I understand that rev is unfinished with 2 traits not introduced and at least 1 weapon not introduced so I’m keeping that in mind. I’ll compare to other classes primarily War, Guard, Ranger.
I’ll start with weapons then the Legendary and then a final summery.
-HAMMER- Currently the only ranged weapon
1. I love the idea of and the 100% projectile but its too slow, Warrior bow shoot 2 projections in half the time each projectile doing the same damage individually as one hit from the hammer. And Ranger simply hits harder in less time. Guardian scepter hits way faster and causes more dps.
The next problem is that since its slow the proc on crit sigils of which there are 5 cannot be used cus they would rarely proc.
I think this can be fixed by reducing the speed from 1 second to 0.5 and keep the 100% projectile.
2. Love the skill but its bugged normally only hits twice not 3 times.
3. Interesting not sure what to say about this skill I think ok nothing really stands out.
4. This is a cool and useful skill but it needs to be a bit faster because you cant use it reactively many times because of how long it casts.
5. Terrible I gave up using it because of the cast time you cant hit anything moving and it does so little damage that its a net loss.
If cast time was reduced by 0.75 seconds it would be better.
-MACE- Mace was good except I felt rev was way too squishy compared to war, guard.
1. Good attack speed considering its adding torment you cant argue with the damage you just don’t see its effect as well because of dot but it adds up.
2. Great skill loved to combo 2 and 3 together for might but id like to suggest lowering the cast time because in pvp you just sidestep and laugh but in pve its ok.
3. I like this skill it tends to combo well with 2 in pve.
-AXE- It felt a bit odd but that’s just me.
4. Nice skill
5. The damage is good but the rift needs to be wider.
-STAFF- I love how they envisioned this very unique. Seams clear its meant for support however I needs more support effects.
1. I love the attack speed and how the 3rd attack is a combo finisher.
You could increase its damage.
My reason for saying you could increase its damage is that I’m going to compare it to Guardian staff. For guardian 1 skill is a massive AOE in from the character not a whole lot of damage it hits more targets. So Rev hits fewer targets for the same damage is my point.
2. its an ok skill feels a bit lacking but if you intend to keep this a support weapon is suggest changing it.
3. a block skill that reflects projectiles to nearby people blinding them.
I suggest either adding a group buff to reduce damage or change it to a support ability.
4. Love this skill clearly shows its a support weapon
5. I love this skill too I use it like I use whirlwind on warrior.