Revenant changes - my pov

Revenant changes - my pov

in Revenant

Posted by: messiah.1908

messiah.1908

Weapon Skills:
Echoing Eruption: This skill now leaps to a target, if there is one. Increased the leap distance traveled by 25%. Fixed a bug causing this skill to display the incorrect range.

sometimes the leap goes beyond the target. and also why isnt it got leap finisher and the second and third attack can be blast.

Utility Skills:
Inspiring Reinforcement: This skill has been unsplit from PvP, reducing the energy cost of this skill from 35 to 30 in all game types.
the dmg should be higher 25%.

Vengeful Hammers: Added a third hammer and reduced damage by 33% to preserve approximate damage per second. Changed the base function of this skill so you can no longer lose projectiles as a result of passing too close to uneven terrain. This skill has been unsplit from PvP, using the increased healing values in all game types.

also reduce condition duration by 20%. jallis needs a utility which handle conditions. as next patch will get even more condi hate. so when you release hammers you lose 3 conditions. increase nrg to 10.

Energy Expulsion: Increased the duration of fragments created by this skill from 5 seconds to 10 seconds.

ty anet for listening to me!!!

Riposting Shadows: This skill now grants 6 seconds of fury when activated.
nice one to have more might proc with invocation line.

Impossible Odds: This skill now grants 10% increased damage for its duration in addition to its existing effects.

Soothing Stone: This skill now grants 5 seconds of retaliation when used, rather than scaling retaliation based on the number of conditions removed.
the conditions must be first cleanse before the healing take part.

Traits:
Empowering Vengeance: This trait has been reworked and renamed Vicious Reprisal. Vicious Reprisal increases the duration of retaliation applied to you by 50% and causes your attacks to do 10% increased damage, granting 1 stack of might for 8 seconds as long as you have retaliation.

bugged the duration is not effected in tooltip and i think when you taunt.
i think retaliation should get more dmg with this trait. so duration and dmg increase by 50%. the attack do 10% is not needed.

Improved Aggression: This trait has been split and now increases taunt duration by 100% in PvE and 25% in WvW and PvP. It now also grants 2 seconds of retaliation when taunting a foe.
why 25% it should be 50%.

Determined Resolution: This trait has been reworked and now reduces the damage you take while you have stability by 15%, and increases the duration of stability you apply by 33%.
nice change

Hardened Foundation: This trait has been reworked and now grants up to 120 Toughness, converting 7% of your Toughness into Healing Power.
still too low healing power to benefit from it.

Hardening Persistence: Fixed an issue in PvP where this trait was not granting the proper amount of Toughness when using Facet of Light.
i think more toughness should be applied

Planar Protection: This trait now casts Dome of the Mists when you use your healing skill in addition to when you take falling damage. Increased Dome of the Mists’s recharge from 5 seconds to 20 seconds.
its reduced to 4 sec duration from 8? why could be good trait to use but 4 sec is too low.

all in all good changes to power shiro, invocation and devastation line .
still i think 1 utilities to cleanse condition with jallis and shiro, reduce cd on purifying essence to 3 sec. and we good to go

Revenant changes - my pov

in Revenant

Posted by: ethanzephyr.7298

ethanzephyr.7298

I think Jalis cleanses enough condi, look towards Ventari for your mass cleansing needs. Jalis hammers are meant to help you stay in the fray by reducing the damage you take, healing, and doing damage. Increasing the upkeep for some more piddling condi cleanse reduces the time you can keep them spinning. However, Shiro could definitely use some condition cleansing, that we both agree on.

Revenant changes - my pov

in Revenant

Posted by: messiah.1908

messiah.1908

I think Jalis cleanses enough condi, look towards Ventari for your mass cleansing needs. Jalis hammers are meant to help you stay in the fray by reducing the damage you take, healing, and doing damage. Increasing the upkeep for some more piddling condi cleanse reduces the time you can keep them spinning. However, Shiro could definitely use some condition cleansing, that we both agree on.

still the condi out there makes it so much hard to cleanse. you wasting all your nrg to cleanse 3 times and boom you are dead.