SB Skills

SB Skills

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Posted by: Noctis.3426

Noctis.3426

SB1: It is fine, maybe it can be really good in zergs vs zergs with Heartpiercer

SB2: I love how this work, you can trigger flanking traits (Assassin’s Annihilation and Ambush Commander) and bypass some defensive skills (DH F3, Wall of Reflection, Field of the Mists, Shattering Blow ). Really good job with this skill it feel unique and fit the rev theme

SB3: i like the skill but i feel that this skill is super bad and most of the times a waste of energy. 6 of 9 times half of the shot miss/disappears for some unknown reason and if you are too far away to hit a full combo, you are going to miss a lot of boons in pve unless the boss is super huge (and in pvp is really super hard to hit all the arrows,) rn at close range you can hit 1 or 2 with luck of the seven arrow….
i hate this bug…..

SB4: can’t be shot behind you (i dont know why you cant because the SB2 and SB3 can be shot behind you)

SB5: this skill looks amazing and has a good CC but it feel clunky in pvp, just turn it into a skill shot (like Deflecting Shoot), and may be 5 less energy cost

Pd: I like the Razorclaw’s Rage new feature, it has no icd (in the tooltip says this bleeding can only be inflicted once per interval). which means that bloodbone path can apply 6 stack of bleed and 7 stack of bleed with sevenshot, i think that this is a bug.

Sorry for my bad english

Pd: Sorry for my English

(edited by Noctis.3426)

SB Skills

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Posted by: Ohoni.6057

Ohoni.6057

Yeah, I like the SB3 skill thematically, but it’s already going to be a HUGE pain in any sort of tunnel or other complex terrain. I think they need to abandon the move’s philosophy and just go full Gilgamesh with it, make a hex ring of portals directly behind you instead.

If they want to have a thing where you’re meant to stick people at max range with it, then just give it a range bonus, so that it does full damage at 1200 range (I think that’s it’s max?), half damage at 600 range, and 1/4 damage at 300 range, which would be about the same impact as the current version.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Joxer.6024

Joxer.6024

I will give it this…condi Rev NEEDED a ranged option and I guess this is it. Not the greatest but then do you really want to camp SB afterall?

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Posted by: lmaogg.7325

lmaogg.7325

I will give it this…condi Rev NEEDED a ranged option and I guess this is it. Not the greatest but then do you really want to camp SB afterall?

why not? Your only other option for condi is back to mace/axe spam with crappy mobility when axe 4 is down anyways. Speaking from a pvp/wvw perspective btw, pve mobs will just stand there anyway

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Posted by: Joxer.6024

Joxer.6024

Why does the Heartpiercer trait only give piercing to 3 skills, not 5?

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Posted by: SappFire.5793

SappFire.5793

Why does the Heartpiercer trait only give piercing to 3 skills, not 5?

Coz 4 & 5 are circle and cone aoe, not projectile.

SB Skills

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Posted by: Joxer.6024

Joxer.6024

Why does the Heartpiercer trait only give piercing to 3 skills, not 5?

Coz 4 & 5 are circle and cone aoe, not projectile.

But….but….. the tooltip of the traits says it adds piercing to your SB attacks. Stupid semantics…..