Revenant is Too Weak to Condis

Revenant is Too Weak to Condis

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Posted by: Cecilia.5179

Cecilia.5179

Without Mallyx, Revenant simply doesn’t stand a chance against even the most temperate condition specs. During the beta weekend, I easily defeated the Revenants I faced on my condition Reaper because none of them were using Mallyx. There wasn’t even a competition. Even Engineers are harder to kill on necro. Against one of them, I was able to tear him apart with just the slow scepter/dagger skills. I feel like condition removal needs to be better distributed to each revenant legend so that revenant doesn’t just feel like, “Use mallyx or run from all condi specs.” Personally, I think that this level of hard countering creates unneeded animosity towards condition builds from potential revenants, and it seriously restricts revenants in wvw where 40% boost foods make conditions extremely overbearing.

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Posted by: Mosharn.8357

Mosharn.8357

It has the same issues warrior had during the release months of the game in the (condi cleanse department)

I really hope they change some of the bland GM traits for some condi removal on X amount of energy usage

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Posted by: Chalmers.6198

Chalmers.6198

The Herald legends heal is a really nice “condi clear” from my experience playing with it. Since you can turn their condis to your benefit. Not saying Revenant should have a little more control over condis being put on them, but with all the evades, dodges and if taken Dwarf legend you can easily evade most attacks/condis/clear condis for a long time while dishing out damage.

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Posted by: Adamantium.3682

Adamantium.3682

I think it should remain a weakness, but it does need some help to even have a chance. Legend swap trait should be 2-3 condis removed (I can justify 3 because you’re changing your entire set of skills just to clear condis), and dodge roll trait should be 2 condis removed with no ICD, I don’t understand why dodge roll traits have cooldowns at all… If I want to use all my endurance to clear condis I should be able to have that choice. Anyways…

An Engi without Alchemy is a little better off than a Revenant now. Partly due to being able to choose a utility to shore up condition weakness (Elixir C, Elixir Gun). The Revenant is unable to make these choices so I feel they should have more meaningful trait choices throughout all the trait lines to offset the inability to customize utilities.

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

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Posted by: nearlight.3064

nearlight.3064

It has the same issues warrior had during the release months of the game in the (condi cleanse department)

I really hope they change some of the bland GM traits for some condi removal on X amount of energy usage

Yeah exactly and I think we need to be careful to avoid repeating the warrior mistake with cleansing ire/brawlers recovery and not over buff receive any condi cleanse to the point where an originally condi weak class gained the capability to make themselves and their allies immune to conditions altogether (see shoutbow during cele meta).

I honestly think that the only changes we need are to have cleansing channel cure 2 conditions instead of 1, and to give retribution/salvation a way of managing conditions through traits in a way that’s manageable but not completely to the extreme. Transmute and alchemical tinctures in the Engi’s alchemy line are a good example of balanced condition removal that retains the weakness to conditions but provides enough room for counterplay in your build that you aren’t 100% hardcoubtered by stray rings of fire strewn about the battlefield.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Mosharn.8357

Mosharn.8357

It has the same issues warrior had during the release months of the game in the (condi cleanse department)

I really hope they change some of the bland GM traits for some condi removal on X amount of energy usage

Yeah exactly and I think we need to be careful to avoid repeating the warrior mistake with cleansing ire/brawlers recovery and not over buff receive any condi cleanse to the point where an originally condi weak class gained the capability to make themselves and their allies immune to conditions altogether (see shoutbow during cele meta).

I honestly think that the only changes we need are to have cleansing channel cure 2 conditions instead of 1, and to give retribution/salvation a way of managing conditions through traits in a way that’s manageable but not completely to the extreme. Transmute and alchemical tinctures in the Engi’s alchemy line are a good example of balanced condition removal that retains the weakness to conditions but provides enough room for counterplay in your build that you aren’t 100% hardcoubtered by stray rings of fire strewn about the battlefield.

Devastation could use one as well. It shouldn’t be spammed on the class just a touch here and there for a good amount of access to keep things fun.

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Posted by: xarallei.4279

xarallei.4279

Roy already addressed this. He said weak condi cleanse is the Revenant’s weakness. And I’m ok with having such a weakness for now. As long as UA doesn’t get nerfed.

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Posted by: steve.2945

steve.2945

I love glints heal, if you got alot of damaging condis on you, just pop it and it’ll turn into heals. same with damaging fields. during the wyvern fight, when im low on health, ill stand in the fire for heals :P

Proud TTS member

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Posted by: Mosharn.8357

Mosharn.8357

Roy already addressed this. He said weak condi cleanse is the Revenant’s weakness. And I’m ok with having such a weakness for now. As long as UA doesn’t get nerfed.

You shouldn’t throw the balance/weaknesses of an entire class on a flashy skill most ppl don’t understand :P

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Posted by: Roy Cronacher

Roy Cronacher

Game Designer

Next

Much to your dismay, Revenant’s do need a weakness.

Twitter: @RoyCronacher
I work on systems, combat, skills, and balance.

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Posted by: Mosharn.8357

Mosharn.8357

Much to your dismay, Revenant’s do need a weakness.

Should add minior buffs to the places we have access to it from atm. Like legend swap clears 2 instead of one and staff 4 can be used on the go? The animation stuck for staff 4 really hinders the use of it in a fight

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Posted by: Rym.1469

Rym.1469

After playing it, I think it’s okay for the most part.

[rude]Antagonistka – Revenant, EU.
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Posted by: Greek.4396

Greek.4396

Bunker Build with Ventari and Jalis does fine against 1 v 1 condi builds on point.

Jalis has condi cleanse on Heal (3)
Staff gives condi cleanse (2)
Ventari gives you condi cleanse (3)
Sigils can give you condi cleanse (1)
Invocation: Cleansing Channel gives you a condi cleanse (1)

Also Ventari has the bubble to block projectiles, so you can block a lot of condi pressure using this skill so you don’t even have to use cleanses. The same with shield 5.

However when Rev gets 2 v 1 and one is a condi build and one is zerk, it becomes much harder to focus on bunking the 2 sources of dmg.

I also dont consider Mallyx a good way of dealing with condis because players will eventually adapt and strip the resistance boon away, making you melt.

Necros and another Rev using Mallyx has the boon removal to easily do so.

Server – Blackgate | Rev Main
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Posted by: Invictus.1503

Invictus.1503

Much to your dismay, Revenant’s do need a weakness.

I don’t disagree, but having to either go Malyx or use your heal skill is skimpy on condi clear by anybodies standards. Glint is all about boons, let’s see some resistance added to Glint, or perhaps even just added to the burst portion of the Facet of Nature. Doesn’t have to be a long duration, just enough to be something to which to have limited access.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

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Posted by: Rain.9213

Rain.9213

Without Mallyx, Revenant simply doesn’t stand a chance against even the most temperate condition specs. During the beta weekend, I easily defeated the Revenants I faced on my condition Reaper because none of them were using Mallyx. There wasn’t even a competition. Even Engineers are harder to kill on necro. Against one of them, I was able to tear him apart with just the slow scepter/dagger skills. I feel like condition removal needs to be better distributed to each revenant legend so that revenant doesn’t just feel like, “Use mallyx or run from all condi specs.” Personally, I think that this level of hard countering creates unneeded animosity towards condition builds from potential revenants, and it seriously restricts revenants in wvw where 40% boost foods make conditions extremely overbearing.

Sorry but I’m gonna have to respectfully disagree.

Let the enemy bomb you with conditions, casually pop Glint’s heal skill and get healed back to full.

See the problem is you’re thinking full condition removal but Revenant isn’t about that. Revenant is about making conditions ineffective. That’s why Mallyx has resistance and why Glint’s heal turns condition ticks into healing.

I was running a Shiro/Glint Revenant with Runes of Hoelbrak to reduce condition duration and I would get conditions, pop my heal skill then once it ended, Hoelbrak would make said conditions either go away or not hurt me as much.

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Posted by: Spartacus.3192

Spartacus.3192

Much to your dismay, Revenant’s do need a weakness.

Pity that the rev’s only weakness is condi cleanse and we just happen to be in a Condi Meta for how long now?

Having said that i do agree with the idea that each class should have some area of weakness.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: gannondorf.7628

gannondorf.7628

Personnaly i’m fine with weakness to condi. I have played a mesmer a lot so it’s not new for me and i have managed with this weakness perfectly this week end. The only problem with it is burning stacks that’s kill you in seconds, burning is so op now.

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Posted by: Bunnytown.7801

Bunnytown.7801

I feel like Revenant being weak to condi is perfectly fine. It gives a real danger to running sword with Shiro/Glint, otherwise I think it would be too strong.

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Posted by: BlazeQ.1095

BlazeQ.1095

Ran this weekend mostly in WvW, Did solo roaming, group roaming/havoc, and even joined in on a pretty large guild raid. I had absolutely NO problem with Condis.

Build was Glint/Shiro and rarely ever left Glint, I believe the reason that I had didn’t have the problems that some people had, is that I didn’t try to play the class as a front line tank like I was a guardian or shout warrior. Back line support, range DPS, and burst damage on those unfortunate enough to get separated. When the back-line did get focused, Glints heal was my salvation. Not enough props for this one skill!. See build below.

http://gw2skills.net/editor/?vlIQNAS8nn3guNSuQ7JRboZlsP0rS4IaVJ4EdskFNFidMppNtBYBNwugJshA-T1RBABXp8rS1fwT3QrKBX4iAwz+DA8EACAgAczdmNrzgje0je0je0IFQEjBA-w

Cold Beerdrinker
PB Officer
NSP

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Posted by: Adamantium.3682

Adamantium.3682

Much to your dismay, Revenant’s do need a weakness.

As over 80% of my 3000+ hours in game has been on an Engi, I certainly agree with and appreciate this fact. I only hope the Revenant is weak to conditions (outside Mallyx) and not automatically defeated by them.

Thanks!

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

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Posted by: Cecilia.5179

Cecilia.5179

Much to your dismay, Revenant’s do need a weakness.

As over 80% of my 3000+ hours in game has been on an Engi, I certainly agree with and appreciate this fact. I only hope the Revenant is weak to conditions (outside Mallyx) and not automatically defeated by them.

Thanks!

Exactly. I don’t mind the Revenant struggling against condition builds, but as it is, they just straight up lose when they see more than three condis outside of Mallyx.

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Posted by: uhohhotdog.3598

uhohhotdog.3598

Much to your dismay, Revenant’s do need a weakness.

So what’s elementalist’s weakness?

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Posted by: Swiftwynd.1685

Swiftwynd.1685

Honestly, I’d LOVE to see Glint’s Facet of Chaos elite also grant 2 seconds of Resistance.

Currently, 5 upkeep only for protection is never, ever worth it in my play experiences. It simply drained too much resources. If this doesn’t get reduced to 4 upkeep, the addition of Resistance would make it worth using in emergencies.

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Posted by: Solori.6025

Solori.6025

Much to your dismay, Revenant’s do need a weakness.

I would agree with this if it was something that every class had.
I can’t think of any class right now that has to sacrifice EVERYTHING (weapons,utilities,traitlines) to deal with condies.
It’s like the warrior used to be back in 2012

Right now, in this meta there is little room for a rev to spec into condi cleanse and still keep relevant damage.
As of this last weekend of beta I was finding that any class that decided to go condi could render me on the retreat in a few seconds.

And every class has the ability now to make some kind of tanky condi build.

It would be nice if some condi removal was moved into either Jalis or Glint.

And the tablet would be great if it wasn’t so clunky to micro manage.

It may be better if the tablet acted like blood fiend and just followed the player.
Having to manage an enemy, tablet location, and energy may be overwhelming for some people.


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Posted by: Chalmers.6198

Chalmers.6198

Glint doesnt need a condi clear on her utility skills since your heal can easily counter a bleed, fire, poison stack. The revenant is more about manipulating condis than fully clearing them. I played a Marauder Revenant Glint/Shiro most part during the Beta in pvp and had no problem dishing out a ton of dmg due to the awesume Fury grandmaster trait. While using Glints heal, condi clear on Legend swap. Aswell as using Sigils of Generosity to take care of the condis I got.

For example, if you run a Glint/Mallyx build, I think you could easily survive any condition damage dealer by just using resistance and Glints Heal in a smart way. While dishing out a respectable amount of damage.

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Posted by: xarallei.4279

xarallei.4279

Roy already addressed this. He said weak condi cleanse is the Revenant’s weakness. And I’m ok with having such a weakness for now. As long as UA doesn’t get nerfed.

You shouldn’t throw the balance/weaknesses of an entire class on a flashy skill most ppl don’t understand :P

Hehe, I wasn’t being very serious there. Should have used an emote. I wouldn’t ask for condi cleanse if UA got nerfed, I would ask for it to be unnerfed or for compensation elsewhere. But anyway, lack of condi cleanse is a valid weakness for shiro/glint. It can be rough at times, but glint’s heal helps mitigate some of that at least. If only all those pvpers would condi the revenant, he would melt like butter. Instead they complain op this or op that. They don’t even try to understand the class and its skills and weaknesses.

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Posted by: Coldtart.4785

Coldtart.4785

Much to your dismay, Revenant’s do need a weakness.

‘Mallyx or reroll’ isn’t a very interesting weakness.

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Posted by: ronpierce.2760

ronpierce.2760

Much to your dismay, Revenant’s do need a weakness.

‘Mallyx or reroll’ isn’t a very interesting weakness.

Or evade more and utilize Herald heal better. Herald heal can really mess up burners of you time it well, as most burns are short but impactful. You can reset your Hp every 30 seconds fairly easily. And best of all, it’s instant!

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Adamantium.3682

Adamantium.3682

Infuse Light is a great heal against condis, and it really let’s you get a reset button to fill up your health after they stack condis on you.

However let’s not pretend that is viable condi protection. You can’t remove those condis, so you heal 4 ticks of them but then continue taking all the damage. No real condi damage lasts less than 4 seconds, or really anywhere close to that. You’re going to nullify quite a bit of damage which is great, but you’re going to lose it all again 4 seconds later or most likely less.

This is not even taking into account that any decent player is going to play a Herald Rev like they play a Necro. Apply condis slowly until the Rev is forced to use Infuse Light (like a Necro with Plague Signet proc), then they will unload the real condi bomb.

I know it’s a delicate balance to retain the weakness to condis while still letting Rev have a fighting chance. I really don’t think a lot needs to be done, just up the amount of condis removed on a couple traits and see how that looks. I think 2-3 removed on legend swap and 2 removed on the dodge roll trait (with no cooldown why do dodge procs always have cooldown!?) is a fair place to start when HOT launches.

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

(edited by Adamantium.3682)

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Posted by: caerulean.4837

caerulean.4837

Much to your dismay, Revenant’s do need a weakness.

I don’t disagree, but having to either go Malyx or use your heal skill is skimpy on condi clear by anybodies standards. Glint is all about boons, let’s see some resistance added to Glint, or perhaps even just added to the burst portion of the Facet of Nature. Doesn’t have to be a long duration, just enough to be something to which to have limited access.

I think if anything Jalis should be the one to have some more access to retaliation

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Posted by: style.6173

style.6173

Much to your dismay, Revenant’s do need a weakness.

So what’s elementalist’s weakness?

a dc

Seriously though, they announced they are looking to balance ele. Don’t compare rev to that, or it will just be a call for nerfs right from the start.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Three Fifths of the Revenant isn’t weak to conditions. Mallyx eats conditions. Jalis has resistance and Glint converts condition damage to condition healing.

I don’t see the problem.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

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Posted by: Bitoku Kishi.8346

Bitoku Kishi.8346

Without Mallyx, Revenant simply doesn’t stand a chance against even the most temperate condition specs.

You’re giving the solution to this problem right in your opening statement: use Mallyx stance, or at least the Corruption traitline.
Other classes aren’t always going to be able to handle conditions well unless they incorporate certain things into their build specifically for them as well. I don’t really see much of a problem with this. It sounds like the Revenant players you came across just weren’t built well enough, more so than it being a problem with the class as a whole.

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Posted by: Morfedel.4165

Morfedel.4165

I use and love mallyx. Bring those condis on!

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Posted by: Morfedel.4165

Morfedel.4165

Three Fifths of the Revenant isn’t weak to conditions. Mallyx eats conditions. Jalis has resistance and Glint converts condition damage to condition healing.

I don’t see the problem.

Jalis heal also cleanses

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Posted by: Morfedel.4165

Morfedel.4165

Much to your dismay, Revenant’s do need a weakness.

I would agree with this if it was something that every class had.
I can’t think of any class right now that has to sacrifice EVERYTHING (weapons,utilities,traitlines) to deal with condies.
It’s like the warrior used to be back in 2012

Right now, in this meta there is little room for a rev to spec into condi cleanse and still keep relevant damage.
As of this last weekend of beta I was finding that any class that decided to go condi could render me on the retreat in a few seconds.

And every class has the ability now to make some kind of tanky condi build.

It would be nice if some condi removal was moved into either Jalis or Glint.

And the tablet would be great if it wasn’t so clunky to micro manage.

It may be better if the tablet acted like blood fiend and just followed the player.
Having to manage an enemy, tablet location, and energy may be overwhelming for some people.

I completely disagree with your assessment. I’ve been playing with mallyx and jalis most of the time, and firstly condis weren’t an issue. Secondly I was build to do heavy Condi damage, focused mostly on torment. I did great, didn’t feel I sacrificed anything.

Just wish I’d had runes of tormenting. Ah well.

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Posted by: Morfedel.4165

Morfedel.4165

Much to your dismay, Revenant’s do need a weakness.

So what’s elementalist’s weakness?

a dc

Seriously though, they announced they are looking to balance ele. Don’t compare rev to that, or it will just be a call for nerfs right from the start.

Have they? That would certainly be nice.

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Posted by: nearlight.3064

nearlight.3064

Without Mallyx, Revenant simply doesn’t stand a chance against even the most temperate condition specs.

You’re giving the solution to this problem right in your opening statement: use Mallyx stance, or at least the Corruption traitline.

Well to be accurate, the corruption traitline without mallyx does nothing to help you manage or remove conditions, while mallyx without corruption works due to Pain absorption, but its not as strong without demonic defiance. Things like replenishing despair sound helpful, but 51 healing won’t exactly negate the 1.5K damage per second you can get from a stack of burns.

In fact a build without mallyx has little reason to go into corruption at all, aside from some incidental boon removal, and manaical persistance, a form of crit-substitution for valkyrie/crusader builds that is an overall inferior choice to rolling mists. The master tier traits due provide some interesting utility for a power build, but ultimately, without mallyx, corruption doesn’t really work, especially not for managing conditions.

Don’t get me wrong, I do feel as though the condition weakness is fine, and like other supposedly condi weak classes like engineer and mesmer, dedicating a large portion of your build (alchemy with stacked elixirs, inspiration with mantras, or corruption with mallyx) to mitigate that weakness is fair and justified. And after some thinking, power-based revenant sans demon builds really do have just enough tools to manage conditions well enough while still be appropriately weak to them. It could be slightly better, but after trying it I think its fine. You just have to avoid 1v1ing condition based specs (obviously) and 1v1 non-condi builds or stick to teamfights where your team should have oodles of passive AoE cleanse!

Also, lots of people forget about the Jalis heal being really helpful because so many just take Shiro/Glint. I think Jalis/Glint could be a potentially better power build setup if the Jalis utilities have their energy costs balanced a bit better. But mainly because as we know from ranger, a somewhat buggy taunt can be really strong (it still shouldn’t cost as much as the elite though, just saying).

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Coldtart.4785

Coldtart.4785

Or evade more and utilize Herald heal better. Herald heal can really mess up burners of you time it well, as most burns are short but impactful. You can reset your Hp every 30 seconds fairly easily. And best of all, it’s instant!

I don’t think you’ll be doing this every 30 seconds with all that chill you can’t remove. And you won’t be able to put out much pressure while you have invul with all that weakness you can’t remove. And you’ll be in for a lot of pain after it wears off thanks to all that vuln you can’t remove. And you sure would like to dodge that incoming burst if it weren’t for the immob you can’t remove.

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Posted by: Dastion.3106

Dastion.3106

Much to your dismay, Revenant’s do need a weakness.

Not so much a weakness as a glaring design hole. Mesmers are weak to conditions. They have to specifically give up needed utility space to be able to combat them. Revenants have to change their entire build to do anything against them, they can’t just give-up Portal or something like the Mesmer

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Posted by: posthumecaver.6473

posthumecaver.6473

The trick is normally I don’t feel that weak against conditions, if you take retribution while you have to keep that stability up, you have to dodge alot and condi classes have really hard time placing condi bomb on me. They only manage it during the Crystal Hybernation mainly or Staff 4.

What disturbs me is how effective confusion is on Shiro and Staff because of multi hits but people claim that is because of bug, for ex sword 3 should proc one confusion active damage but it is procing 7 times now, if this is true then Ok then I don’t have too much to complain.

But if the multi hits from Staff and Sword will suffer from confusion then yeah I demand something that reduce that effect otherwise my Revenant will make Harakiri lots of times.

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Posted by: Tomtue.6072

Tomtue.6072

Much to your dismay, Revenant’s do need a weakness.

weakness… yes. It’s only a weakness for Revenants using Ventari or Jalis for example. But its a death sentence for most or at least many players using Shiro. And that’s a little bit to much in my opinion.

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Posted by: ZDragon.3046

ZDragon.3046

Mallyx is one of the better options you can take on revy if you ask me. I used shiro for 5 minutes and got bored with it way too quickly. Mallyx was so much more fun honestly and provides better utility. In my opinion if you think Revy is weak against condition then use Mallyx if you simply refuse to use Mallyx then you should be weak against condition. Sorry, but you should not have the damage that can be accessed with shiro and glint then say you need more condi removal because you chose not to take mallyx.

More than likely many revy’s are not using mallyx right now because it was shown early when revy was still missing way too much to be of any use. Thus, people no longer want to try it because the base it to be far to weak because when they tried it Revy overall was pretty weak and still missing alot of details.

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Posted by: ZDragon.3046

ZDragon.3046

The trick is normally I don’t feel that weak against conditions, if you take retribution while you have to keep that stability up, you have to dodge alot and condi classes have really hard time placing condi bomb on me. They only manage it during the Crystal Hybernation mainly or Staff 4.

What disturbs me is how effective confusion is on Shiro and Staff because of multi hits but people claim that is because of bug, for ex sword 3 should proc one confusion active damage but it is procing 7 times now, if this is true then Ok then I don’t have too much to complain.

But if the multi hits from Staff and Sword will suffer from confusion then yeah I demand something that reduce that effect otherwise my Revenant will make Harakiri lots of times.

Most confusion condition applications dont last very long. Have you tried simply not attacking and waiting for the stacks to fall off? The three is now an evade which means you can go zipping around without having to worry about aoe damage. I think its prefectly fair to proc 7 times for each attempted strike if you chose to use the skill with confusion on you. Just as how the skill grants might for every time you hit not all 7 might stacks on use. Its fine as it is just don’t go zipping into the fight with confusion on you. If your using shiro then you should be playing like a thief not a warrior.

Revenant is Too Weak to Condis

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Posted by: Markus.9084

Markus.9084

Much to your dismay, Revenant’s do need a weakness.

I don’t disagree, but having to either go Malyx or use your heal skill is skimpy on condi clear by anybodies standards.

Not by engineers standards.
As an engineer, your only condi clear come from Elixirs (with Alchemical Tinctures) or from your heal skill (Healing turret).
For Rev it comes from Mallyx or your heal skill.

It seems fair, no ?

Revenant is Too Weak to Condis

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Posted by: ZDragon.3046

ZDragon.3046

Much to your dismay, Revenant’s do need a weakness.

Not so much a weakness as a glaring design hole. Mesmers are weak to conditions. They have to specifically give up needed utility space to be able to combat them. Revenants have to change their entire build to do anything against them, they can’t just give-up Portal or something like the Mesmer

Not true. Its totally fair because revy can do something from almost every other profession when traited for it. You can go raw damage and burst like a thief, smack people from 1200 range for 8-10k damage, tank like a boss, be a great healer, reflect spread conditions like a necro. At any time, you can do a near combo of roughly 2-3 other professions in one build and do it rather well however this should not come without trade off. If you refuse to use mallyx then you suffer the wrath of conditions. If you use mallyx you lose some off the top damage but at least you can resist conditions better than you normally would be able to. Mallyx is so strong against conditions for a reason what you all are asking is that some of this be spread out across everything else which would be entirely unfair considering what potential revy already has.

Also I dont think you need to change up your entire build maybe a stance but thats it. Thats not your entire build you can totally run damage or tank traitlines and use any weapons you want with any stance. IF you think that mesmers giving up one utlity slot will save them from condition builds you are sadly mistaken. A mesmer must actually change there build as well to be fair against condition. One mantra or null- fuild will not spare them against a good condition player.

Revenant is Too Weak to Condis

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Posted by: Black Box.9312

Black Box.9312

The trick is normally I don’t feel that weak against conditions, if you take retribution while you have to keep that stability up, you have to dodge alot and condi classes have really hard time placing condi bomb on me. They only manage it during the Crystal Hybernation mainly or Staff 4.

What disturbs me is how effective confusion is on Shiro and Staff because of multi hits but people claim that is because of bug, for ex sword 3 should proc one confusion active damage but it is procing 7 times now, if this is true then Ok then I don’t have too much to complain.

But if the multi hits from Staff and Sword will suffer from confusion then yeah I demand something that reduce that effect otherwise my Revenant will make Harakiri lots of times.

Most confusion condition applications dont last very long. Have you tried simply not attacking and waiting for the stacks to fall off? The three is now an evade which means you can go zipping around without having to worry about aoe damage. I think its prefectly fair to proc 7 times for each attempted strike if you chose to use the skill with confusion on you. Just as how the skill grants might for every time you hit not all 7 might stacks on use. Its fine as it is just don’t go zipping into the fight with confusion on you. If your using shiro then you should be playing like a thief not a warrior.

That defies the entire design of confusion though. Confusion punishes skill activation, whereas retaliation punishes hitting your enemy. Confusion is already much more powerful than retaliation, so there’s really no need for it to be encroaching on retal’s territory.

Revenant is Too Weak to Condis

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Posted by: ZDragon.3046

ZDragon.3046

Honestly, I’d LOVE to see Glint’s Facet of Chaos elite also grant 2 seconds of Resistance.

Currently, 5 upkeep only for protection is never, ever worth it in my play experiences. It simply drained too much resources. If this doesn’t get reduced to 4 upkeep, the addition of Resistance would make it worth using in emergencies.

yes
You are right protection is not worth keeping on for a long time as it does drain too much but for a good reason. Protection is a very strong boon.

no
Getting perma resistance with only -5 upkeep is or even -4 upkeep is just insane. Mallyx already has a good lengthy time of resistance upkeep if conditions get put onto you. This should not be spread over to glint as he has every other boon in the game. What you suggest would make Mallyx stance useless and this is the kind of thing Devs are trying to avoid doing. There is already enough junk in the game people dont use because there is no good reasoning or situations to use it in. Having resistance only on mallyx gives revy a way to apply and fight condition. Take the resistance away and adding it in another place means there is now no reason to ever take this stance.
Perma protection is too strong anyways by itself no other profession can hold protection on itself for long periods of time without blowing massive cooldowns and revy should not be an exception to that rule when its in combat.

If you use that particular facet you get the protection boon instantly for what, 3-4 seconds. If you hold that on for even 2 applications you have had what would be = to a necromancers spectral armor or Elementalist armor of earth. Its not meant to be held onto for forever if anything most revy’s using it in a pinch will likely pop the second part to push enemies away Which uses 0 energy cost. Either way you still get some protection for roughly 3-4 seconds and if you did it quickly your energy would have hardly had time to drain.

We all know glint is good and 70% of revys will likely use glint in combination with one of the other stances. Every stance has its own situation and that’s what I think makes revy so likeable to players. Revy can be a good matchup against almost anything because of how situational it has options built for.

Revenant is Too Weak to Condis

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Posted by: ZDragon.3046

ZDragon.3046

The trick is normally I don’t feel that weak against conditions, if you take retribution while you have to keep that stability up, you have to dodge alot and condi classes have really hard time placing condi bomb on me. They only manage it during the Crystal Hybernation mainly or Staff 4.

What disturbs me is how effective confusion is on Shiro and Staff because of multi hits but people claim that is because of bug, for ex sword 3 should proc one confusion active damage but it is procing 7 times now, if this is true then Ok then I don’t have too much to complain.

But if the multi hits from Staff and Sword will suffer from confusion then yeah I demand something that reduce that effect otherwise my Revenant will make Harakiri lots of times.

Most confusion condition applications dont last very long. Have you tried simply not attacking and waiting for the stacks to fall off? The three is now an evade which means you can go zipping around without having to worry about aoe damage. I think its prefectly fair to proc 7 times for each attempted strike if you chose to use the skill with confusion on you. Just as how the skill grants might for every time you hit not all 7 might stacks on use. Its fine as it is just don’t go zipping into the fight with confusion on you. If your using shiro then you should be playing like a thief not a warrior.

That defies the entire design of confusion though. Confusion punishes skill activation, whereas retaliation punishes hitting your enemy. Confusion is already much more powerful than retaliation, so there’s really no need for it to be encroaching on retal’s territory.

Its possibly because of the fact that the skill mechanic attempts builds might for every strike thus its possibly counted as using a skill. Retaliation is honestly too weak and its hardly noticeable anyways. Are you suggesting changes be mad to retaliation to yield the same result? Either way right now its a good counter play to a near 2 seconds of evades with good damage. The start up cannot be evaded or blocked making at least a few of your attacks promised to hit if in range. The only way to avoid being hit is to block with some skills not every profession has or burn 2 evades. The skill is very hard to counter right now and for that reason it should stay as it is.
“As you said it punishes activation” you activate the attack with confusion on you (Totally your call on doing so) Its not like confusion can be applied to you during the skill sense you are evading so….. it must have been on you before activation….. then you take 7 hits of confusion.

So really its not defying how confusion works now is it?

(edited by ZDragon.3046)

Revenant is Too Weak to Condis

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Posted by: displacedTitan.6897

displacedTitan.6897

Much to your dismay, Revenant’s do need a weakness.

“Much to your dismay, Revenant’s do need a weakness, unlike Ele’s who have no weakness and are perfect.

FTFY