Some Rev bugs
all know since bwe2, but are bad beast due to how the game engine works.
For now learn to go around (dont UA or VH near wall and/or just pay attention, dont waste CoR with terrain disparities)
Wat r u, casul?
(edited by Gaaroth.2567)
I play around these. You get used to it by adapting and then pretty muc it goes unnoticed.
Thanks for the answers
But my question was more like: is there anything else I should know ?
I cope with those easily, but I wanted to know if there’s more.
Thanks for the answers
But my question was more like: is there anything else I should know ?
I cope with those easily, but I wanted to know if there’s more.
- hammer #3 has issues with heights too and the impact happens at 900 not 1200 if you aim at full distance
- shooting bastion trait puts on CD the effect of the shield’s Crystal Hybernation (you can cast the shield skill right behind the trait proc, you see the animation but you won’t block nor regenerate health)
- staff #4 doesnt consistently remove conditions
- sword #5 suffers for the same issues of other teleport skills (bugs in terrain)
i don’t remember any other major bug so far
Wat r u, casul?
Jalis heal is bugged too. It don’t give the 2 seconds of retaliation and only seems to clean one condition.
Jalis heal is bugged too. It don’t give the 2 seconds of retaliation and only seems to clean one condition.
ORLY? kitten :/
Wat r u, casul?
Hammer #2 doesn’t always work even on flat terrain. What is supposed to happen when enemy is between two impacts? 0, 1 or 2 hits? But even with the bugs, hammer is by far my favorite weapon currently. <3