger to fly out at the target till all daggers are gone. If you hit the skill again the daggers remaining fly in all directions and damage creatures they hit.
well this is just an idea but something similar would be nice. maybe if an assassin legend is made.