Imo Legends should have more options – as I said in another thread. I think 2 heals, 5-7 utiliy skills and 2 elites per Legend could make the Revenant more unique for each player.
Examples
Heal 1 – Big heal (Empowering Misery)
Heal 2 – Medium heal, self-utility (Soothing Stone)
*Heal 3 – Small heal, group-utility PBAoE (Project Tranquility)
Utility 1 – Self-utility (something like a Stance or Signet)
Utility 2 – Group-utility PBAoE (Pain Absorption, Purifying Essence, Natural Harmony)
Utility 3 – Offensive Single-target (Forced Engagement, Banish Enchantment)
Utility 4 – Defensive/Offensive Ground-target AoE (Unyielding Anguish, Inspiring Reinforcement)
*Utility 5 – Defensive/Offensive PBAoE upkeep (Vengful Hammers, Protective Solace)
*Utility 6 and 7 – any of above or new type like Summons
Elite 1 – Self-utility/PBAoE (Embrace the Darkness)
Elite 2 – Group-utility/Ground-target AoE (Rite of the Great Dwarf, Energy Expulsion)
*(not for every Legend)
PS: Ventari wouldn’t have Heal 1, and because he already has 2 Group-utilities, the 6 and 7 can be Self-utility and Defensive PBAoE.
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