Revenant review after the first beta event

Revenant review after the first beta event

in Revenant

Posted by: UnknownRH.4592

UnknownRH.4592

Hello everyone,
This post is directed towards arena net and ofcourse to my other fellow comrades for my review and feed back of the first impressions I got from getting my hands on the revenant (finally!!!)

As many other posts have identified that the revenant felt a little too low dps for good use in any game format. However, I will not go in that direction as none of the legends released at that time were high physical dps based. I am gonna give my review of the class for the legends that were available to us for use. My review will be heavily based on jalis and Ventari legends as I am mostly a WvW player and Mallyx is something that did not intrigue me to test and be able to review enough. Also note as much as I like a lot of things done with the class this is not a praising post for whatever is right with the class. I will point out only things that I feel can be tweaked or changed to make the class work better with other classes or in certain formats of the game. So here it goes

Ventari
The ventari tablet seems like a very good addition to PvP and WvW based formats of the game. A good self sustained healer who will spray out heals and condition removals to allies. It goes with the staff which is insane healing if used with Magi stats. however the mechanics of the tablet where you spawn the tablet and then have to order it to move around the map along with you seems off compared the the fast paced combat mechanics we have in guild wars 2. The tablet seems slow in its movement through the map and does not fulfill its purpose unless you predict where you will be moving or your group will move at a certain point and land your heals and condi cleanse on those spots to be effective. It seems to fail the purpose in any WvW or PvP format for me. Maybe in PvE it will work as the opponent is not that threatening yet. As a revenant you have to consider your movement around the map with your commander or team and then you have to move the tablet which usually takes its own time to reach you or your team and then takes its own time to cast utility skills. I think the developers should reduce the time for managing the tablet around the map

Suggestion
I would like to see the tablet getting automatic tag along mechanic with the revenant as first priority solution. If not then atleast increase the speed of the tablet to make it more effective for use. or lets say make it blink to the location of the cursor. It will make the revenant more effective.

Jalis
I liked this class a lot with hard tanking utility and offensive mechanics to keep pressure on the opponents. only thing that Revenants fail to deliver as a heavy support class to be even considered for use in WvW or PvP format is blast finishers. the only weapon that gives some kind of blast finishers is on Mace (3 blasts in one skill = overkill :p). But mace (heavy condi based) did not seem like a weapon that would be handy over a hammer. However some kind of blast finishers if introduced on hammer will mean a lot for the class to be viable atleast in WvW format. the revenant needs to fit in melee parties and as much as I appreciate the stability and the elite 50% dmg reduction Jalis legend seems to be some kind of self sufficient play style without any synchronization with other classes providing no good fields or blasts.

Legend invoking
I observed during my testing in beta that the legends invoiking (switching between legends) has a cast time. It is not very significant cast time but is felt when you are like “comeon switch already” running in your head in the heat of the battle. Also note that the revenants do not have weapon swapping. this quick utility swapping should compensate for that and is not exactly like the weapon swaps. Weapon swapping is instant witout any delay unless you are lagging. Really….really ….baddd!!!! (SS reference if you get it). I would like this to be spot on like weapon swaps.

Finally
I will say it for both ventari and jalis legends are focused on group play with a lot of utility for the party a revenant is in but not providing anything that absolutely would want you to take revenant in replacing lets say a guardian or a warrior. The utility can still be of great help as long as the revenant is around and party less. blast finishers healing, might, stealth and speed stacking is what makes a class important to be in a party. Which a revenant lacks as of now.

I hope this helps Anet in their vision for the class and ofcourse to open discussion with my community here.

Centurion in Balkan legion (SFRJ)
Warrior and Elementalist
Far ShiverPeaks

Revenant review after the first beta event

in Revenant

Posted by: Kidel.2057

Kidel.2057

lets say make it blink to the location of the cursor.

Yes.

Jalis
I liked this class a lot with hard tanking utility and offensive mechanics to keep pressure on the opponents.

Jalis? Really? Didn’t notice that.

Legend invoking

Yep. Welcome to the “wait” class.

Really….really ….baddd!!!! (SS reference if you get it).

I got it!

Pretty much agree with everything, except I don’t see all that utility and tankyness on Jalis. Coming from a berserker Guardian in pve and a tank point-holder Guardian in pvp, I found Revenant to be both unable to do damage (well, that was ealmost xpected, lacking Shiro) but also unable to tank.
Even with the tankiest build I could do, if somebody spots you in pvp you’re basically dead. Rev seemed quie squishy, mostly for the lack of useful traits.

Jalis should do AOE protect and maybe aegis too.

Revenant review after the first beta event

in Revenant

Posted by: UnknownRH.4592

UnknownRH.4592

well jalis elite protects 5 people reducing dmg by 50%. he is like a walking talking flame ram skill 4 lol. but yeah the limit of upto 5 players must be increased for that elite skill. Maybe you are talking from a lot of pvp perspective and there revenant is really weak more than in WvW. I should have clarified that. The sets of skills Jalis has are okaish for WvW. Offensive part I mentioned was that utility skill with whirling hammers. its constant dps on enemy even if it is low dmg. However I would like some cc to be added to that utility to make it even better if they do not want to increase the dmg numbers on that skill.

Getting AoE protect and aegis from my personal perspective will be too much guardian in Rev. But yea it will turn out to be good if considered.

And Yay for getting my reference!!!

Centurion in Balkan legion (SFRJ)
Warrior and Elementalist
Far ShiverPeaks

(edited by UnknownRH.4592)

Revenant review after the first beta event

in Revenant

Posted by: UnknownRH.4592

UnknownRH.4592

Sooo they added weapon swapping to revenant and also while invoking a legend you can use your skills make the revenant match the guild wars 2 fast paced mechanics. making it less sluggish.

Yay for one of the points highlighted above to be nullified.

Centurion in Balkan legion (SFRJ)
Warrior and Elementalist
Far ShiverPeaks

Revenant review after the first beta event

in Revenant

Posted by: Kidel.2057

Kidel.2057

Jalis elite protects, but it’s too slow and has a duration that is too short. Also 50 energy? that’s huge, not bothering.
If you decide to pop the hammers you basically can’t use the elite, end even if you use the elite it has to be timed in advance, or your team already gets the hit way before it can land.

Guardian has instant protection and instant aegis (on multiple skills, but also on Virtues), and that last for a longer time. Jalis elite is not even comparable, even if it’s 50% damage reduction, it’s too slow and short.
It’s slow? Ok, at least make it worthwile with a longer duration.

(edited by Kidel.2057)