Rite of the Great Dwaf is Unuseable in pvp
The cast time is so unnecessarily long it can’t be used in an situation in pvp and its the only stunbreak I am aware of besides swapping legends which is so bad.
Swapping legends gives revenants the most spammable stunbreak in the game. I don’t see how that’s bad.
-BnooMaGoo.5690
The cast time is so unnecessarily long it can’t be used in an situation in pvp and its the only stunbreak I am aware of besides swapping legends which is so bad.
Swapping legends gives revenants the most spammable stunbreak in the game. I don’t see how that’s bad.
Necro Shroud with Foot in the Grave and Speed of Shadows is the most spammable stun break. Legend swapping has a 10 sec cooldown in combat.
…as for why that’s still a problem, do you think Eles would be happy if their only stun break was a trait that broke stuns on attunment swap? Heck, you tell a necro that flashing death shroud was the way they should break stuns, they’ll probably start laughing at your face… or crying, depending on how they fell about their profession at the time.
The cast time is so unnecessarily long it can’t be used in an situation in pvp and its the only stunbreak I am aware of besides swapping legends which is so bad.
Swapping legends gives revenants the most spammable stunbreak in the game. I don’t see how that’s bad.
Even if that statement were true (it isn’t), it’s a stunbreak that 1) requires a particular specialization to be equipped and 2) forces you to swap legends, perhaps at a less-than-opportune time.
You can drop the Jallis road almost continuously offering significant stability uptime. Its part of the micro of the legend. Popping hte road hten going to heal or popping the great dwarf is gonna be a big part of it.
On the other hand. Some classes can still interupt through stab.
There is also a 2.5 second stability on dodge trait, seems like rev will overcome stuns by spamming stability instead of stunbreaking
There is also a 2.5 second stability on dodge trait, seems like rev will overcome stuns by spamming stability instead of stunbreaking
I’m sure there are still a couple of stunbreaks incoming, if only because Revenants do have an “On stunbreak” trait.
…granted, it’s in the same specialization as the stunbreak on legend swap, but it would seem kinda odd to have an on stunbreak trait when the profession has only one way to breaks stuns
You can drop the Jallis road almost continuously offering significant stability uptime. Its part of the micro of the legend. Popping hte road hten going to heal or popping the great dwarf is gonna be a big part of it.
On the other hand. Some classes can still interupt through stab.
Or rip stab off.
OR steal it
OR corrupt it
OR load enough CC to bypass it