Revenant PVP Feedback/Tips/Solutions

Revenant PVP Feedback/Tips/Solutions

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Posted by: CountzuCrytus.7256

CountzuCrytus.7256

First I want to apologize to the moderators of the forums as this will probably be another post they will merge with all the other review/idea posts that thousands of players will post in the next few days.

My experience with the Revenant comes from playing PVP mostly this weekend. I have also played the revenant the last time they allowed us. Most of everything that I talk about here will be PVP related as I don’t do PVE much anymore (At least not until the expansion, and I did not want to spoil it for myself).

I will below outline what I feel is the good and the bad of the class, what could use some work and possible ideas on how to solve certain issues.

The Good
-Lore from GW1
-Flashy Fun Skills/Animations
-Unorthodox way to use certain weapons( Staff/Hammer)

The Bad
-No Synergy with Runes/Sigils
-Defense
-Shiro Heal/ Unrelenting Assault
-Customization Options

The Good

As someone who greatly enjoys lore from the Guild Wars universe, thank you Devs for making a class that attunes to different spirits/kittenes from GW1. Taking some of the most iconic characters/enemies from the original game and placing it in here was a huge gift to us Lore happy players.

The overall animations of most weapons/skills are great. The Revenant has by far some of the MOST FLASHY skills in the game as of right now. But its not just the particle effects, the basic Animations of the character are well choreographed and fluid. I have made a revenant on all the races (except for Sylvari- Figured they would use same animations on Sylvari as human), and haven’t really found any major quirks with them. The only major one I did not enjoy was the 3rd hit in the sword AA on the Human Male. The last hit seemed kind of clunky and not like a real slash would be. But I have found that it looks MUCH better on the Charr. (I know I’m picky)
The Revenant uses the hammer and Staff in ways that most players haven’t thought of in the game. Also, most people that I know (myself included) were super pumped up when they heard that the Revenant would be using the staff in a melee style (like a KungkittenBo staff). Not only that but Surge of the Mists is one of the coolest looking skills in the game. So, way to go on that part!

Revenant PVP Feedback/Tips/Solutions

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Posted by: CountzuCrytus.7256

CountzuCrytus.7256

The Bad

One of the things I have found is that as cool as some of the abilities are there is no synergy with Runes/Sigils. A big part of the Specialization change was making sure that all abilities fit in a certain category. Most if not all the abilities could be categorized into a certain group of abilities.

Examples Being:
-Jade Winds-Shout
-Riposting Shadows- Trick
-Impossible odds- Stance
-Unyielding Anguish- Well
-Legendary Demon- Stance

This way if we have certain runes or sigils that might affect that category we wouldn’t be left out (IE: Rune of the Trooper on Jade Winds).

The Revenant seems to lack the ability to defend itself. Outside of flat stats from the Amulet there really isn’t much that goes for defense. The main form of defense that I see the Revenant having is Demonic Defiance in Corruption, which makes us a strong contender against the condi builds atm. But against flat/spike damage we come short.
I’m hoping that Glint once revealed brings some to the table, especially with the last weapon being a shield.

Still being hopeful!

On to the next topic. Shiro’s Heal! I know there has been talk and I believe it has been confirmed by the devs that it would bet buffed in the coming patches (not 100% sure). The main gripe I have with the heal itself is not really the heal itself but the fact that it does not work with Unrelenting Assault. The Heal only procs twice when using Unrelenting Assault , and im not sure if this was a bug or an intended effect. But since the skill hits 7 times, it should cause all 6 of the skills daggers to go off. This in turn would also boost the DPS of the skill itself, to the point where it would actually be useful.

The main Issue I have with the way the Revenant is being designed is the low amount of customization options, and I know this has been brought up before but I will bring it up here as well, and this may just be a flaw of the design. Every other class in the game gets to pick 3 out of 20 (23 if you Count elite specs) utilities. They can mix and match them however they want. As a Revenant atm we get 12 utilities and they are all locked into w/e Spirit we are attuned to.

One Fix I have for this issue and to add a little bit of customization is to introduce “Neutral” Utilities. A set of utilities that we can pick and choose regardless of what Stance we are in. And it doesn’t have to be 20 new utilities either, just 5-10 neutral ones, too let us customize the class even a little bit.Right now most revenants are somewhat a copy of each other. If im using Shiro/ Mallyx I am more than likely going to be using Devastation and Corruption, and the traits that we use are more than likely going to be very similar as well.

Sorry for the long wall of text!

Revenant PVP Feedback/Tips/Solutions

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Posted by: Kidel.2057

Kidel.2057

No Synergy with Runes/Sigils

What is Superior Rune of Rage and Superior Rune of the Pack + Invocation line?
Or Superior Sigil of Frailty + Devastation line?

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Posted by: Rygg.6237

Rygg.6237

No Synergy with Runes/Sigils

What is Superior Rune of Rage and Superior Rune of the Pack + Invocation line?
Or Superior Sigil of Frailty + Devastation line?

Yeah those do have synergy, Rage isn’t reliable it does give fury but the damage output isn’t as good as Pack, Strenght or Hoelbrak and even then if you run Marauder you don’t need that much fury uptime also Rage main stat is ferocity so Marauder+Pack is almost the same as Marauder+Rage, excepting that Pack gives you some free speed, Rage synergises well with Soldier, as for sigils, they depend mostly on the weaponset but S/A is good with Air/Fire if running crit chance>50% gear, offhand gave good results with: Intelligence>Battle>Doom>Frailty>Leeching in that order, mostly because I swapped to Staff and it hits as hard as a truck.

CDPS isn’t reliable but if you tried it out Carrion+Mallyx/Shiro did Synergise well with balthazar runes because you could use Shiro’s heal offensively and elites gave burning on demand, weaponsets were S/A – M/A or M/A – Staff, in such case I ran Geo/frailty on M/A and energy intelligence/battle on the other weaponset